Pistoleer Archive
Thread: so, am I the only one that caught the new update bs?
- Decreased cost of all knockdown moves
- Increased damage of all knockdown moves
- Decreased pistolwhip 1/2 damage
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now, really.. what exactly does this mean? how does that saying go, one hand doesn't know what the other is doing? you guys really need to get it together.. this is unbelievable.
angel.
p.s. I'm hoping it's just someone typing that doesn't know what the hell he's talking about. I will post in discussion too. I just hope someone realizes that pistolwhip is the only knockdown shot a pistoleer has.
Yeah chefs dont have a KD yet. Let them throw pies at people.
lol now that was funny
maybe tailors can beat people with the belts they make hehehe
angel.
Get use to it Angel. Unfortunately, as long as all the other professions jump on the nerf Pistoleer bandwagon, SOE will continue to nerf us although we are already broken to the point of being useless! A shame if you ask me, I already surrendered half of my pistol points the other night to take some up from Ranger. So far, Pistoleer is a waste of time
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In case it wasn't a rhetorical question:
Decrease cost on knockdown: Decrease the HAM cost on yourself when executing knockdown.
Increase Damage on all knockdown moves: Increase the damage done to the person you are using it on.
Decreased pistolwhip 1/2 damage: Self explanatory.
I think they all make sense. Should a pistoleer be able to do more damage than a pure melee with their melee move? I don't think so. Allow a profession to do what the do best. Pistoleer is broken. They need to fix it and allow us to be good pistoleers and not have to rely on melee moves when we are a ranged profession.
Kreetlejuice wrote:
In case it wasn't a rhetorical question:
Decrease cost on knockdown: Decrease the HAM cost on yourself when executing knockdown.
Increase Damage on all knockdown moves: Increase the damage done to the person you are using it on.
Decreased pistolwhip 1/2 damage: Self explanatory.
I think they all make sense. Should a pistoleer be able to do more damage than a pure melee with their melee move? I don't think so. Allow a profession to do what the do best. Pistoleer is broken. They need to fix it and allow us to be good pistoleers and not have to rely on melee moves when we are a ranged profession.
Kreetle, I don't think you get it. They are ONLY reducing damage to our KD, This means that everyone else's, not just the melee professions, but the Carbaneer's, rifleman, BH, smuggler's, ect... all of their KD's are going up in damage while ours is the only one being NERFED! AGAIN! Yet, another reason why I dumped half of my skill points yesterday!
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What I don't get is how come pistoleers can hit people with their pistols but rifle men and carbineers can rifle butt someone with their big arse guns.
*shrugs*