Pistoleer Archive

Thread: Stacking PMD1 & PMD2?

Ricter00
Sat Oct 11, 2003 7:59 pm
#1

One of today's threads mentions stacking these two. I've been trying it out, but it seems like if I hit with the first one, I always fail with the second. Is there a delay in this macro? How did you set it up? Here's what I tried:


/pistolmeleedefense1; /pause 1.0; /pistolmeleedefense2; /pause 0.8; /peace;



Thanks,




___________________________________________

PlasmaOne, Tarquinas

(Formerly Plasma, of Thistledown)
EasyMcRhinopants
Sun Oct 12, 2003 1:10 am
#2

PMD2 has no knockdown. so maybe thats why it "fails".
DisplacedSurfeR
Sun Oct 12, 2003 1:34 am
#3

It doesnt count as melee for some reason.. So you get no damage mod if they have a rifle or if there KD..


IF i KD them and use PMD2 i hit for 400ish.. if i use stopping shot ill surpass 2k


that guy who was talking about it earlier was playing a diferant game




Daynk Mohda - HATED
Jagermeister - HATED
Loot and random items vendors in the GAT Mall just south of theed and also in GAT City on your overhead map, NE of Theed
Amivy
Sun Oct 12, 2003 1:26 pm
#4

It seems to be stacking for me. /shrug


The macro i use is /pistolmeleedefense1 ; /pistolmeleedefense2


Seems to be working just fine. Once the mob is knocked down from the first melee, the second one hits him for about 1k-1.5k of dmg......poor jawa never saw it coming.



Amivy

Dinian
Sun Oct 12, 2003 3:45 pm
#5

why bother using pmd2 after pmd1? Just use stopping shot.



Dinian :: Master Swordsman - Teräs Käsi Master - Force Adept
Retired producer of fine weapons for Kong Technologies
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