Pistoleer Archive

Thread: Question for Master Pistoleers without BH Pistol

jrcstyle
Tue Oct 21, 2003 5:45 pm
#1

I'm a master doc and I was just wondering whether or not I should go for master pistoleer or master carbineer. I like carbines because they hit harder and the specials are nice for PvE, but they're crap in PvP. However Pistoleers are the opposite, good for PvP but i cant kill much by myself in PvE (I'm currently 0/0/4/0 in pistoleer so I have all the specials worth having). My other question is this: 1. How fast can a Master Pistoleer spawn Stopping Shot (it's slow as hell with my current skills). 2. Whats the time modifier for stopping shot is it 2.5x or 5x? And finally what does the time modifier do...is that multiplied against the speed of the gun minus your pistol speed skill, or how does that work?

deadnewbie
Tue Oct 21, 2003 6:05 pm
#2




I like carbines because they hit harder and the specials are nice for PvE, but they're crap in PvP.



It's the other way around. Carbines ROCK PvP.




Imperial Minister of Information
Dyriel
Tue Oct 21, 2003 6:31 pm
#3

Carbines are excellent in both pvp and pve, only the "while moving" thing is better as a pistoleer. But their moves are much better and efficient in both PvE and PvP.

But you'll only notice some real power at master lvl btw.
Dinian
Tue Oct 21, 2003 6:35 pm
#4

Correction: Carbines ROCK PvP (when doc buffed).



Dinian :: Master Swordsman - Teräs Käsi Master - Force Adept
Retired producer of fine weapons for Kong Technologies
Skarwolf75
Tue Oct 21, 2003 7:03 pm
#5

With Pistoleer 0,0,4,4 and Bounty Hunter 0,0,4,0 you'll have 109 pistol speed. Master Pistoleer is currentlya waste of points.


Throw in Creature Handler 2,2,0,0, you can get 30th lvl pets to tank for you in PVE and still have enough for novice medic. This is what I have.


PVP;


Pistol whip 1 + stopping shot, I can kill the target in seconds. Usually I can get off 5-6 stopping shots before they can stand up, and you do more damage while they're laid out.





Sun Tzu - The Art of War
#18-25 Live it, learn it, love it and don't whine to me when I kill you.
BeWary
Tue Oct 21, 2003 7:29 pm
#6

What part of "without bh pistol" do you have trouble with Skar?

You will never see stopping shot at the 1 sec cap with just master pistoleer. My 1.6 fwg "stops" every 2 sec and I'm a master.

Master doc is an awesome combo with any elite combat proff. Carbines are snazzy, status change attacks, varied specials, how you do what you do can make or break you as a carb man. Pistoleer is a 1 trick pony, stack bleeds and chop at health bar, no real finesse or variety of attacks. This could all change if we get some changes, but as things stand now I would recomend carbine. Just be prepared to spend some time figgerin out how to best use the specials to your adv.



Gigo Paku/Sai'Meez FightinFish/Lacks Drive


"Early to bed, and ealry to riseprobably indicate manual labour"- John Ciardi


Xamyr Epan is a thief



jrcstyle
Wed Oct 22, 2003 2:04 am
#7

Thanks BeWary that helps my decision
sce33
Wed Oct 22, 2003 2:10 am
#8

Im a Master Smuggler, Pistoleer 3/4/4/4/ and i fear no one in pvp. +20speed is goin to make me unstopable. I think any Master vs. Master fight is going to be a good one. Its more based on player skill, and weapon selection. I perfer pistols for the speed and lessham costs.




Dark Lord Odium
-SITH-
Hate, Fear and Anger are my Ally
EasyMcRhinopants
Wed Oct 22, 2003 2:56 am
#9

Master pistoller (no master marksman) with a 1.2 (maybe 1.1) weapon can spam stopping shot about once every second. I had a 1.2 FWG, and it was really fun to do that.
deadnewbie
Wed Oct 22, 2003 3:04 am
#10

I agree with Doc buffs making and breaking carbine. However, one thing to be aware of. Pistols let you win against single targets. Carbines let you take out entire groups of people in PvP at a time. Every 2 shot a crowd? You will with carbine!



Imperial Minister of Information
Tullius_Cicero
Wed Oct 22, 2003 8:24 am
#11

A Master Pistoleer (with no other skills) cannot fire Stopping Shot at the cap without a sub 1.0s pistol.


The delay on Stopping Shot is 4X; a Master Pistoleer'suncapped rateis 0.26, and 4 * 0.26 is 1.04, which is not capped even with a 1.0s pistol.

Alysenne
Wed Oct 22, 2003 8:18 pm
#12

I highly recommend that everyone sit down with a spreadsheet loaded up with DPS (damage per second) functions that lets you know which of your weapons is best for a given situation.

My best pistols are two krayt FWG5's (one sliced for speed and other for damage) and a krayt DX2. Against an unarmored target, my damaged sliced FWG5 shooting fanshot or bodyshot3 is the best. Against an armored target, my DX2 shooting fanshot or bodyshot3 is the best.

And yes, stoppingshot can only be spammed at the speed cap for a master pistoleer (without master marksman) if the pistol is faster than 1.0speed. My speed sliced FWG5 is 0.9speed, but spamming SS with this pistol is just a bit worse than spamming Fanshot with my damage sliced FWG5.



Natalia Viel

Master Armorsmith/Master Smuggler
Secret Order, Dantooine
Bestine/Anchorhead at -1250 -5190

Page 1 of 1
Previous Next