Pistoleer Archive
Thread: A call to underdogs pistolers for nerfing BHs and eyeshot!
I suggest to you all who agree with thenerf visit http://forums.station.sony.com/swg/board/message?board.id=Development&message.id=502839&view=by_date_ascending&page=1
Theres a 13 pages thread about nerfing BHs and eyeshot.
Keito the BH does NOTget similar weaponcombat abilitieswith each weapon, but rather our weapons are made with very specific situations in mind for each one. Our only general combat abilities comes from master marksman, the BH specials are extremely specified in their roles though.
BH carbine:
-Low DPS
-Places states on the target while doing fairly minimal damage
-Used for knockdown
Sysnopsis: Carbine damage is negligible in the overall picture, many BH's actually prefer a CDEF carbine to any other due to low ham costs and the general lack of damage by BH carbine specials anyways.
BH LLC:
-High DPS but random
-Excellent for taking out groups from range
-Excellent for tight close in fighting due to specials only being 16 meter range
Synopsis: The LLC is the general all purpose damage tool, its good forcausing general random damage and "injuring" the target.
BH Pistol:
-Avg DPS but to same pools
-Applies bleeds/fire and blind(until one becomes master BH then spray shot does it much better)
-Excellent for finishing a weak/weakened target (currently most PC'sHAMs put them in the weak category)
Synopsis: The pistol is our main finishing weapon and best for mobs(or players as it stands) with under 1500 HP's. For targets with higher health or armorthe weapon leaves you extremely low on actionand very vulnerable to attack and is a poor choice compared to the LLC.
Pistoleers don't like the role the pistol BH has right now since they are very good at that 1 specific role compared to the pistoleers ability in that specific role(mostly due to BS3 being borked). Most seem to think that master of pistol should make them better at the BH's specialty just because its done with a pistol. The devs could have put blowgun/stungun/tranqugun/etc into that tree and made it have the same exact stats as the scatter and the debate would be over but since it has the pistol tag on it, people try to say thatbeing a finisher weapon equates to being the master of the pistol even though we can do much less than a pistoleer does with a pistol.
(knockdown, stopping shot/fanshot/double tap allwork as our LLC does, AoE attacks, double stacking health bleeds, the only true lack in the pistoleer would be some more state effects such as stun and intimidate)
BH carbine:
-Low DPS
-Places states on the target while doing fairly minimal damage
-Used for knockdown
****
Low DPS ? ah ah, good one...
Do you realise it takes you exactly 3 seconds to :
1 - take your carbine from its "holster" (where was it hidden ????)
2 - place your target in a state that simply make him die in the next 10 seconds
3 - put this carbine in your secret holster
4 - take your Scatter AND/OR LLC (yes, you can switch at will, fair, really)
5 - shoot your target like hell
With those 3 seconds, a pistoleer is only able to shoot twice...so please, don't argue your carbine line is useless.
****
BH LLC:
-High DPS but random
-Excellent for taking out groups from range
-Excellent for tight close in fighting due to specials only being 16 meter range
Synopsis: The LLC is the general all purpose damage tool, its good for causing general random damage and "injuring" the target.
****
Well, pistoleers are so depressed they don't even like to talk about dual wield cause it will bring "nerfs" (what to nerf now ? remove my ability to destroy lairs ?). When someone see a BH using a LLC, they must admit a pistoller can even have 5 pistols at the same time, they won't make half the damage your LLC is doing. LLC doesn't miss more often (even less, maybe a news for you) and its speed is not that bad. Balanced like hell...
****
BH Pistol:
-Avg DPS but to same pools
-Applies bleeds/fire and blind(until one becomes master BH then spray shot does it much better)
-Excellent for finishing a weak/weakened target (currently most PC's HAMs put them in the weak category)
Synopsis: The pistol is our main finishing weapon and best for mobs(or players as it stands) with under 1500 HP's. For targets with higher health or armor the weapon leaves you extremely low on action and very vulnerable to attack and is a poor choice compared to the LLC.
****
First of, glad to know 4 pistoleers are a "weak target" from the beginning of the fight. The scatter pistol is the best pistol in the game, no question here (I can't stop laughing when I remind this BH stating he was using a DX2 because it is better...I have to admit some BH got a solid sense of humor). Your special are just 10 times more efficient than ours (which are LESS efficient than the marksman ones, read Jaegen's post). Do you realise Pistoleers would LOVE to use it and would just wait with pleasure for other things to be fixed ?
I am not part of those who claim BH should be nerfed, I hate this word (I played EQ as a Necro since beta to lvl 65 and 250 AA, let me tell you I really KNOW what the word "nerf" means) but, in the name of who you love and trust, don't come here and tell us BH aren't atm overpowered...too much humor kills the humor you know.
Arguing Master Pistoleer shouldn't be better than a BH with a pistol (BH's specialty, not sure what you meant) just because for you, the Scatter could have been something else than a Pistol is kinda funny when you know you get pistol speed that stacks with ours and most of BH I know actually use them.
Btw, your "finisher weapon" is way better than our best weapon. This is the point, I'm glad you admit the scatter is not only the best pistol in the game and the only one (assuming Launcher one isn't a pistol, of course) Master Pistoleers can't use, but it is also NOT your best weapon as a BH...
Now, explain me calmly how you think a pistoleer can feel balanced ?
THEY EVEN NERF MY FORUM !
BH carbine:
-Low DPS
-Places states on the target while doing fairly minimal damage
-Used for knockdown
****
Low DPS ? ah ah, good one...
Do you realise it takes you exactly 3 seconds to :
1 - take your carbine from its "holster" (where was it hidden ????)
2 - place your target in a state that simply make him die in the next 10 seconds
3 - put this carbine in your secret holster
4 - take your Scatter AND/OR LLC (yes, you can switch at will, fair, really)
5 - shoot your target like hell
With those 3 seconds, a pistoleer is only able to shoot twice...so please, don't argue your carbine line is useless.
****
BH LLC:
-High DPS but random
-Excellent for taking out groups from range
-Excellent for tight close in fighting due to specials only being 16 meter range
Synopsis: The LLC is the general all purpose damage tool, its good for causing general random damage and "injuring" the target.
****
Well, pistoleers are so depressed they don't even like to talk about dual wield cause it will bring "nerfs" (what to nerf now ? remove my ability to destroy lairs ?). When someone see a BH using a LLC, they must admit a pistoller can even have 5 pistols at the same time, they won't make half the damage your LLC is doing. LLC doesn't miss more often (even less, maybe a news for you) and its speed is not that bad. Balanced like hell...
****
BH Pistol:
-Avg DPS but to same pools
-Applies bleeds/fire and blind(until one becomes master BH then spray shot does it much better)
-Excellent for finishing a weak/weakened target (currently most PC's HAMs put them in the weak category)
Synopsis: The pistol is our main finishing weapon and best for mobs(or players as it stands) with under 1500 HP's. For targets with higher health or armor the weapon leaves you extremely low on action and very vulnerable to attack and is a poor choice compared to the LLC.
****
First of, glad to know 4 pistoleers are a "weak target" from the beginning of the fight. The scatter pistol is the best pistol in the game, no question here (I can't stop laughing when I remind this BH stating he was using a DX2 because it is better...I have to admit some BH got a solid sense of humor). Your special are just 10 times more efficient than ours (which are LESS efficient than the marksman ones, read Jaegen's post). Do you realise Pistoleers would LOVE to use it and would just wait with pleasure for other things to be fixed ?
I am not part of those who claim BH should be nerfed, I hate this word (I played EQ as a Necro since beta to lvl 65 and 250 AA, let me tell you I really KNOW what the word "nerf" means) but, in the name of who you love and trust, don't come here and tell us BH aren't atm overpowered...too much humor kills the humor you know.
Arguing Master Pistoleer shouldn't be better than a BH with a pistol (BH's specialty, not sure what you meant) just because for you, the Scatter could have been something else than a Pistol is kinda funny when you know you get pistol speed that stacks with ours and most of BH I know actually use them.
Btw, your "finisher weapon" is way better than our best weapon. This is the point, I'm glad you admit the scatter is not only the best pistol in the game and the only one (assuming Launcher one isn't a pistol, of course) Master Pistoleers can't use, but it is also NOT your best weapon as a BH...
Now, explain me calmly how you think a pistoleer can feel balanced ?
Regarding BH'sspamming eyeshot,you will, and any good player will, use their highest damage special attack almost exclusively in PvP. Why would you not?
As a pistoleer, you can also use eyeshot, you just have to purchase it. It doesnt take nearly as long as getting to master pistoleer does, so in fact, it's an easier route. Now, why do we have nothing that even comes close? I dont know.
The only BH that might get the jump on you is one with LLC4 who shoots and connects first. But PVP has always been about who gets the first shot/knockdown first = winner.
The option to have those pistol skills is there, the question is will you comitt the time and skill points to get them? If the answer is no, then you really don't need them.