Pistoleer Archive
Thread: Post from the DEV's hard speed cap will now be weapon specific
I hadn't read this thread until now, but it's gone really far afield. All the insults are annoying.
As many of you know, I was the #1 proponent of fixing the bugged way speed was calculated in the game. Their solution, while helpful, does not solve the problem. Once any profession hits their speed cap, weapon speed is irrelevent -- as is the length of the delay on a special. A Pistoleer with +100 speed can fire StoppingShot from a slow DX2 as fast as he can fire KipUpShot from a Scout. Same with a Rifleman ... under the present system OR the new one, a +100 speed rifleman can fire a T21 as fast as a spraystick. That is dumb because it removes an important element from the game.
The speed caps they created don't really change much of anything exceptfor people with over +70 or +80 speed. Until that point, rifles are slower than 3 seconds and carbines are slower than 1.5 seconds anyway. I think that if they're going to use speed caps to restore some of the speed balance (so pistoleers fire a Scoutfaster than a rifleman fires a T21, which makes sense), they'll need to do other things to help the other classes. Here's what I think they should do:
Rifle: Get rid of the 2.5 melee penalty, fix warping mobs, increase damage on T21 to pre-nerf levels. (I don't care about the one-shot kill "problem" ... heavy weapons like LLC and commando weapons have one-shot kill already, so rifle can too).
Carbine: Lower HAM costs, compensate them somehow for the knockdown change (maybe make knockdown moves cost what they did pre-nerf?), maybe some other benefits for high-level Carbineers as well
As for Bounty Hunters, none of the changes hurt them at all -- the speed changes really help them because now BHs can shoot their pistols twice as fast.. I have no idea how this thread became full of BHs and Pistoleers arguing, but let's cut it out. What's there to argue about? As Pistoleers we have nothing against the BHs and are just looking to get our profession fixed, not to hurt theirs.