Pistoleer Archive

Thread: Here are some questions for you all

Palinore-
Fri Sep 19, 2003 9:50 am
#53

One skill i'd love to see for Master Pistoleer is Hearth Shot , this skill would compare to a Body shot 4 (would devastate the opponent health pool). It would be logic that a Master pistoleer could shoot you directly in the heart dont you think?


He could even do it blind-folded


But in the meantime, let's dream lol, seing how bodyshot 3 is messed up we could dream about Hearth shot!


Ahhhh, it's fun dreaming sometimes




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Palinore Lightbringer
Master Pistoleer/Swordsman/Doc
Colonel of the Imperial Army
Guild - Leader of Malice Reborn - Chilastra
Http://www.malicereborn.org
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Auto
Fri Sep 19, 2003 10:51 am
#54

2. If not, then leave fan shot, and make MTPS a cone attack with good damage/delay.


If Fan Shot is being left the same then making stopping shot do some sort of state effect, possibly dizzy or stunned. Stunned is my preferred option as it more suits the name.




Greython Tolar of DOOM
vaderbaiter
Sat Sep 20, 2003 12:07 am
#55

Am Ithe only one who thinks it silly for us to pursue more AOE attacks?Were pistol users i think were lucky we get MTPS at all, the pistol isn't really a weapon for AOE attacks.Isn't AOE attacks supposed to be more the domain of the carbineer?If anything i think we should be trying for a ranged knockdown, maybe call it "kneecap".Or why not try and get our random HAM attacks changed to just health attacks?


Just seems to me that having so many AOE attacks doesnt make much sense, it doesnt really fit our weapon.AOE attack should only come at master level.For below master level aranged knockdown seems more appropriate to me, heck maybe they could even give us a lower delay on the knockdown timer ( say 20 secs instead of 30 ) to better match the speed factor of a pistol.And why not try and get the random HAM attacks changed to just health?The random HAM attacks really kinda negate alot of their usefullness being random.We dont get state effects so getting the randomness taken out sems logical to me.


Despite the way i feel tho, I do think Jageen should go with what the general consenus of the board is.It's only fair.If you want to flame me for my ideas feel free to, i'm just staing what i see as appropriate to how i envison a pistol user.

CouerSanglant
Sat Sep 20, 2003 4:59 pm
#56

Heh, actually Vaderbaiter, I agree. I'd love to see a "kneecap" move, heh. Ranged knockdown doesn't seem like asking for too much.Whereasmaking most of our shots health attacks I think may be.



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Pane Eckhardt
Four Rivers / Bria
Master Gunfighter
Master Smuggler

I am Jack's ignored profession

Baconbit
Sun Sep 21, 2003 3:45 am
#57

Just chiming in to lend support to the idea that a Master Pistoleer should hit the pistol speed cap (whatever it is/will be).


Thanks again, J.




_____________________
Kandorr
Grandmaster Smuggler
Bloodfin
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Sephiroso
Mon Sep 22, 2003 2:39 pm
#58

I sincerely hope positive changes to pistoleer will come our way soon. I'm a master pistoleer but the only attacks I use are Low Blow and Last Ditch Attack, lol =\



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Founder of the Zerg
U53 Th3 L4ggg!1!!11!!
Peadar
Tue Sep 23, 2003 9:53 am
#59

looks good to me Jaegan...but my concern still remains..why do we have so many random HAM shots?




Perhaps you feel you are being treated unfairly? ...Darth Vader
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