Pistoleer Archive
Thread: A call to underdogs pistolers for nerfing BHs and eyeshot!
its not eyeshot thats screwed up. its mind damage not being healable that sucks. why nerf a symptom rather than address its root cause?
I was refering to what devs are thinking, we have to focuse on what SOE is going to do and we have to make knownto SOE are wrong, their solutions arent the right solution.
Or we all should target mind in pvp or mind barbe really healable for the solo pvper.
It's a trap for people who don't read....read the thread, not just the subject.
Regarding the questions: IS eyeshot better than rifle mind pool attacks?
Yes.
Why?
Eyeshot costs action, not mind. Mind primary and secondary stats are not readily buffed, and not to as high a level as action etc. When a BH uses eyeshot, they can heal their action cost, or incur ZERO action cost if they are buffed.
Rifles, on the other hand, incur heavy mind damage when using special attacks, thus, taking mind, for dealing mind. Furthermore, they of course have a few other disadvantages that pistol users dont, taking more damage in melee, and having worse accuracy in general. They give up things to hit mind, BHs do not. They cannot continue to deal mind damage for long, BHs can.
Cherry on top is that eyeshot has a blind.
Also, side note, Eyeshot is also, contrary to what some people would have you to believe, also GREAT for PvE. Now, BHs think a little differently since they also have torso shot, which does the same damage but stacks a fire DOT on top, but that doesnt remove the fact that eyeshot >>>> body shot3 in PvE, and lol, of course ,PvP. You can also hit eyeshot, then spam torso shot, making sure your opponent is blind, has a fire DOT, and is taking health damage to compliment that.
That's just a little info on eyeshot, since at least Ive seen a few attempts in vain to suggest that it's not the best PvP attack out there, other than possible the new 1-shot heavy weapons.
combat medic AOE mind poison is another wicked one, but at least it takes a little time and a doc can cure it. But same reason, unhealable, no drawbacks for using it a lot (Like rifles have), = superior in PvP.
They DO need to fix mind damage, but giving squad leaders mind heal is NOT a solution. Mind pool will still be the smallest pool (advantage) and squad leader is not as common as having medic in the field with you.
I hope SOE make eyeshot cost mind and make mind bar healable not only by squad leaders leading the group.
Jobasha, you may have just hit the nail on the head.
You're right, the entire thing does boil down to mind healing. Whereas a pistoleer will chip away at the health bar, only to see it healed, the BH chips away at the mind pool, which can't be. This gives all the combat advantage to BH and basically makes the other combat profession except for rifle moot. Riflemen specialize in this area but the key is they have a massive cooldown time, a large action cost, and it's very difficult to become master rifleman. BH doesn't suffer that.
Quite simple, when you think of it really. Thanks for bringing that up.
-- YP
Why do you keep saying nerf? Nerf is not a solution, things need to be fixed. And I must disagree with a previous poster, Master Gunfighter doesn't even come close to the time it takes to Master BH. All you have to do is kill things. I've heard of people trying to get it done in acouple days. Try the Investigation line, let me know what you think.
CeptoKast wrote:
"When is SOE going to nerf BHs? I cant pvp with a chance of win with all those commandos and BHs totally overpowered."
Why do you keep saying nerf? Nerf is not a solution, things need to be fixed. And I must disagree with a previous poster, Master Gunfighter doesn't even come close to the time it takes to Master BH. All you have to do is kill things. I've heard of people trying to get it done in acouple days. Try the Investigation line, let me know what you think.
I am sorry but I am master CH too and got nerfed to nothingness, I have to accept a nerf but no nerf others? thats not fair, I accepted the nerf to CHs and still playing like Master CH and Pistoler but I want balance for all, I accepted when something is to powerfull needs nerfing if you dont like it is not my problem but is needed and is a rule of life in all mmporgs I had know
I want balance for all, the game started to be morebalanced since CHs got nerfed and now is time to nerf BHs if not all the previous nerfs for balancingare pointless.
I also ask that you please keep in mind that you are looking at it from a PvP point of view, while I'm looking at it from a PvE point of view. So, obviously, our opinions are based on different past scenarios. I think PvE should be placed in slightly higher priority right now since less then 10% of the SWG Community are full blown PvPers.
"Why do you keep saying nerf? Nerf is not a solution, things need to be fixed. And I must disagree with a previous poster, Master Gunfighter doesn't even come close to the time it takes to Master BH. All you have to do is kill things. I've heard of people trying to get it done in acouple days. Try the Investigation line, let me know what you think. "
Listen pal, and get this straight if it's even possible from the low gene pool bounty hunters come from. Investigation and scouting are NOT combat professions. They should have NO bearing on combat at all, i don't care how many points they cost. With that logic a Master armorsmith/Master entertainer/pistol specialist should be better than YOU in combat, which is utterly absurd.
Try on my combo for size, i recently got the scout bug, mstered it, liked it so much that i gave up smuggler and went ranger.
Tell me, why should a bounty hunter be able to utterly destroy a master pistoleer/ranger? Compare the points pal. More weapons exp, more combat exp, more scout/trapping/survival exp. Rangers are the masters of all things scout, why can't pistoleers be the master of all things pistol? Your logic is flawed because according to your logic you should be better than a ranger at scouting because you spent more than 92 points. But you know, that is NEVER going to happen, EVER. Pistoleers will get fixed, we'll get better and better pistols, they will NOT be attainable for Bounty Hunters. Eventually if you fight a pistoleer with a pistol you WILL lose. You have TWO other weapons to take a pistoleer down with, the onbly people who would argue a Bounty hunter should be better with a pistol are those who have NO intentions of getting anything else in the bounty hunter tree. A MASTER bounty hunter could easily beat a pistoleer, not with a pistol, but with his carbine or LLC. You have the best aresenal choice of weapons in the game, one for every situation, yet you can't give up being the best with two of them, you have one that nobody but YOU can use and only have to fill 4 boxes to master it and can virtually one shot anybody with it!!!!! When a pistoleer comes into a fight he HAS one weapon to fight with and alot of times it isn't good enough, it might be a weak weapon but we should be the **edit** best with it considering we spend 92 frigging skill points on it alone, how many do you spend? 5/4/3/2= 14 skill points in the BH tree, 14 skill points in the marksman tree for pistols. Grand total? 28 skill points and you think you should be better than me or any other pistoleer. Must be nice to get to be a master carbineer/ master pistoleer/master LLC/master scout/master marksman, because as it is right now you are the master of 5 classes, verses our possible 2, and get 33 points left over to spend wherever you want in another ELITE profession!! You can't see the flaw in that logic?