Pistoleer Archive

Thread: Whine and you shall receive. Thank you Rifleman

PsychoticChipmunk
Mon Oct 27, 2003 11:50 pm
#40






DisplacedSurfeR wrote:

------------------I've been 1 shotted with a scatter... Where's their nerf? -----------------



Wear armor idiot







Do you realize what the encumberances on armor are heaviest at? Mind. Meaning that in order for us to fire our max number of shots before downtime we need to have huge sub stats for mind. While true we can buff these with muon gold, however I for one do not believe it right that a certain profession be required to use an extra option simply to compete with other professions, the encumberance of armor still detracts from our usefulness. Helmets are more or less impossible to wear unless you plan on only firing normal shots (something we have to do when grouping and not high up in counter sniping tree to actually help kill).This is why there is hostility between our classes massive misunderstandings of how small things that seem innocuous affect us horribly, and I'm sure the same goes for us in regards to yourselves.


You can wear armor, we cannot.




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meyer1215
Tue Oct 28, 2003 1:25 am
#41






Getoc wrote:

Comparing a standard t21 with a high advanced fwg5 is soooo lame . why dont they just move their asses to the krayt graveyard and try getting 11 tissues for their ******* t21 ? Then they can compare thesetwo .


Móm mom ..... my ferrari is slower than this guys porsche ... but it is a ferrari so it must be faster .... doesn't matter how upgraded his engine is ... i got a ferrari AND IT HAS TO BE faster. No matter what .





There is VERY LITTLE difference between a T21 with 11 Krayt tissues and one without. It pretty much wastes the krayt tissues since Advanced power blasters dont stack.Even if you wanted to make a krayt T21, YOU CAN NEVER GET 11 TISSUES. Since the latest patch, there will now never drop more than 10, so this makes krayt T-21's IMPOSSIBLE to make.


Maybe this change will get you pistoleers to start calling for Adv. PB to be fixed so you can actually get an advantage in putting 5 krayt tissues in the DX2.


... By the way, exactly how is the DX2 broken? Does the AP never work on it? Because APdoes not work with any weapon when you attacka player(PvP)with no armer ORanything(PvP, PvE)with armor that is vulnurable to the attack type.


-Rorrimot

Darth_Llama
Tue Oct 28, 2003 2:38 am
#42






Slimuo_Edo wrote:

Show me a Screen shot of a T21 that has speed of 1.0




No need to. Evena 9 second pre-nerf T-21 will hit the 1 second cap in the hands of a Master Rifleman. Current T-21s are much faster than 9 seconds. No screen shot required....



yay!
cwhooks
Tue Oct 28, 2003 3:24 am
#43

I really dislike the idea of changing the FWG5 schematic at a Pistoleer who uses it as his primary weapon. With it changed it'll severely effect the mob levels I can handle, whic his irritating... It would be so bad if our special would actually work better than the marksman specials.


On the other hand as a WS... It reduced the number of resources I need to make a stronger weapon... If we ever get a good iron and steel to pop I could easily make up the lost power handler damage and speed... The only thing that would be missing would be the Krayt tissue...


BTW... Is the problem really the schematic, or is it the Krayt tissues?




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PanzerGR
Tue Oct 28, 2003 3:26 am
#44

i agree that the core issues arent being realized and the devs are swingign nerf bats when they shouldn tbe.


however im tired of riflemen whining their T21 doesnt do much dmage. Sliced for damage and wiht powerup i have seen T21's that ARENT prenerf at over 600 damage. Thats even more than the best krayt FWG5


a 350 max damage weapon with a 30% damage slice will be 455 damage with a 32% max damage powerup that brings you up to 600 damage. if you find a T21 with better damage than 350 or get a betetr slcie or both your even betetr off. Whats htis about a standard 63-215 (and thats actually above average from most crafters ive seen.....talking NON KRAYT here)damage FWG5's coming near that? gimem a break


im a master marskman as well as a pistoleer, and i have no problem gimping peopel with my laser rifle..ive even incapped in 2 headshots lately with it. Whats your deal





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Dyriel
Tue Oct 28, 2003 5:56 am
#45

Oh, but you're everywhere Psychomagus. Let me tell you it is always a great moment of pleasure to read your so interesting posts. The part I prefer is when YOU tell ppl to grow up. This was a good one, really. Homeworks done to deal with something else ?

ok, let's be serious a bit



Slimuo_Edo wrote:

/quote Dyriel if the FWG5 was so overpowered shooting at arp0 at 1.0, wats a T21 at arp3 shooting at 1.0

Show me a Screen shot of a T21 that has speed of 1.0

plus, on my server, we dont have T21s







I can show you MANY screens of T21 with basic dmg way above what you all are stating and the user able to use specials every second.

You want the game to be balanced ? ok, pistols are hitting for way less than Rifles, period. Even with this UNIQUE FWG5, you can hardly hit in raw dmg for more than 3k (and then, apply AR and resists, you'll see it is much lower than that) while using an average Rifle (and not only the T21 that is VERY good on my server) you can hit for more than 6k, with AP2 or 3. So Rifles are outdmging pistols, sounds logic here.

Where logic is falling appart is when Pistols are limited to a 1 second rate when Rifles are too...yes, at Mastery with thise 90 speed modfiers you have (and you should NEVER had) you can use those specials once per second, that was what I was stating. We can find pictures very easily.

Now, for the HAM cost thing :

- raise your MIND pool with migrate, you can do it, just don't be lazy
- depending on your race, it is even easier (Zabrak, hello ?)
- 185 HAM cost ? no sir, or your willpower and focus stats are incredibly low. As a Zabrak, this is the fastest pool to recover. Not our fault you don't know how to play.
- Even with this 185 Mind cost, you are hitting OUR mind for 3 times its max value (mine is at 700, it means I already been hit by some Rifleman special for more than 2100 in PVP). Yes, I wasn't wearing helmet, my fault then ?
- to reach THIS amount of dmg, we will use MUCH MORE HAM than you, even someone that slept in every math class will understand this very well.


Stop with this retarded argue of "ham cost", it just becomes annoying you still don't know how to play your character. My Zabrak was Master Rifleman while beta and things weren't even close as bad as you are stating.
SloreMerker
Tue Oct 28, 2003 10:08 am
#46

Perhaps I should create a thread "Whine and you shall receive. Thank you Pistoleers" in reference to your bitching about eye shot even though > 50% of your community is a bunch of dabbling newbs. Try and view things on the opposite side of the spectrum before you spit out such garbage that completely contradicts your own ideals, which comprise of mass whining. Virtually every post I see on this pathetic Pistoleer board is a complete contradiction of things that you supported just a few weeks earlier. Now your bitching about Rifleman whining about Pistoleers, when you were doing the same just two weeks earlier.
Bolanos
Tue Oct 28, 2003 12:44 pm
#47

Slore, I created a new thread, feel free to post man:


http://forums.station.sony.com/swg/board/message?board.id=Development&message.id=765525


Psychomagus
Tue Oct 28, 2003 1:15 pm
#48

u dumbass pissed-oleers are some of the biggest, no wait, THE biggest crybababes in the game. Grow up and learn to live in a world where your weapons are appropriatly powered. why in the **edit** should a pistol do more base damge than a t21? you really think pistols are more powerful then rifles? if you do, it explains why you choose pissed-oleer as a dumbass profession to begin with.


dumbass crybabies




Deathstryche (Deth*stri*chuh)
Still, no one cares what I mastered.

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Waste93
Tue Oct 28, 2003 3:06 pm
#49

Check the TC forum. This appears to be a bug, not a nerf. If so you owe Riflemen an apology. I've also not found a serious post by a Rifleman calling for a nerf of the FWG. They have used it to compare it to other weapons (usually the T21) but that is all.


Right now the three "elite" weapons aren't very good. That is another issue. The FWG shouldn't be better than a DX2. Though it is. Same for the Laser Rifle and T21. All the elite weapons (scatter pistol excepted?) are worse than the marksman weapons. This is an issue that absolutely needs to be addressed.




Colonel Waste - The Wookiee Crusader
shatstorm
Wed Oct 29, 2003 6:48 pm
#50

**edit** Wars: An Empire Nerfed
shatstorm
Wed Oct 29, 2003 6:49 pm
#51

P.okemon Wars: An Empire Nerfed
MarcoRenaldi
Wed Oct 29, 2003 8:26 pm
#52











I can show you MANY screens of T21 with basic dmg way above what you all are stating and the user able to use specials every second.


That is at master



You want the game to be balanced ? ok, pistols are hitting for way less than Rifles, period. Even with this UNIQUE FWG5, you can hardly hit in raw dmg for more than 3k (and then, apply AR and resists, you'll see it is much lower than that) while using an average Rifle (and not only the T21 that is VERY good on my server) you can hit for more than 6k, with AP2 or 3. So Rifles are outdmging pistols, sounds logic here.


I see so you have researched the Rifleman thoroughly? I would love to see you go up the rifleman tree and show me a 6k shot before you get close to master. In raw smg you all kick our buts in it good god Krayt FWG5(No powerup)7 sec * 400= 2800 Krayt T21(No Powerup) 550(That is very generous for a krayt enhance). Hmm see an off balnce here?



Where logic is falling appart is when Pistols are limited to a 1 second rate when Rifles are too...yes, at Mastery with thise 90 speed modfiers you have (and you should NEVER had) you can use those specials once per second, that was what I was stating. We can find pictures very easily.

Now, for the HAM cost thing :

- raise your MIND pool with migrate, you can do it, just don't be lazy
Already have still knocks out 100 mind per


- depending on your race, it is even easier (Zabrak, hello ?)
Not everyone who plays this game wants to be Zabrak


- 185 HAM cost ? no sir, or your willpower and focus stats are incredibly low. As a Zabrak, this is the fastest pool to recover. Not our fault you don't know how to play.
Once again see above


- Even with this 185 Mind cost, you are hitting OUR mind for 3 times its max value (mine is at 700, it means I already been hit by some Rifleman special for more than 2100 in PVP). Yes, I wasn't wearing helmet, my fault then ?
You gotta be joking the absolute best HS3 i have eveyr had has been in the 2500 outside of PVP so you are a liar OR you got shot in your Mind Pool by a commando weapon.


- to reach THIS amount of dmg, we will use MUCH MORE HAM than you, even someone that slept in every math class will understand this very well.

Hahahahahaha OMG that is hilarious lets see we get 5 or 6 shots and we are just waiting for mind incap. You on the other hand just pop a stim and poff back to combat status. BTW try to pop stims as rifleman with your 7 sec delay.
Stop with this retarded argue of "ham cost", it just becomes annoying you still don't know how to play your character. My Zabrak was Master Rifleman while beta and things weren't even close as bad as you are stating.


Dont comment on our HAM costs until you ACTUALLY play a rifleman.





Because I know this will come up yes we hit the mind pool and we pay a terrible toll for it by killing ourselves, but BH can hit mind better and faster without mind costs and CM can disease a mind in two ticks and be out of firing range when they throw the disease pack.


Before you start throwing these "FACTS" please have the decency to atleast have a clue as to what you are tlaking about.




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