Pistoleer Archive

Thread: Let's cry enough that the t21 gets nerfed!

Kershakk
Tue Oct 28, 2003 4:35 pm
#27

If the devs actually listened to this now infamous 'comparison'post which wasn't even a call to nerf the FWG5, it was merely a comparison - it would be a first in not only the idea developers listened to such a small group of players, but also amazingly rapid turn around from thought to implementation. Given how long it takes them to fix even spelling mistakes, I find it very hard to believe these two are related.


It was probably coming in a long time before the post even crossed Marco's mind.


I'm a weaponsmith. This annoys me as it gates one of my more popular items. On the base value, the FWG5 was a pretty tight weapon in my opinion. The only "fault" the devs probably sawlay in the fact it could be enhanced by both Krayt tissue and High Velocity feeds - but then it begs the question why others which require similar requirements do not also get attention (confirmed power handlers remain on the others).


I agree the FWG5 should have been left alone considering the DX2 isn't really all the best - should this have been part of a lower FWG while raising DX2 initiative there would have been less cause for concern. But to attempt to lay all blame on a single person shows either an amazingly misplaced faith in the developer reaction time at best, or at worst merely makes you look childish and petty. And yes, I have no vested interest in this. What would you say if it had been me, a weaponsmith, who happened to talk about the T-21 to FWG5 example, and then this nerf came through. Nerf weaponsmithing? Rar rar rar, bring out the angry mobs, torches and pitchforks? Pffft.


By the way, some of you talk of damage types, heat being resisted by most - since I spend most of my time cooped up staring at gun designs, an honest question - is energy any better off? From my limited experience in combat, it seems to me that more often than not energy is the same or worse off than heat. On top of that, pistols get acid, heat, energy, stun, and kinetic types of damage. Rifle and carbines have only 3 each, former being energy, cold and stun, the latter energy, acid and heat. As I said, I have little practical experience with these things in the field so I am not asserting them as gospel, but it seems to me pistols have much more flexibility in engaging monsters of varying resistances. Even a 35-105 Tangle pistol will outperform a 72-463/1.5 FWG5 with all the bells and whistles, if the mob has AR3 Heat Resist 90% but a vulnerability to Stun - Yes? No?


Saying it again simply - I wish they didn't touch the FWG5, but by the same token, to try blame one guy (or that one guy trying to claim credit) for it all is just plain stupid. Wake up people! It never has, and probably never will work that way. I saw a rifleman thread go nuclear, well over 40 pages, and it hardly got a boo from any devs. Now suddenly one man is responsible for all this? Ridiculous!

Pire
Tue Oct 28, 2003 7:36 pm
#28

lol, the original poster is plain stupid. the T21 is ALREADY nerfed to hell and mostly unusable.



anyways, i dont see why a pistol should be same overall effective as a rifle at long ranges, FWG5 or DX2 or whatever else.


well, now you guys will get your godmode turned down a bit andfloat down to the most of us that are left on earth.


BHs, ATSTs, CH changes and some commando tweaks are in order too.



SloreMerker
Wed Oct 29, 2003 9:14 am
#29

Finally, some reason from the pistoleer community in Dilune. Before you attack Marco, it would be best to realize that your just generating T21 damage numbers. Most servers dont have pre nerf T21's, period. And the highest those go is around 900 every 5 seconds at master. The best post nerf T21 I have seen is a 560 w powerup, 450 without. So cut the bull**edit** with your 600 damage common T21 claims. Get your facts straight before you start usingyour horse**edit** statistics.
Bolanos
Wed Oct 29, 2003 10:27 am
#30






SloreMerker wrote:
Finally, some reason from the pistoleer community in Dilune. Before you attack Marco, it would be best to realize that your just generating T21 damage numbers. Most servers dont have pre nerf T21's, period. And the highest those go is around 900 every 5 seconds at master. The best post nerf T21 I have seen is a 560 w powerup, 450 without. So cut the bull**edit** with your 600 damage common T21 claims. Get your facts straight before you start usingyour horse**edit** statistics.





you know what the problem with the claims are sloremerker, you guys are compairing the wrong weapons. You keep on insisting on compaing the T21 Rifleman's weapon, to the FWG5 a marksman weapon, when in fact you should be compairing the T21 Rifleman's weapon to the DX2 Pistoleer weapon. As you can see you guys have the better of the two weapons since the damage on teh T21 is like 3 times more powerful then the best DX2 I have ever seen.


Now, you wish to compair the FWG5, fine, that's a marksman weapon, so I'll compair it to your laser rifle, which is also a marksman weapon which I believe is receive at the same teir. There are serveral posts on the rifleman boards on how the laser rifle's can reach 761 max damage, and I'm sure there are even more damaging laser rifle's then that because I only went through a handful of posts. The average for a FWG5 is 350 close to 400 or just breaking 400 Extremely rarely. There has only been one claim to a FWG5 at 500. So even with the rare 400 damage FWG5, that's half of the damage of your laser rifle...why are you complaining again? Right! Please go back to your board and ask people to stop posting number's that will hurt your arguements. Thank you and have a nice day.

DubC
Wed Oct 29, 2003 11:54 am
#31

Yeah, I'm at exactly the same place, except I was a 0-4-4-4 BH. Had to drop my BH carbine skills in order to free up some skill points for the Pistoleer tree, but the BH pistol skills definitely help...




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Philosopher1976
Wed Oct 29, 2003 11:55 am
#32

Okay guys, let's keep our eye on the ball.


The Riflemen are making a mistake -- instead of focusing on making their profession work, they're trying to get us nerfed. They're too foolish to realize that their problem isn't purePistoleers using FWG5s but BH dabblers using Krayt Scatters.


We need to fight to get the FWG5 un-nerfed before that TC patch goes live instead of worrying about the riflemen. We have so many problems of our own that we shouldn't repeat their mistake and worry about hurting them instead of helping ourselves.


The bottom line, for Pistoleers, is that many of our pistols aren't very good -- especially the DX2, which is supposed to be our best pistol. We were using the FWG5 as a substitute.


If they want to nerf pistols across the board, that's one thing -- and that would mean that they should nerf all weapons across the board, not just pistols. The stupid thing about THIS change, though, is that itonly nerfs one type of pistol. Why? No good reason that I see.






Samra Hael
Master Pistoleer • Expert Bounty Hunter
KOTOR • Scylla


cue-ball
Wed Oct 29, 2003 12:02 pm
#33

its probably a mistake in the code and hopefully it will be fixed before they go live



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VandarStardriel
Wed Oct 29, 2003 12:17 pm
#34

/salute


/grin


You're good you...



Good Luck in your future endevors.





I do not aim with my hand; he who aims with his hand has forgotten the face of his father.
I aim with my eye.
I do not shoot with my hand; he who shoots with his hand has forgotten the face of his father.
I shoot with my mind.
I do not kill with my gun; he who kills with his gun has forgotten the face of his father.
I kill with my heart.
Ivellos
Thu Oct 30, 2003 1:28 am
#35

a couple of things, hopefully not to ignite the BH/Pistoleer thing but...


Every time a Pistoleer states that a Pistoleer devotes 12 boxes to pistol and that the BH devotes 4 and the BH complains saying they really devote 8... in that sense the Pistoleer devotes 16 then! They were NOT counting the 4 ranks of Marksmanship Pistol that BH AND Pistoleers MUST take. Since Both Classes MUST have Pistol IV (Apprentice Gunfighter) THAT is your High School Diploma in Pistols


2nd fill in the blank "Jack of all trades Master at _____" this deals entirely into the arguement and is what the BH class should be. A Bard is NOT as good at Magic as a mage, nor is he as good as a fighter at fighting nor is he as good as a thief at being a thief, he has the skills to be ok in all those fields, but can't own a Mage/fighter/thief. Likewise the BH, and if you hadn't figured it out by now the blank should be filled with NONE not ALL. A bard has thier Versitality like the BH, right? Also like bards you have skills that NO one wants or cares for but it is part of being a Bard.




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