Pistoleer Archive

Thread: New Pistoleer Mods on Test Center (plus Rifle & Carabineer for comparison)

Defirstcut
Sun Oct 26, 2003 12:34 pm
#27


  • Dodge +105 (+75 better than Live)
  • Pistol Accuracy while Moving +30 (Same as Live)
  • Defense vs Stun +40 (+20 better than Live)
  • Defense vs Blind +40 (+20 better than Live)
  • Defense vs Dizzy +40 (+20 better than Live)
  • Defense vs Knockdown +50 (+20 better than Live)
  • Defense vs Posture Change (Down) +20 (Same as Live)
  • Melee Defense +45 (+32 better than Live)
  • Pistol Accuracy while Standing +15 (Same as Live)

Pistoleers have all these defensive mods, and you guys are jelous over that +10 or so more speed/accuracy that BH pistol hasthat only takes one line ? You've got to be kidding me.


And you allcomplaining that ittakes over 3 mil exp + combat exp to master pistol is the hardest exp to obtain?Sorry, but the hardest exp to obtain ingame isinvestigation exp.

OwariLoren
Sun Oct 26, 2003 3:46 pm
#28

Have any pistoleers, with all our glorious defence mods EVER resisted a knockdown? Sorry, but the argument that we get defence mods doesn't hold up.
Seflyn
Mon Oct 27, 2003 6:43 pm
#29






OwariLoren wrote:
Have any pistoleers, with all our glorious defence mods EVER resisted a knockdown? Sorry, but the argument that we get defence mods doesn't hold up.





There was a test on the rifleman forum by a guy that had the pistol defence line, his name was SilverLobo. I believe this test showed that +knockdown defence was in fact working.


This still doesn't address the problem of chain spamming knockdown, but if they offered rifleman +50 knockdown resist I know I wouldn't say no.




_________________________________________________________
Seflyn - ?? - ?? - Chimaera.
Seflyn - Master Rifleman - Master Surgeon - Tarquinas.
The lies of SOE: http://forums.station.sony.com/swg/board/message?board.id=GCW&message.id=222831
DiLune
Mon Oct 27, 2003 10:03 pm
#30

No, currently the hardest xp in the game to obtain is Squad Leader xp.
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