Pistoleer Archive
Thread: Master Pistoleer,,,So why can't i use Scatter Pistol??
Simple ... the accuracy is far better with the Scatter. It also has a higher wound chance and usually has better stats.
The few points of speed difference are meaningless to me, since I have +100 speed and can fire any pistol at the same rate of once per second.
I agree the scatter is probably the best pure damage gun out there, but the DX2 is almost comparable (like a 20 point max damage difference) and has more balanced HAM drainage. Basically while you will deal less damage you can get off more specials before you run out of HAM, which is certainly something you need to remember. I also use my fwg/scout just as much as my scatter. To relate this back to the original post, existing pistoleer usable guns aren't that bad at all and very comparable to a scatter.
Do I think that a pistoleer should have access to all the guns? No. I wish I could have a launcher pistol too, but it adds some individuality to the different classes and gives some kind of payoff for spending the skill point to reach the advances professions. At the same time I agree that Pistoleer should get more certs, perhaps an armor piercing gun of different damage types would be nice.
The DX2 is far worse than the scatter due to the accuracy modifiers. Plus the AR isn't working on the DX2.
As I said before though, we need the DX2 fixed -- don't worry about the Scatter. Just fix the DX2.
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Also i think you shouldnt be able to use pistoleer specials with a scatter or launcher because they are pistoleer specials even though these weapons are pistols.
-Mipo, Ahazi
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Then I'm sure you'd agree that BH specials would only be usable with the scatter pistol, right?
i agree with Scarab, the scatter pistol should be left alone to the BHs *even though it looks and sounds better then the DX2
* fixing the DX2 is the first order of business, the AR1 is much needed, however i would like to see some pistols thrown in the higher ends of the pistoleer tree that dont require point blank range, kinda defeats the purpose of having a ranged weapon. who really wants to go toe to toe with a rancor or TK master? im told the DX2 fix is coming soon and so are more pistol certs, so all we have to do is wait and pray to the dev gods that we dont get another big ol fist up our arse.
on a side note, does anyone else think disarming shots or point blank shotsshould just be removed from the pistoleer tree all together or replaced with something else? compared to double tap for lairs and fan or stopping shot on everything else, they seem just as slow and to do less damage. just a thought.
OldWeasel-
The Scatter Pistol is illegal in the galaxies, and BH's aren't exactly known for being law abiding citizens. From a RP point of view, and keeping in line with the books/movies, I'd guess that would be why. Besides, Pistoleers get weapons that BH's don't, just ask for more, don't take one of the few things BH's have thatisn't broke ![]()
Just be happy the devs actually give you guys feedback, because you have a correspondent who works his butt off.
I would argue the DX2 is even more restricted than the Scatter. I don't think I've ever seen a "Scatter Pistol" in any Star Wars resource, except this game (same with CDEFs, but then I would argue that this game is only SW flavored anyway). The DX2 is a disruptor. Theoretically, it should vaporize any living tissue and make one hell of a dent in duracreet/steel. The DXR-6 is also a disruptor, the only difference between these are one isa carbine and the other isa pistol (so they did get one thing right). And yes, there were maybe 1k-2k of these disruptors made before they were deemed too powerful and gotten rid of in the galaxy. Which means they both should have prolly 300-700 damage, and I'm still thinking about the armor piercing. The only 'armor piercing' blaster I've ever seen was the A280 rifle (used in Hoth, and a diff version used on Endor).
As for the topic of better pistols, I'd suggest two of my favorites. The Relby k-23 and Deathhammer 434. The k-23 is what the guards on cloud city used, and it's supposed to inflict a lot of pain before taking the person down. I'd imagine this could be a low speed low ham scoutish damage gun. The 434 is made by BlasTech, and wasn't in any of the movies but I believe it's in Gundarks (WEG). It's a heavy blaster pistol, more power than a DL-44 (which should also be way more poweful, maybe moving that "metal" pistol up to pistoleer and taking the speed down would help a bit. There's another thought, a metal DL-44 opposed to a regular one. What was the regular one made of, sticks and mud?). That could be a slow (3.0, all "great" successes) speed, high damage (like better than scatter. 150-300) with hams like 30/40/30 and armor piercing.
But again, the devs decided to neglect the fact that much of the universe has already been laid out for them and decided to make stuff up. Few things off the top of my head. Slicing isn't slicing, smuggling isn't smuggling, and the galactic civil war sure isn't the real galactic civil war (heh, real gcw, yeah don't flame for that, just what I meant from the series). Rangers aren't real "space rangers," more like park rangers. I could see Rangers having a combination of commando skill/weapons with BH skill/weapons as well, instead of Verant Guy: Hey. Throw Rangers in there. Make em like EQ rangers. Yeah. Boy. This is a long post. I'll stop now.
Master Smuggler
Pistoleer 0/0/2/2, which will be 0/0/0/0 after I go Commando, since they have way better guns. And more useful skills.
From a roleplay standpoint, I would imagine a pistoleer to view a scatter pistol as crude and clumsy weapon lacking the pinpoint accuracy of a single stream weapon.
Stopping power, speed, and weight would be considered the key factors in shopping for a pistol.
Scatter pistols, in my opinion, would be viewed as nothing more then a hand cannon that can cause alot of damage, but would be impossiblefor use in the well placed dead-eye skills of a master pistoleer (hard to put a hole in a thrown silver dollar with a cannon).
Think of a master fencer using a giant meat cleaver - they would never use such a crude weapon. Bounty Hunters use them because they usually have one chance to hit a mark and a 5-stream scatter increases the odds they won't miss (one shot = 5 projectiles, hopefully at least onehole inthe target, Pistoleer would get off 5 shots and make a happy face with the holes in the target)
"Scatter" pistols specials should all be cone shots increasing huge risk in it's use against their marks, but againgiving goododds that they at least hit their target They have master marksmen,force them to use one of the manny pistols from that profession if they don't want to hit bystanders, their target's group members, etc.
As far as a scatter looking cool..are you crazy? I can't get the image of Warren Beatty in Shampoo out of my head when I see them (he walked around with a hairdryer like it was a weapon). What kind of holster would a pistoleer have to have toquickdraw that over-sized monster from? Scatters are just not practical for a deadeye, quickdraw, trickshot, gunslingerthat is the master pistoleer.
(the DX2 as a balanced, fast weapon is another issue. What kind of holster keeps that ass heavy weapon in place?)
Bereave Dungarde - Lowca
Master Pistoleer - Expert Bounty Hunter - Ranger