Pistoleer Archive

Thread: No fixes in new patch notes for pistoleer

Cotasnoova1
Thu Sep 25, 2003 11:57 am
#1

I see no fixes listed for the pistoleer.


Lets vote...who says they are going to fix things and who says that we shall yet again get the short of the stick. I love being a master pistoleer and having groups say they are full and that they dont need me because I cant do anything.




Thanks


Taallyn
Thu Sep 25, 2003 1:01 pm
#2

I think this update is more about Act 2 of the current story arc than it is about any profession or balance fixes.
Stealth42o
Thu Sep 25, 2003 1:09 pm
#3

patiance. Everyone try to put yourself in the devs shoes. The game is huge. They are being asked to fix everything. And if you think about it. Lets say they do fix everything. People will still find something to flame about and want everything fixed again. They are aware of the concerns of there customers. SOE is a very large company. However every employee does not work on this game. Just a small percent. They cannot do it all. Why don't we, o I don't know, try giving them some positive feedback for all they have done and are doing. Instead on constant "This game sucks", "The devs to nothing", "Cannot wait for a good MMO to come out".


The game is cool.


The devs are only men/wemon and don't work 24/7.


And if you don't like it, plz plz plz leave.


(And if you cannot live with your profession, cancel you account, you info will be stored, and when the changes YOU want are implimented, come back). Enough is enough already.


All good things happen to those who wait.


Stealth

Cotasnoova1
Thu Sep 25, 2003 1:25 pm
#4

I dont think fixing one pistoleer special move...maybe multishot, for the masters is too much to ask...I mean BH, Bios, and scouts get tons of fixes and changes!
macedin
Thu Sep 25, 2003 1:38 pm
#5

Can someone explain this?


(taken from the patch notes)


Increased damage of all knockdown moves


Decreased pistolwhip 1/2 damage

DiLune
Thu Sep 25, 2003 1:58 pm
#6

Last month's patch notes.
RRRRammstein
Thu Sep 25, 2003 2:00 pm
#7

Pistoleers need to be fixed???
Aginor1
Thu Sep 25, 2003 2:04 pm
#8

ok i saw that disarming shot no longer has knockdown, which i'm guessing is disarm2 correct?? I'm not at master yet but that was one of the things i was looking forward to. I'm not that far off from master and pretty much everything i got sux. So, can you master pistoleers knock peeps down with disarm2 as of now??



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www.ahaziknights.com
vGeist
Thu Sep 25, 2003 2:07 pm
#9

The Disarm2 nerf happened in the last big patch. For some reason they've repeated a lot of old text.
Stormborn
Thu Sep 25, 2003 2:58 pm
#10

They should call this the whining board of the forum,



plus you guys arent broken, thats just how good your suppose to be... isnt it? bahahaha




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A DalmoN StormborN A
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"To have good soldiers, a nation must always be at war."
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vGeist
Thu Sep 25, 2003 3:12 pm
#11

Yay! My favorite monkey, and a good reasonpregnant women shouldn't drinkis back! Hi Blitz!
Rabbbyte
Thu Sep 25, 2003 3:58 pm
#12

I too am a little dissipointed they didnt really make any good updates for pistoleers, except knockdown costing less and 5 secconds insted of 30, but surely you people have other professons this helps don't you? i know this helps my tka branch quite a bit, now i will be able to knockdown more, etc this will make a /unarmeddizy1;/unarmedknockdown quite deadly, since they stay down for 30-60 secconds if that combo sticks.
DiLune
Thu Sep 25, 2003 3:59 pm
#13

Those KD things were notes from last months patch. Those are not new. those are old. Most of the combat section (except dizzy...did you see that nerf?) are old notes.
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