Pistoleer Archive

Thread: Duel Weilders...A Solution to make us better.

ZP-3O
Fri Sep 19, 2003 2:02 pm
#1

Well...Myself has not found a problem with a pistoleer..but...


How many of you would be happy if they let us Dual Weild Pistols...


So basicly if you had a

50 - 200..1.5spd gun..lets say you do 500 a hit...

then if they let us dual weild...you get a identical gun...


So youd do 500 a hit...x 2.....so you do 1000...

and possibly add the ability to make 1 gun do 1 attack..and the other to do another..

would be mice to have 1 Gun do: Mind Shot 1..and the Other to do Mind Shot 2...but thats besides the point....basicly...give us that...i think it would be awesome.



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TCarter TheGreat
Master Teras Kasi, Master Weaponsmith!
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Evlorin
Fri Sep 19, 2003 2:11 pm
#2

Little over powered.



The Moon's Already Passed.
Dyriel
Fri Sep 19, 2003 5:56 pm
#3

Mind Shot ?

ok, we are Pistoleers, we have NO mind shot.

Then, being able to use 2 guns is for sure to enhance DPS BUT shouldn't be free, we MUST have a draback for using 2 guns at full speed (which shouldn't be asked imho). There should be different accuracy lvl like +15 each step from Novice to Master, capping at 75%, the same for speed. It would basically enhance our DPS of 50-60% so we need to be 50-60% weaker somewhere if dual wielding, like defense skills being reduced.
vGeist
Fri Sep 19, 2003 6:21 pm
#4

If we got duel wield they'd have to make us weaker somewhere else, or balance it some other way.
Jaegen88
Fri Sep 19, 2003 6:25 pm
#5

I was forbidden to even HINT at any new things until the broken things were fixed. Still a top issue, but just not until the bulk of the bad stuff is addressed.



Jagen88
Jaegen Kel'daron - Master Gunfighter
ZP-3O
Fri Sep 19, 2003 6:36 pm
#6

I meant Health Shot...I used to be a rifleman...sorry



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TCarter TheGreat
Master Teras Kasi, Master Weaponsmith!
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ZP-3O
Fri Sep 19, 2003 6:41 pm
#7

How about...if you weild a 2nd pistol it adds 25%...



-------------------------------------------------------
TCarter TheGreat
Master Teras Kasi, Master Weaponsmith!
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The-Proctologist
Fri Sep 19, 2003 7:19 pm
#8

i could be wrong (mostly am according to "she who must be obeyed") but i thought i saw a post by a dev somewhere saying they are not sure about acheiving the .5 speed cap. that 1 sec was it.


if so, why not dual pistols. 2 pistols at 1 sec=1 pistol at .5 right?




Freebeer Proctologize
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~ Jedi ~
"Charlie Don't Surf!!!"


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Frehja_Jol
Sat Sep 20, 2003 3:05 am
#9

whats wrong with his theory?

rifles do 100-400 damage, why not let us do 50-200 damage twice?



Dori'yn Kendy
1-0-1-1 Pistoleer/
0-0-2-1 Bounty Hunter/
1-1-1-1 Creature Handler
WookFu
Sat Sep 20, 2003 11:22 am
#10

Pistoleers are not going to be as strong as bh wiht pistol so get over it.


You can add on another master and that makes you already more powerful overall.


So come back to reality.

HanDrexel
Sat Sep 20, 2003 10:47 pm
#11

If you did this then BH would also get whatever skill would alow for 2 pistols like they use pistoleer skills now. So we could do 2x damage but do you want to run into a BH with 2 Scatter Pistols????



My 2 cents




Drex'l
DisplacedSurfeR
Sat Sep 20, 2003 11:31 pm
#12

bla bla bla BH bla bla bla


leave them be.. there skill argument is worthless considering ive spent more Skill points then them on 2 profesions and still cant win.> That doesnt ever occur to them.. Now moving oncuz need to get off BH's, and they need to stop coming here.


2nd pistol should just be 25% offhand like every other game and only be attainable at master pistoleer




Daynk Mohda - HATED
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D3st0r
Sun Sep 21, 2003 12:07 am
#13

pistoleer has to work on 16 skill blocks all dedicated to pistol skills, and we're not as powerfull as a BH that has to complete 4 blocks of pistol skills? something wrong with that



and WookFu, I own you with a gimped prof, says alot





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