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Thread: Good bye SWG.

chaos213
Sat Nov 06, 2004 6:13 pm
#1

Hi,


Myself, wife and daughter would like to say goodbye to the SWG game and the people across2 servers that we enjoyed meeting online and gaming with. We have played SWG since the beginning on Scylla and later on Farstar. Bye and thanks for the fun.


We love the game but cant' reconcile the frustrations we feel with the game developements over the last few months. Some of the frustrations I refer to are:


The way crafting and crafters have been treated (The crafting quests in the Village as just one expample).


The poor programming with the new Jump to Lightspeed release (The update for that release made it impossible for us to move or communicate in game for over a week. The lack of being able to play cost us 6 harvesters and a factory for lack of maintenance.)


After trying for a week, the problem preventedsending a ticket in game and our emails to SOEonly got auto answers,a CSR in chat told us how to fix the problem. (TheCSRtold us they knew of the problem. Would have been nice if they had posted it and the fix.)


The CSR fix for the afore mentioned program whiped out all the custom macros we had developed over the time we played. (We could have did them again but the whole thing, the problem and it's fix, seemed like beta level programming to us and we really hate paying for beta.)


We have ended our 3 accounts and wish everyone that enjoys the game the best. We will miss parts of the game and all of our online friends, and even a few enimies that wacked us in pvp.


Sincerely,


Lano Rel - Farstar

Master Creature Handler


Tasi Voca - Farstar, Jatti - Scylla

Master Bio-Engineer, Master Doctor


Yati Sassa - FarStar, Jaffi - Scylla

Master Creature Handler, Master Teras Kasi
unity200
Sat Nov 06, 2004 6:19 pm
#2

bye



Carbineer MottoI can kill MYSELF way faster than YOU can kill me


Enako Ero, Ainas Flyingcloud - Eclipse, Freedom Fighters
VinniusZola
Sat Nov 06, 2004 6:21 pm
#3

The poor programming with the new Jump to Lightspeed release (The update for that release made it impossible for us to move or communicate in game for over a week. The lack of being able to play cost us 6 harvesters and a factory for lack of maintenance.)


Poor programming indeed. It takes them MONTHS to come out with new content, and when it does come out, it's all bugged and causes mass hysteria. JTL is also a joke. What the heck are you supposed to do when you master the piloting profession. Good luck out there in the real world. I'll see if I can stick out a few more months to see if there is light at the end of the tunnel.



................................
Vinnius Zola | d Protector of Peace d
(gnn[[[[[[[[[[nnnnWX9ggggggggggggggggggggggg)
Vittorio' Zola | Master Doctor / Master Rifleman
................................

HeyHolo
Sat Nov 06, 2004 6:42 pm
#4

Welcome to the club My sub ran out on November 1st, needless to say I didn't renew



Lope CLeski
Master Commando | Master Tera Kasi Artist
-=Cleski Incorporated=-
We make STUFF so you don't have to!

~Valhala~Naboo~ -7347, 5307

tabman101
Sat Nov 06, 2004 6:54 pm
#5

Sad to hear dude...cya



~::Tu'Loc Mawl::~


Squad Of Destruction


AEK
Sat Nov 06, 2004 9:57 pm
#6

Can I have your stuff?
_Dragonius_
Sat Nov 06, 2004 10:05 pm
#7

Sorry to see you leave even though I never knew you or met you. Thanks for keeping this post non-whiny and mature, though



"As you all know when a commando gets mad, all hell breaks loose."-Starnick
Olipyr-MBountyHunter(again)/MRifleman-Starsider

Help control the jedi population, have your jedi spayed or neutered! -BihKehHe
Boredom does amazing things
WookieIsshe
Sat Nov 06, 2004 11:48 pm
#8






VinniusZola wrote:

The poor programming with the new Jump to Lightspeed release (The update for that release made it impossible for us to move or communicate in game for over a week. The lack of being able to play cost us 6 harvesters and a factory for lack of maintenance.)


Poor programming indeed. It takes them MONTHS to come out with new content, and when it does come out, it's all bugged and causes mass hysteria. JTL is also a joke. What the heck are you supposed to do when you master the piloting profession. Good luck out there in the real world. I'll see if I can stick out a few more months to see if there is light at the end of the tunnel.







I love you armchair developers who think it is poor programming. I would wager that 99% of you people who claim the devs are using poor programming couldn't code a simple math program yourself. SWG is an immense game and very impressive in the least.


I myself have no clue how to program and I think the devs are doing a great job.




_____________________________________________________________

Master TKA
sharpenedstick
Sun Nov 07, 2004 12:04 am
#9

I couldn't kick a ten yard field goal to save my life, but I know a bad kick when I see one. Likewise, it doesn't take Bill Gates to deduce that if there are lots of bugs and clicking on anything crashes the game then you probably have a programing error.


Really, you fanboi apologists are off the deep end. If something in the game doesn't work, and it isn't programing, then what is it? Gremlins?
Cuality
Sun Nov 07, 2004 12:18 am
#10






sharpenedstick wrote:

I couldn't kick a ten yard field goal to save my life, but I know a bad kick when I see one. Likewise, it doesn't take Bill Gates to deduce that if there are lots of bugs and clicking on anything crashes the game then you probably have a programing error.


Really, you fanboi apologists are off the deep end. If something in the game doesn't work, and it isn't programing, then what is it? Gremlins?







do you crucify the kicker when he hitsa bad kick? well, they do in soccer matches... but that is beside the point.


yes, they are programming issues, but when something breaks or doesn't work properly, it's not as simple as replacing the place holder (laces out!!!) you have to dive into thousands of line of code just to find what is causing what, and you have no idea that when you fix something, you may or may not fix something else.


if anything, i would blame the designers of the game, not the people who code it.





(_-·._.)¯._Jarik Suul·._.·´¯(._-·._)
)¯`·.__.·-·._.* Dark Commando Troll*._-·._·._.·´¯(
~Trolleone Mafia~
sharpenedstick
Sun Nov 07, 2004 12:32 am
#11

I might crucify the kicker if I had devoted, say, hours of attention and (at 16 months now) $250.00 on the game.


You're right that the devs do deserve more of the blame, but the coders are far from blameless themselves. Either way I agree that complaining about bugs is probably counter-productive, at least when it devolves to pointless whining. However, I was responding to a previous posters absurd assertion that we shouldn't critize the broken elements in SWG.
Cuality
Sun Nov 07, 2004 12:46 am
#12






sharpenedstick wrote:

I might crucify the kicker if I had devoted, say, hours of attention and (at 16 months now) $250.00 on the game.


You're right that the devs do deserve more of the blame, but the coders are far from blameless themselves. Either way I agree that complaining about bugs is probably counter-productive, at least when it devolves to pointless whining. However, I was responding to a previous posters absurd assertion that we shouldn't critize the broken elements in SWG.







people have killed soccer players for less...


i think the guy you were responding to was saying to not blame the programmers. not their fault the code is faulty, this isn't something you can check in a manual or something. it's like blaming the painter because the picture doesn't come out the way that you think it should. they can go back and fix it (like they have been doing) but we can't expect it to be perfect everytime.





(_-·._.)¯._Jarik Suul·._.·´¯(._-·._)
)¯`·.__.·-·._.* Dark Commando Troll*._-·._·._.·´¯(
~Trolleone Mafia~
ChickenLips
Sun Nov 07, 2004 1:05 pm
#13






sharpenedstick wrote:

I couldn't kick a ten yard field goal to save my life, but I know a bad kick when I see one. Likewise, it doesn't take Bill Gates to deduce that if there are lots of bugs and clicking on anything crashes the game then you probably have a programing error.


Really, you fanboi apologists are off the deep end. If something in the game doesn't work, and it isn't programing, then what is it? Gremlins?







Whoa, I'm not trying to incite a flame war here so don't take it as such, but what are you talking about? Does the game really crash for you everytime you click something?


This game has issues but they have all been content and story based for me (yeah um...jedis everywhere? Terrible) but I can say that I've never had an issue with the actual game crashing or breaking on me, and I've been around a while albeit in bursts. I've had this game cranked to the max even using volumetric shadows since day one and have maybe three crash logs total and those from patch day or user error on my end.


I read threads like this one and just shake my head. Are these problems rampant and I've just been lucky? I would be very upset if my macros re-set and thats the least of this thread originators issues. It's terrible thatthose things happened toyou, truly. Its obviousyou feel strongly and the best thing you can do is put your money where your mouth is by quitting (which is obviously what your doing). I wish you luck in whatever game you and your family turn tonext. Bewarehowever, I've been playing MMO's since Meridian 59 and I can tellyou the only the constant with all of them, is trouble.


Be well!




--------------------------------------------------------------------------------------
Maugan Ma'Havet
Imperial Inquisitor
Tie Interceptor Pilot - Warp Spider - Black V

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To err is human, punishment is divine
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