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Thread: Condition of Mission Reward Wearables?
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Bajonett
Mon Nov 08, 2004 5:47 am
#1
So far, all JTL Wearable Rewards, Jackets, Bandoliers, Helmets, Fightsuits,
are shown as having 100 Condition. 1/10th of what a Novice tailor can do.
Why that? If one wants to use the Bandolier as viable Backpack Alternative
in Ground game, it gets destroyed byGround Deaths faster than Playermade stuff.
Cant these things have 100 Condition like all? Or do we get free Replacements?
BTW, can the Privateer Mercenary Bandolier (50 Storage) worn with a Jedi Robe?
Notatti
Mon Nov 08, 2004 6:14 am
#2
An item with 100 base condition at a 5% decay per death will fall apart in 20 deaths. 5x20=100
An item with 1000 base condition at a 5% decay per death will fall apart in 20 deaths. 50x20=1000
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