Jump To Lightspeed Archive

Thread: Condition of Mission Reward Wearables?

Bajonett
Mon Nov 08, 2004 5:47 am
#1

So far, all JTL Wearable Rewards, Jackets, Bandoliers, Helmets, Fightsuits,

are shown as having 100 Condition. 1/10th of what a Novice tailor can do.

Why that? If one wants to use the Bandolier as viable Backpack Alternative

in Ground game, it gets destroyed byGround Deaths faster than Playermade stuff.


Cant these things have 100 Condition like all? Or do we get free Replacements?


BTW, can the Privateer Mercenary Bandolier (50 Storage) worn with a Jedi Robe?





-----Avallyn Moonrider of the Dragon Pearls - Proud Imperial Roleplayer-----
One can be blinded by light, as blinded by darkness.
"My importance is rated with that of a mere shadow, Sir." - "So...Nothing huh? (laugh)"
(slight smile) "Without it, sun hits unprotected....."

"Entertainers cant self buff, cause we want social interaction and Interdependence"-SOE /poke Buffbot-"Interact with me !!!"
Notatti
Mon Nov 08, 2004 6:14 am
#2

An item with 100 base condition at a 5% decay per death will fall apart in 20 deaths. 5x20=100


An item with 1000 base condition at a 5% decay per death will fall apart in 20 deaths. 50x20=1000
Page 1 of 1
Previous Next