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Thread: Is it intentional to have a brick wall at 2/2/2/2?

Palad
Sun Nov 07, 2004 2:01 am
#1






Dreamland wrote:

It's kind of a difficult situation as i see it, to set difficulty levels for a game like JTL. In a single player game you can have a difficulty setting that the player chooses and thats that. What do you do though in a live world? You cant have the player save.. you cant have the player set their dificulty. So you have to set a level thats going to work the best for as many players as possible. It's a critical balance.


Myself i am not a leet kid on mountain dew,I have however played a great deal of space sims, and find the difficulty level to be pretty average. Not everyone is on the same level no, but there are alot of space sim players taking this game up that would just blow through it and toss it if it was easy enough for the average mmog player to expect to be able to solo every mission.






It probably would be about average dificulty if you dont factor in..


1. Game crash's every other attempt at the mission.

2. The mission waypoint ending up right at a never ending spawn of ships that continue to hurass you all threw your mission and eventually overwelm you.

3. Something not working right, like a waypoint doing nothing, or the ship you are susposed to protect instantly explodes the moment it spawns (had it happen once).


I probably wouldnt be so mad and able to complete the missions if one of the above hasnt happened to me every attempt I have done at tier 3. But about the time the ship im susposed to protect says "All clear, im out of here" The game goes into an endless loop and crashes to desktop, leaving me to reconnect and run to the mission giving npc to hear "Good job, now get up there and dont fail this time"



An empire of one!
JediKnightCZ
Sun Nov 07, 2004 2:03 am
#2






Maelstrompower wrote:

You needwingmen in order to do this mission, without them it is practically impossible.




Exactly. With some people, this serie of missions isn't that hard.



|| Ja'nek Gabriel || <CzA> || Professions : Pikeman / Brawler / Defense Stacker / Crimson Phoenix Squadron Pilot || ... bears the Mark of the Hero ||
|| Janek Gabriel || <CzA> || Professions : Tailor / Image Designer / Bio - Engineer ||
~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~
|| Pikeman || Doing massive damage; to the air surrounding my target. ||
~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~
|| These lines are a contribution to a great man, Ivan Hlinka, former coach of the Czech national hockey team. He died 16.8.2004 in a car accident. The golden era of Czech hockey has finally found it's end. || Rest in peace, Ivan. Czech Republic will never forget what have you done for it. ||

Dreamland
Sun Nov 07, 2004 2:08 am
#3







Palad wrote:



It probably would be about average dificulty if you dont factor in..


1. Game crash's every other attempt at the mission.

2. The mission waypoint ending up right at a never ending spawn of ships that continue to hurass you all threw your mission and eventually overwelm you.

3. Something not working right, like a waypoint doing nothing, or the ship you are susposed to protect instantly explodes the moment it spawns (had it happen once).


I probably wouldnt be so mad and able to complete the missions if one of the above hasnt happened to me every attempt I have done at tier 3. But about the time the ship im susposed to protect says "All clear, im out of here" The game goes into an endless loop and crashes to desktop, leaving me to reconnect and run to the mission giving npc to hear "Good job, now get up there and dont fail this time"




Well, yes its a very long mission. It is also quite a non proportional step compared to the missions preceding it as well as other tier 3 missions ive done on other professions. I crashed the first time i atempted it as well, fortunately in the first 5 minutes of the mission. There is no argument that the game needs some serious bug fixes and tweaks. However i knew it was going to. Everyone i talked to that was in beta said it wasn't ready but they were shipping it come hell or high water.


Oh and if it helps, you do not have to kill the ships that attack the freighters.All you need to do is keep up to the freighter as it runs its course and keep the ships off of it. For the first escort the z-95s and y-wings are so slow that you can distract them while the freighter gets ahead a bit, then leave them in the dust with the booster and catch up to the freighter. This does not work with the a-wings because they are too fast. Again however you do not have to destroy them, you can disable them which is much faster allowing you to keep up to the waves more easily.

Message Edited by Dreamland on 11-07-2004 01:17 AM

Sylia
Sun Nov 07, 2004 2:15 am
#4






JediKnightCZ wrote:





Maelstrompower wrote:

You needwingmen in order to do this mission, without them it is practically impossible.




Exactly. With some people, this serie of missions isn't that hard.




That's not much of a solution, it would be easier to spend a week doing the mission solo than it would to find a group to do it with you.


I spent an hour in front of Jabba's on my alt while all kinds of people came and went, asking them all if the pilot trainer was inside the Pallace or if I was missing them somewhere outside ... an hour beforeI finally got a reply. And when I expressed that it was going to be difficult for my non-combat character to complete the missions to gain entry to Jabba's, the reply I got was "tough, you wanna be a pilot you gotta have skills".



Dreamland
Sun Nov 07, 2004 2:21 am
#5






Sylia wrote:



That's not much of a solution, it would be easier to spend a week doing the mission solo than it would to find a group to do it with you.


I spent an hour in front of Jabba's on my alt while all kinds of people came and went, asking them all if the pilot trainer was inside the Pallace or if I was missing them somewhere outside ... an hour beforeI finally got a reply. And when I expressed that it was going to be difficult for my non-combat character to complete the missions to gain entry to Jabba's, the reply I got was "tough, you wanna be a pilot you gotta have skills".






Well it sounds to me like you are on one rude server. I can't say im surprised though.The soloplay attitude that has been nurtured so long in this game has realy made people so resistant to the concept of grouping its sad. I think you would have far better luck putting a group together on your servers forum than you would doing so in game.

JediKnightCZ
Sun Nov 07, 2004 2:23 am
#6






Sylia wrote:





JediKnightCZ wrote:





Maelstrompower wrote:

You needwingmen in order to do this mission, without them it is practically impossible.




Exactly. With some people, this serie of missions isn't that hard.




That's not much of a solution, it would be easier to spend a week doing the mission solo than it would to find a group to do it with you.


I spent an hour in front of Jabba's on my alt while all kinds of people came and went, asking them all if the pilot trainer was inside the Pallace or if I was missing them somewhere outside ... an hour beforeI finally got a reply. And when I expressed that it was going to be difficult for my non-combat character to complete the missions to gain entry to Jabba's, the reply I got was "tough, you wanna be a pilot you gotta have skills".







Then I agree *you* (and probably many other people) have a problem. Although I have the necessary "connections" to finish this mission ( ), I agree that the difficulity needs to be toned down.


At least spread the one serie of missions into mission one, two and so on without the need to do it all at once.





|| Ja'nek Gabriel || <CzA> || Professions : Pikeman / Brawler / Defense Stacker / Crimson Phoenix Squadron Pilot || ... bears the Mark of the Hero ||
|| Janek Gabriel || <CzA> || Professions : Tailor / Image Designer / Bio - Engineer ||
~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~
|| Pikeman || Doing massive damage; to the air surrounding my target. ||
~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~
|| These lines are a contribution to a great man, Ivan Hlinka, former coach of the Czech national hockey team. He died 16.8.2004 in a car accident. The golden era of Czech hockey has finally found it's end. || Rest in peace, Ivan. Czech Republic will never forget what have you done for it. ||

TheBobulus
Sun Nov 07, 2004 2:35 am
#7

A few suggestions:

- A lot of the people who are having a hard time with tier3 haven't been upgrading their ships as much as they should. Player made shields and lasers will be leaps and bounds above looted ones of the same level. Conversely, looted engines and capacitors will be much better than crafted ones.

- Where the tier4 z95s red bracketed? Maybe they were just a random spawn in the area. If that where the case, you could use "Bomber Strike" to distract them, right?

- By the way, you can type /abort to cancel a hyperspace jump. You then just need to wait something like 30 seconds until you can choose a new jump, while the hyperdrive "recharges".

- I don't suppose you are Valcyn, but if you are, send me a /tell and I'll be happy to help.



-----
Master Weaponsmith, Phoenix City Mall, Theed, Valcyn
I'm looking for WS tapes

ChickenLips
Sun Nov 07, 2004 2:44 am
#8

How many wingmen are needed on these missions? Are we talking two people? Full group? How bad are they (given average player skill)?



--------------------------------------------------------------------------------------
Maugan Ma'Havet
Imperial Inquisitor
Tie Interceptor Pilot - Warp Spider - Black V

--------------------------------------------------------------------------------------
To err is human, punishment is divine
Baalthazar
Sun Nov 07, 2004 3:14 am
#9






Sylia wrote:





JediKnightCZ wrote:





Maelstrompower wrote:

You needwingmen in order to do this mission, without them it is practically impossible.




Exactly. With some people, this serie of missions isn't that hard.




That's not much of a solution, it would be easier to spend a week doing the mission solo than it would to find a group to do it with you.


I spent an hour in front of Jabba's on my alt while all kinds of people came and went, asking them all if the pilot trainer was inside the Pallace or if I was missing them somewhere outside ... an hour beforeI finally got a reply. And when I expressed that it was going to be difficult for my non-combat character to complete the missions to gain entry to Jabba's, the reply I got was "tough, you wanna be a pilot you gotta have skills".








Sylia, can't tell you why, but i didn't seem to have a problem with this mission. Did it my first time through, didn't really think about it. Downside is, the next mission is 10 times harder, try handling 17 tier 4's all by yourself, 5 of which, you can't shoot, because if you do you fail the mission, but oh boy are they shooting at you. Anyways, maybe if you told us what galaxy you are on, you could get some help from here
Minic
Sun Nov 07, 2004 4:16 am
#10

this is definitely a hard part BUT DO NOT LOSE FAITH! YOU CAN SOLO THIS!


I soloed it today and jsut did the next set for 3/3/2/2! It IS possible! Hard yes but not impossible at all!

But first let me give you some background:


I first hit this same wall 2 weeks ago like 2nd day of launch. I was too poor to use anything but a Tier 1 TIE but I got through to the 4th mish before I died. I got frustrated and left because its impossible when all the spawns were Tier 4s (yes it used to be tier 4rebelsafter the initial escort mission now those sucked)... (course I then came to the forums and said lots of bad things...) After that, I was doing the ground game alot and finally managed to make some cash. Ofcourse the first thing I did was buy a Tier 2 TIE and get some lvl 5 cert gear. Then I went back up today and tried it all agian; apparently they dumbed down the spawn lvls to only a few Tier 4s (most of hte ones I encountered were actually Spicers and Criminals random spawns rather than rebels....).


I guess the lesson is:

1.) try to get the best gear for your lvl.

2.) try and try and try again! NEVER GIVE INTO THE FORCED GROUPING!


O yeah another tip: after the first series of storm squad missions where u get 3/2/2/2, the next set last mission, you'll be fighting a nova and 3-4 tier 4s and 4 tier 3s. That nova will hurt u the most so go evasive (and make sure u have VERY maneuverable engines)and take it out as soon as you can because once you can take out the nova, then soloing the rest will be cake walk.


but in all honesty, I doubt that any other pilot tree has a block THIS BAD... (i know privateer doesnt because I betaed them...) if you really insist on soloing like i do, good for you and keep trying; every time you fail you just get better. IF you just get frustrated, get a group; or gimmie a tell if your on Chilastra (ign "Minic") and i'd luv to help you out.



____________________________________________________
Interdependence is Akin to Weakness - Fight for a Soloable SWG!
Natures-Ranger
Sun Nov 07, 2004 4:56 am
#11

hi there, hit just the same brick wall a while back but with help from two good friends friends we pullet it off I could have pulled it off solo but personly with a litt help makes space combat more fun.. But thats my opinion, cause space can get kinda lonely!

Message Edited by Natures-Ranger on 11-07-2004 12:59 PM




Bipolo "Stalker" Naefae
Retired Master Bounty Hunter & Mandalorian Mercenary
" End of passion play, crumbling away. I´m your source of self-destruction!
Veins that pump with fear, sucking darkest clear. Leading on your deaths construction! "
The Retired Jedi Hunter

Darkgodam
Sun Nov 07, 2004 5:12 am
#12

been there. took me about 10 hours and 7 trys but i soloed it .






Viper Regal / Master Bounty Hunter
WhiteWolffe27
Sun Nov 07, 2004 5:12 am
#13

I have to agree, I've been banging my head against this exact same brick wall for the last 3 days now. Heck, I've never even managed to get back to the 3rd part of the mission (inspect a-wing) because the second one always ends in the middle of a group of 10 to 15 tier 4 a & b-wings. I get pounded before I can even get the waypoint for the fighter I'm supposed to inspect!


I guess it's time to give up on soloing, but I've been playing since feb and have only ever been in 1 guild, and they weren't interested in helping me so much as helping themselves. I put out a "hey is anyone recruiting" on my server's forum, so maybe I'll get lucky.


But it seems to me that space, like the ground game, just isn't possible without a few of those l33t kids watching your back...


(if it tells you anything about how much I solo, I've never mastered a class. In fact, I only have like 570 App XP, and that's a 6 month total...)


So I feel your pain bud. /agree that these missions should be split up, so that you can restart on the one that killed you, instead of doing them ALL over.



Tobi Dala
Master Commando
Elder Ranger

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