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Thread: Reapiring a starter ship thats too damaged to launch?

ASHRID
Tue Nov 09, 2004 2:50 pm
#1

My starter ships engine is at 0% and I (rather foolishly in retrospect) didnt repair it before I landed

Now that I'm back on the ground I cant seem to find any way to repair it - I cant launch because the engine is disabled and I cant manage it because its a starter ship - I have the Master Artisan all purpose repair kit in my inventory but I cant work out how to use it

Can anyone help me get my starter ship fixed?
RancorBeastofFear
Tue Nov 09, 2004 2:57 pm
#2

yes you can fix it Talk to a Master Artisan and have them craft you a General Spaceship Repair kit



......And someone said Fair Warning
Lord strike that poor boy down
Turned from Hunted into Hunter
and went to hunt somebody down.....


Van Halen 1979
DartVader2
Tue Nov 09, 2004 2:59 pm
#3

destroy it and talk to your trainer, he gives you a new one if you have none in your datapad.

(at least that works in Beta)



--------------------------------------------------------------------
ign: Heracles: Armorsmith +2 / Merchant / Artisan / Padawan, Asklepios: Doctor +1 / Shipwright
and Hephaestos: TKM / Padawan, Krios (nothing yet )
Vendor: "Heph's Kinetic Composite", Tatooine / Red Valley (near Mos Entha) at -29/3698
ASHRID
Tue Nov 09, 2004 3:10 pm
#4

I have a repair kit - any ideas how I use it?
Moricky
Tue Nov 09, 2004 3:15 pm
#5



ASHRID wrote:
I have a repair kit - any ideas how I use it?




cant use it come to think of it.... lol, you heal the ship in the ship management window which isnt accessable on the starter ship... :/



A[Retard]Arikaan [Retired]A

ASHRID
Wed Nov 10, 2004 12:41 am
#6

So it looks like I either need to delete the ship and see if the trainer will give me another one - or buy a 'real' ship?
Yeevle
Wed Nov 10, 2004 3:04 am
#7

Just delete it, your trainer will give you a replacement. Save the repairing hassle for when you buy a player made ship.
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