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Thread: Probably the simplest idea for fixing PvP'ers issues with Kessel becoming PvE

DrakoonShao
Wed Nov 10, 2004 3:18 pm
#1

Let's face it, something had to be done about people being ganked at spawns and while doing master missions in Kessel. Changing it to PvE was the easiest fix. The current issue is now the PvP community feels they have had something taken from them.Thesimplest idea in my mindfollows. Remove the Master Pilot and prestige point restriction from Deep Space, in essence making it the "new" Kessel. Then the devs can work on a new "prestige area" for down the road when there are more master pilots. Maybe the Alderaan system as someone mentioned in another post. It could be released in a publish like the DWB or Geno Caves.



Drakkoon Shao (Gorath) -- Smuggler
Smuggler's Alliance Ace-- Vaksai - Firespray - YT-1300 - YT-2400 - ARC - Scyk

Shaelyna Kadas (Gorath) -- Spy
Novice Pilot -- Heavy Tie Fighter

Kallarrlo (Gorath) -- 12pt Wookiee Weaponsmith and Alliance Ace

Opyso (Gorath) -- Ithorian Force Adept


Tyler-D-
Wed Nov 10, 2004 3:20 pm
#2

Lets look at the history of swg..............



SOE always takes the easy fix. Look at the game now. Case closed.









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"Ah the forums, where the real GCW is waged on our server..."
+I have this strange feeling I'm paying to play a beta version of this game.
Glzmo
Wed Nov 10, 2004 3:25 pm
#3


I still prefer a PVP only Zone of the Alderaan system including the massive shards of Alderaan Asteroid field, whichshould be great fun to PVP in.

Kessel shoul become PVE only, so us smugglers can at least try to beat Han Solo and make the Kessel run in less than 12 parsecs

Message Edited by Glzmo on 11-10-2004 02:27 PM



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