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Thread: Almost the coolest mission ever
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Grimbot
Fri Nov 12, 2004 5:55 pm
#1
My first hijack mission. As an all-around scoundrel and cutthroat, I figured hijacking would be the way to go for my first round of duty missions. I jumped to Dantooine and let the freighter have it until the captain gave in. What would happen next? I didn't dare to hope that my suspicion might become a reality... could I dock with the freighter and board it? How cool would it be if I could dock, board, blast the crew, and set the ship to autopilot back to Jabba's?
Instead I found that I couldn't dock at all, and worse yet my hijack mission was just an escort mission in disguise.
One thing I'd really love to see in upcoming patches is some space/ground integration. Instanced ship interiors would go a long way toward making the game not just awesome.... but mega SUPER awesome. In my opinion, anyway.
Atmospheric flight would also be great. Obviously we shouldn't be able to blast ground targets, but if that thirteen year old could hack the files and make it happen, I assume the devs can too.
What other additions would you like to see for JTL/SWG crossover content?
BountyHunterSeraphim
Fri Nov 12, 2004 6:56 pm
#3
That's an awesome idea, to be able to board and kill NPC crews. Also, the idea of atmospheric flight is something I thought would be cool too. And perhaps you'd be able to land in wide, open areas. This would be an awesome feature. I agree, though, atmospheric craft should not be able to fire on ground targets, but that was almost a given.
I just wonder what sort of affect atmospheric flight would have on framerates and lag.
I just wonder what sort of affect atmospheric flight would have on framerates and lag.
BillyBobthe50th
Fri Nov 12, 2004 6:57 pm
#4
blasting ground targets? Id like to know why imp pilotscant use /bomberstrike on the ground against agroup of rebs/baseand rebs cant use something similar.
Starson
Fri Nov 12, 2004 7:23 pm
#5
BountyHunterSeraphim wrote:
That's an awesome idea, to be able to board and kill NPC crews. Also, the idea of atmospheric flight is something I thought would be cool too. And perhaps you'd be able to land in wide, open areas. This would be an awesome feature. I agree, though, atmospheric craft should not be able to fire on ground targets, but that was almost a given.
I just wonder what sort of affect atmospheric flight would have on framerates and lag.
I think read somewhere in beta that was why it was not added.
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