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Thread: The OFFICIAL Don't Ruin Kessel Petition
Alendra
Wed Nov 10, 2004 7:24 am
#79
/sign
I neither think Kestle should be changed, nor do I think the corvette should be moved.
Zade_Taerin
Wed Nov 10, 2004 7:49 am
#80
/sign under condition... move Master PvE content outside of Kessel... Kessel and Deep Space should be PvP zones. If you enter those zones you consent to PvP. Having to enter the zone to complete a PvE Master Mission is not consent... it's neccessity. PvP will be all that there is left once Mastery is obtained... and keeping Kessel as the zone, with the stipulation of a non-load kill free zone, is entirely necessary.
The changes that appear to be happening (Kessel to PvE) are temporary... everybody just needs to get their panties out of a twist...
DaveG
Wed Nov 10, 2004 8:17 am
#81
This can be said to be pretty narrow minded since a lot of people are asking for a greater diversity of content rather than juts plain combat. If JTL remains combat orientated, people are going to bore of JTL and only use their ships for free transport between planets.
a1davida1 wrote:
...The PvP is JTL endgame in my opinion and many others...
Slarus
Wed Nov 10, 2004 9:11 am
#82
Even though JTL is an expansion to SWG,in reality itisa totally different game. Judging from your post history, you have a very Anti-PvP attitude, which is fine, but this is star WARS, we are flying fighters for a reason, and as much as you cherish the non-human entertainment element of the game, Xwings weren't designed for meals on wheels.
We are flying fighters to have fun, not to PvP. PvP is an option it is not the reason, if it was you picked the wrong game as PvP was NEVER the emphasis in JTL
I won't speak for everyone, but on eclipse, I organized a group of 30 people for a vette run, and afterwards a lot of people told me how that was the most fun they've had in a long time in this game, because they (like me), find completing objectives with other players to be more fun than hanging out with their very intellectual and humorous speederbike. PvP did do a lot for the element of fun in Kessel. I mean god forbid if you actually have to make friends in this game and work together to get through your 30 kills. The master box was a challenge, it wasn't like the other professions when you knew that it was just a matter of time.
Well though what you described isn't PvP it was grouping, your group liked hanging out. The Master box wasn't intended to be the glorious challenge you all pretend, it isnt rare, magic or special it is Mastering a profession.
Yeah good luck with that. How about you go overt in any space except deep space (where PvP is still rare since it's a master-only zone in this still very new expansion), and tell us how many players you find in the next 24 hours. Unless you're paying people, you'll be an exception if you find 1.
Again you all keep saying this it seems to me there aren't that many PvPers, and the folks evem in Kessel were not interested in PvP, you could just force the issue the old way. But with full choice in Kessel the claims of the PvPers are no one will PvP, but if PvP is the ONLY challenge how could they not?
Slarus
Wed Nov 10, 2004 9:13 am
#83
Fix the PvP system firstand give Kessel as it currently is achance.. if it's still not working then move the mission out. Think about what are you doing instead of knee jerk reaction to a vocal minority!
At least your sticking to your guns, force PvEers to PvP so you have content, don't worry about the vast majority hates the system. Good for you show us what PvPers are all about, preying on the weak.
Phrawst
Wed Nov 10, 2004 10:14 am
#87
/sign
People in this game try so hard to make it waaaay to easy to get everything.. such a bunch of babies. I gaurentee they're all the people in counter-strike who wall hack and aimbot.
Makes me want to puke. Grow a pair and beat the game as is and get the sense of satisfaction instead of crying about it until they change it.
Slarus
Wed Nov 10, 2004 10:33 am
#88
if youre weak, buy some barby dolls and stick to those and let us have fun. i like pve for content...but guess what clown...it ends at some point...if i needed to i couldve finished the ground game in under 2 months and then quit since i PVE,,,
I rounded out a template I like and I still enjoy PvE, I guess it's a matter of opinion, plus the numbers seem to disagree with you.
a1davida1
Wed Nov 10, 2004 2:23 pm
#90
Keep them coming, with enough irate peoiple, they will be forced to leave our pvp zone alone, and fix the actual issue ( the master mission being there).
Ka-oan
Wed Nov 10, 2004 2:59 pm
#91
a1davida1 wrote:Keep them coming, with enough irate peoiple, they will be forced to leave our pvp zone alone, and fix the actual issue ( the master mission being there).
Which is all that the PvE folks asked for in the first place.