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Thread: Master level missions: a SOLUTION to make everyone happy.

Baalzvuv
Sun Nov 07, 2004 3:39 am
#40






Slarus wrote:


I don;'t have to. You are making it a must have MP situation. You have 2 options - you want a third. You feel that you should be catered to because you feel that you should have another option.


Mp is not required. you feel it is, but it's not. You do not HAVE to HAVE MP.


You keep saying this, I keep asking you to tell me how to MP without PvP because this game is consentual PvP. You keep tieing MP and PvP together, you choose MP you choose PvP, when it is you choose MP you are stuck with the consequece of PvP.



I know MP is not required I know that but what I am asking is for the PvP consentual solution, and all you can do is drum on about how I choose MP, I am not talking about MP, get it out of your head I am talking about PvP, I choose MP I am forced by that choice to PvP in a game marketed as consentual PvP, the game doesn't say consentual MP it says consentual PvP, so please stop repeating yourself about choosing MP, you want to make it about MP that is fine, what EVERYONE who is talking about this mission is tlaking about is the PvP you are REQUIRED to participate in to get MP, that is not consentual PvP.








You contridicted yourself. Look at what you wrote (Blue Highlight). You say you are not talking about MP - fine if we eliminate MP from the discusion, you do not have to have anything to do with PVP, right?


Now the rest of the sentance (Yellow highlight). You choose MP. Keyword, as you say so yourself - choose. You are not forced to get the MP.


If you want to never have to deal with PVP, it's no problem, you will be 4444 pilot, and have great stuff.


The stuff I highlighted in white is this IMO - you think that because SOE said PVP is consensual - you should be able to do everything without having to get into PVP. I don't see that as something SOE has to do. Since a choice is involved, it is consensual. At least the way I see it - consesual = having a choice.

Slarus
Sun Nov 07, 2004 3:48 am
#41


I am not talking about MP, get it out of your head I am talking about PvP, I choose MP I am forced by that choice to PvP


You contridicted yourself. Look at what you wrote (Blue Highlight). You say you are not talking about MP - fine if we eliminate MP from the discusion, you do not have to have anything to do with PVP, right?


Not sure how since I am talking about consentual PvP and how choosing to persure MP negates consentual PvP.


Now the rest of the sentance (Yellow highlight). You choose MP. Keyword, as you say so yourself - choose. You are not forced to get the MP.


Also in Yellow is FORCED PVP as a result of that choice, not consentual when you grab the Master mission it does not tell you that you must goto a PvP zone you have to already know that ( chances are you do, but it does not tell you that in order to finish you will be subject to PvP). I keep saying it is not about the choice of MP, I agree you do get to choose that.


YOU GET TO COOSE TO PERSURE MP


Ok now that we have that done, what you don't get to choose is to PvP or not with that mission. PvP is consentual except for MP, then it is not, you do not get to choose MP and choose not to PvP.


If you want to never have to deal with PVP, it's no problem, you will be 4444 pilot, and have great stuff.


The stuff I highlighted in white is this IMO - you think that because SOE said PVP is consensual - you should be able to do everything without having to get into PVP. I don't see that as something SOE has to do. Since a choice is involved, it is consensual. At least the way I see it - consesual = having a choice.


The only choice is to persure MP or not, the PvP which was highlighted as an option is not.

Baalzvuv
Sun Nov 07, 2004 3:56 am
#42






Slarus wrote:


I am not talking about MP, get it out of your head I am talking about PvP, I choose MP I am forced by that choice to PvP


You contridicted yourself. Look at what you wrote (Blue Highlight). You say you are not talking about MP - fine if we eliminate MP from the discusion, you do not have to have anything to do with PVP, right?


Not sure how since I am talking about consentual PvP and how choosing to persure MP negates consentual PvP.


Now the rest of the sentance (Yellow highlight). You choose MP. Keyword, as you say so yourself - choose. You are not forced to get the MP.


Also in Yellow is FORCED PVP as a result of that choice, not consentual when you grab the Master mission it does not tell you that you must goto a PvP zone you have to already know that ( chances are you do, but it does not tell you that in order to finish you will be subject to PvP). I keep saying it is not about the choice of MP, I agree you do get to choose that.


YOU GET TO COOSE TO PERSURE MP


Ok now that we have that done, what you don't get to choose is to PvP or not with that mission. PvP is consentual except for MP, then it is not, you do not get to choose MP and choose not to PvP.


If you want to never have to deal with PVP, it's no problem, you will be 4444 pilot, and have great stuff.


The stuff I highlighted in white is this IMO - you think that because SOE said PVP is consensual - you should be able to do everything without having to get into PVP. I don't see that as something SOE has to do. Since a choice is involved, it is consensual. At least the way I see it - consesual = having a choice.


The only choice is to persure MP or not, the PvP which was highlighted as an option is not.







See on that last thing, I don't have a problem with. Since you get a choice, it's ok. You get to choose, it's up to you. You, on the other hand, do

Neither of us will change our stances on this, since you don't agree it's enough of a choice, and I think it is.

I agree to disagree with you
Baalzvuv
Sun Nov 07, 2004 4:02 am
#43






Slarus wrote:



ee on that last thing, I don't have a problem with. Since you get a choice, it's ok. You get to choose, it's up to you. You, on the other hand, do

Neither of us will change our stances on this, since you don't agree it's enough of a choice, and I think it is.

I agree to disagree with you


You are forced to consent to PvP by accepting the mission for MP, is that better for you?






2 things:

1) I didn't know the mission didn't explain about the Kessel area, it should warn from the start.

2) If the first part is fixed, the fact that by accepting the MP mission you are forced to PVP is fine by me. I simply don't see the issue of MP to be that great that if someone is so against PVP it will tear him up due to the fact that he can't get that MP level.
Slarus
Sun Nov 07, 2004 4:11 am
#44


2 things:

1) I didn't know the mission didn't explain about the Kessel area, it should warn from the start.


It doesn't explain that.


2) If the first part is fixed, the fact that by accepting the MP mission you are forced to PVP is fine by me. I simply don't see the issue of MP to be that great that if someone is so against PVP it will tear him up due to the fact that he can't get that MP level.


ther is two types of community interaction, grouping and PvP. The MP level gives a player access to Multiplayers ships (Only good for PvE ironically). If you like grouping but hate PvP that is a game breaker to someone who has to PvP in order to have a mulitplayer ship to PvE with, so if a non-PvP who likes to group really wants to have and fly a multiplayer ship they have to give up their beliefs entirely for that ship that they only wanted to, adn could only fiesibly use in PvE and you don;t think it is wrong to require PvP as a condition to getting what amounts to almost all players as a PvE ship? This is the core of why I find you so strange, that PvPers dont have to comprimise, but non-PvP shouldn't complain that they have to go against a fundemental belief in order to get a ship that no one uses in PvP.
Baalzvuv
Sun Nov 07, 2004 4:21 am
#45






Slarus wrote:


2 things:

1) I didn't know the mission didn't explain about the Kessel area, it should warn from the start.


It doesn't explain that.


2) If the first part is fixed, the fact that by accepting the MP mission you are forced to PVP is fine by me. I simply don't see the issue of MP to be that great that if someone is so against PVP it will tear him up due to the fact that he can't get that MP level.


ther is two types of community interaction, grouping and PvP. The MP level gives a player access to Multiplayers ships (Only good for PvE ironically). If you like grouping but hate PvP that is a game breaker to someone who has to PvP in order to have a mulitplayer ship to PvE with, so if a non-PvP who likes to group really wants to have and fly a multiplayer ship they have to give up their beliefs entirely for that ship that they only wanted to, adn could only fiesibly use in PvE and you don;t think it is wrong to require PvP as a condition to getting what amounts to almost all players as a PvE ship? This is the core of why I find you so strange, that PvPers dont have to comprimise, but non-PvP shouldn't complain that they have to go against a fundemental belief in order to get a ship that no one uses in PvP.





Ok, I already agreed with someone before - the multiplay ships should be aquired in another fashion, especially if they will (hopefully) have stuff other than combat to do with them.


As to the whole PVP requirement, the way I see it people view the MP rank itself as a goal, and therefore I have no issues with it being with the PVP thingy, once it is clearly announced from the outset.


See, I am working on the assumption that the MP ships will not be a part of the MP


Actually, I am pretty sure that the whole mission will change at some point, to something more to your liking, I don't agree with it, but I am sure it will.


Felix_Deco
Sun Nov 07, 2004 4:24 am
#46

i talked about this with my friends on swg a few days ago to.. i actually wondered if this wasent the idea from the start..



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Slarus
Sun Nov 07, 2004 4:30 am
#47



k, I already agreed with someone before - the multiplay ships should be aquired in another fashion, especially if they will (hopefully) have stuff other than combat to do with them.


As to the whole PVP requirement, the way I see it people view the MP rank itself as a goal, and therefore I have no issues with it being with the PVP thingy, once it is clearly announced from the outset.


See, I am working on the assumption that the MP ships will not be a part of the MP


Actually, I am pretty sure that the whole mission will change at some point, to something more to your liking, I don't agree with it, but I am sure it will.


Hopefully they will, the thing is no one but you seems to think Mastering a profession should be rare, loot yes, not a profession there just simpliy is no fair way to determine who gets to master and who doesn't by any quota system. 300,000 people subscribe to this game, they all pay the same $15 per month being 1-175 or 1-10,000 is not placing Master as a skill that equates to being the best it just means you had the time to put in 16 hours per day to get there first.


The Firespray is the perfect best of the best reward. You must Master Pilot ( a goal that ANYONE should be allowed to persure) and you must collect the parts and build it. It rewards those who worked hard to Master the profession with the added chance to rise above the heap and show off with a hard to get well earned ship.


Quotas don't work in MMO's they don't it is a game fact. I can see a PvP and/or a PvE badge for X kills 1000 PvP kills and 10000 PvE kills, that gives you a title and badge, but as soon as a reward for X is created if the number of rewards is limited it boils down to quickest not best anpther game fact, so it would honestly be immpossible to limit something other then loot in a player class.

Juusman
Sun Nov 07, 2004 5:00 am
#48

LOL.. holy crapper!! This is damn hillarious!!


All I want to add to the discussion above is this bull$hit whining about SOE going back on their word about consensual PvP. In my mindSOE hasn't violated any previous policy regarding PvP. You have a choice about participating in PvP. It is not forced upon you in the sense that you are permanently overt in the game or attackable at any point in time.. say like UO was in the beginning. In JTL, YOU HAVE THE CHOICE TO PARTICIPATE IN PVP. It is not forced upon you.. it's your decision.


Say you really wanted to be an astronaut.. butthe government says that all astronauts must go to Iraqand fight there for a yearbefore becoming an astronaut.You really don't like the idea of fighting, but if you really want to be an astronaut you gotta do what you gotta do. You don't have to go to Iraq and fight.. butthe choice is yours.


Here's another one. You really hate going to school, but you really want to be a doctor. Only problem is, you can't practice medicine without going to school? What are you going to do? Complain that you are being forced to go to school in order to become a doctor?


GET REAL ?!??



------------------------------------------------------------------------------------------------>
CORE: Cadre of Republic Elite
Slarus
Sun Nov 07, 2004 10:43 am
#49


LOL.. holy crapper!! This is damn hillarious!!


All I want to add to the discussion above is this bull$hit whining about SOE going back on their word about consensual PvP. In my mindSOE hasn't violated any previous policy regarding PvP. You have a choice about participating in PvP. It is not forced upon you in the sense that you are permanently overt in the game or attackable at any point in time.. say like UO was in the beginning. In JTL, YOU HAVE THE CHOICE TO PARTICIPATE IN PVP. It is not forced upon you.. it's your decision.


Say you really wanted to be an astronaut.. butthe government says that all astronauts must go to Iraqand fight there for a yearbefore becoming an astronaut.You really don't like the idea of fighting, but if you really want to be an astronaut you gotta do what you gotta do. You don't have to go to Iraq and fight.. butthe choice is yours.


Here's another one. You really hate going to school, but you really want to be a doctor. Only problem is, you can't practice medicine without going to school? What are you going to do? Complain that you are being forced to go to school in order to become a doctor?


GET REAL ?!??


Thankfully this is a game where things like this can be reported and more feedback will cause the issue to be reconsidered. It's what you call whinning. But it still means they are forced to do something that they are morally opposed to, so you made my point.
ShortTimer
Sun Nov 07, 2004 11:29 am
#50






Well I certainly didn’t expect to cause this kind of a ruckus!


Let me address some issues here:


“Master Pilot is a choice”


Yes and so is playing the game, but this argument completely misses the point. The design philosophy from the start of SWG has been to allow for players to choose to pursue any profession they desire and to participate in consensual PvP. Master Pilot violates this design philosophy because those who would choose not to participate in PvP cannot become Master Pilots.


This argument misses the point because for some people Master Pilot IS NOT EVEN A CHOICE THEY CAN MAKE. It exists outside even the realm of possibility for, I’m guessing more than a few, casual players. MP is a blocked to them because of (what will surely become, with more and more people camping Kessel) the near impossibility involved in hunting down mobs in a PvP free fire zone. Not everyone has the time to play this game like a part time job and make thirty or forty friends to bring along with them. For the casual player MP is not even an option for them because of this.


This, in effect, makes MP a more difficult achievement than Jedi. Jedi takes a lot of time; Master Pilot takes a lot of friends. So the next time I see a MP running around I’ll know that they aren’t a mastah pilot, I’ll know they are a mastah of online l33t dood social skills.


I also have an issue with the actual difficulty (not related to skill) and rational of the Master Level mission but I’ll get to that in a minute.


“MP should be an achievement.”


As I touched on briefly in the last part, not everyone has the time or the will to make this game a part time job. For someone who doesn’t play 20+ hours a week racking up 7.5 million XP is a HUGE achievement for them. I’m sure there are players who could pump that out in a day or so. Of course when you play 26 hours a day that’s going to happen.


Let’s take a page from real life here. Do you know what it takes in real life to be an ace? The last time I checked you become an Ace in the air force when you have 5 enemy kills… FIVE. Can you imagine if that were true in this game as well? Maybe that’s not such a bad idea actually. The dev’s could make three ways to the Master Box:


1.)Complete the two missions


2.)Acquire 7.5 million XP.


3.)Kill 5 enemy players without being shot down (or maybe allow being shot down depending on how hard that would actually make it).



Difficulty of the mission.


In real life the title Ace is the results of the skill and actions of a pilot. Certainly his wingman and his squadron help in this achievement but never the less it is rewarded to an INDIVIDUAL. The missions at the Rebel tier 4 and master level do not reflect individual achievement. They are the results of you having uber-l33t dood friends. Now I will admit the tier 4 missions I’m thinking of (the last two, well actually just the last one because I was able to cheese-ball my way through the second to last) may become solo-able once shipwrights start having access to better space materials and the best way to tweak equipment is found. (Before you bust on me for being a 4/4/4/4 Rebel pilot in one week you should know I didn’t work this last week either. Had work been an issue there would be no way that would have happened.)


Right now the last two Rebel master missions do NOT reflect individual skill or achievement. Going to Kessel and living through that experience pretty much requires a group now and it will only be a greater requirement in the future as more people enter that zone. Now I do think it would be possible to shoot down 30 tier 5’s (for the Rebel mission) on my lonesome if one or two shot PvP were not a factor.



Right now with my gear and piloting abilities I can take on about 8 to 12 tier 4’s at once, depending on what kind of ships are shooting at me (rear turrets are a killer). This is around my limit because at some point I am just crushed by the shear weight of numbers. Even Bruce Lee would get his but whupped if attacked in the open by a hundred guys at once. Without a large group of friends along there will be no way I can sink that Corvette on my own. As I stated earlier this is a problem for those who don’t make this game a part time job and have 30 uber-l33t-dood friends along to help them out. This also makes it so the box is not a symbol of individual accomplishment (which ace is in the real world) but a symbol of my social-networking skills.


Right now I am in a guild. If I remember correctly we have the largest player-run city on Corellia on our server. When I try and martial our forces to go do JTL stuff I’ll get about 5 to 7 other players. This is no where near the number I would need for Kessel. The guild I’m in isn’t small either, this just comes down to the logistics of the situation of people having outside lives.


Conclusion


The devs could make Master Pilot achievement accessible to all if they allowed for several routes to its achievement. My original suggestion shouldn’t be hard to implement while the 5 player kill route would take some time. Heck, I write the pseudo code they could use in the Admiral’s conversation (for Rebels) for master pilot.


void main()
{


object oPC = GetLastPCSpeaker;


if( (GetLocalInt(oPC, MasterMissionsComplete)) == 1) || (GetPCPilotXP(oPC, 7500000)) )
{
AwardMasterPilot(oPC);
}


}



There ya go dev’s I’ve written the code for ya. Now if that’s not player involvement I don’t know what is.

Message Edited by ShortTimer for formating issues.

Message Edited by ShortTimer on 11-08-2004 08:25 AM

Slarus
Sun Nov 07, 2004 1:46 pm
#51


Allowing players to simply grind out the xp will devalue the rewards for doing it "the hard" way. Who cares about the ace pilot jacket? You know and I know, that themain reason people want to get master pilot is to get the cool ships. So great.. everyone can just grind out 7.5 mill xp in a week, if that, and everyone is flying around in YT 1300s, Nova Couriers, and Decimators.


I say keep the master pilot rare, or at least very very hard to get... and no I'm not a master pilot; but I'm helping people do their missions, and they will help me do mine. If you get a decent group together the missions become easier.


Yeah grinding 7.5 mil XP no sweat right? But doing one little mission that's hard? Clue one, a bunch of folks already got the Master mission done. I for one got the mission based advancement stuff done 5 times faster then the XP grind ones 5 times!By being mission based Master is easier not harder then grinding XP. Next NO ONE, NOWHERE EVER said Master pilots where supposed to be are intended to be rare, where did you get this idea? SOE stateted that they WANT EVERYONE to master pilot, and goto deep space, fi they wanted Master pilots rare they would not have made the profession a freebie for EVERYONE to take. And last but I know not for the last time YOU HAVE TO GROUP ANYWAY to do the master mission, this is about SOE saying this is a consentual PvP game, but forcing anyone who chooses master to be forced into a PvP zone without consent, you want master you must be willing to PvP, that isn't consent.
Baalzvuv
Sun Nov 07, 2004 1:49 pm
#52






Slarus wrote:


Allowing players to simply grind out the xp will devalue the rewards for doing it "the hard" way. Who cares about the ace pilot jacket? You know and I know, that themain reason people want to get master pilot is to get the cool ships. So great.. everyone can just grind out 7.5 mill xp in a week, if that, and everyone is flying around in YT 1300s, Nova Couriers, and Decimators.


I say keep the master pilot rare, or at least very very hard to get... and no I'm not a master pilot; but I'm helping people do their missions, and they will help me do mine. If you get a decent group together the missions become easier.


Yeah grinding 7.5 mil XP no sweat right? But doing one little mission that's hard? Clue one, a bunch of folks already got the Master mission done. I for one got the mission based advancement stuff done 5 times faster then the XP grind ones 5 times!By being mission based Master is easier not harder then grinding XP. Next NO ONE, NOWHERE EVER said Master pilots where supposed to be are intended to be rare, where did you get this idea? SOE stateted that they WANT EVERYONE to master pilot, and goto deep space, fi they wanted Master pilots rare they would not have made the profession a freebie for EVERYONE to take. And last but I know not for the last time YOU HAVE TO GROUP ANYWAY to do the master mission, this is about SOE saying this is a consentual PvP game, but forcing anyone who chooses master to be forced into a PvP zone without consent, you want master you must be willing to PvP, that isn't consent.





No one is forcing you to be MP. You want to be one, you accept the consequences.


And Master anything is supposed to be one of the best, not the standard.


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