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Thread: I can honestly say I hate JTL because its way to hard.... Tier 3 is beyond hard and stupid!
Silest
Thu Nov 04, 2004 3:38 am
#27
Agree on the group thing. Some things should take some group work to complete and I think master pilot definately does so might be wise to get used to it now. Personally just because I can solo something doesn't mean I will ... I like the interaction of a group and enjoy the banter between friends. The ground game will require more grouping once the combat revamp has been released so I think as a whole people need to start losing this solo mind-set and start working together for objectives. That said JtL needs to make it so that a group can take on the mission and all can recieve the rewards rather than releating the process for each group member. Maybe they could scale the difficulty somewhat if this were the case or we'd all 20 person zerg everything.
Get a group together for it or look for more upgrades then have another go.
Luxora
Thu Nov 04, 2004 3:42 am
#28
I like JTL, but I must say that I agree as far as "tier-3" missions. Storm Squadron in particular, for the Empire. I was helping several friends who chose that path, with some missions on Endor, and it was ridiculously hard. We had to all go ask our friends, get those who had JTL and were near our level to donate an hour or more of their time to help finish this other guys' mission. Eventually we got it done, three days later, after having failed 12+ times. I'm not joking. The only reason we failed on this mission (and I /bugged this, I was so pissed) is because the mission's escort decided to fly right through two tier-4 spawns, which are NOT our levels so we had difficulty killing them, plus they had a very quick respawn... and even if we got out of the respawn area, the spawned ones would chase us. It was utterly horrible, if only I could express how relieved we were when the mission was finally completed and we'd never have to try it again... Except some other Storm Squadron friends needed to do it. Screw Storm Squadron... I tell all my friends to go Black Epsilon now -- we have a starport next to our trainers, unlike the Imperial Inquisition, and our missions don't need 7+ people, though that's not to say they're cake.
I don't mind hard missions... I don't mind missions that require two to four people, but these uber-tough ones that go through tier-4 spawns and make you keep going and going and your hand is f'ing hurting after so much dogfighting... It's a pathetic grind when the missions could've been much more unique.
Not only that, but I don't happen to have a whole army of friends who even have JTL, who are on when I'm on, who can dedicate that kind of time to help with MY missions. Some people like to do their own, and not everyone has the discipline to stick with it. I'd been collecting people for "group missions" in a round-robin style. We do someone's mission, they stick around and help with the missions of the people who did theirs, and so on. But most of them ditched the group when they got theirs done. I was joining groups right and left to try to get my tier-3 missions done... I did like four other people's missions, then they all claimed "oh I'm tired, gonna go get some sleep" and left without helping me, taking my generosity for granted -- you know who you are. And this trend continued, even with people I thought had the dignity and honor to stick with it.
There's no incentive for honor/loyalty, when the missions are ridiculously tough and nobody likes them. I like JTL, but the missionssuck...especially requiring you to do them for training. If you went out and got the experience, the trainer should realize you're good enough and train you. Missions are not realistic prerequisites, and should only be extra, that give you an equivalent lump sum of exp for completing them, like 50k per mission (which seems a little less than adequate for a tier-3 mission, but whatever. Everybody knows they don't want us to all be ace pilots so soon, so we can all PvP equally.)
And that's another issue. The mission/grinding crap... It's not about skill. JTL is like an FPS, and should be about skill, as it was intended. This mission crap holds people back. If you can't find a big enough group, who will stick to it and help you, you're screwed until you can get one together. If the mission requires so many people, why can't you just commandeer some NPC's? I mean, sheesh, as if other TIE pilots/Rebels wouldn't be willing to help you out on an "important" mission. It's BS, because in-game, the NPC's are not treated as players are, they're just backdrop/setting. I can understand this mentality, but the devs really seem to have no idea how hard it is to get so many people as is needed for one mission, and then you have to wait and wait and wait and do ALL of their missions because that's the honorable thing to do, because they all helped you. It's a tedious, arduous process that sucks [bleep, censored]. I'm not very happy with SOE, and I hope it's true that Lucas kicks them to the curb.
This is all I have to say about missions. Thankfully, I've heard tier-4 does not have missions.
/cheer
ReddFhive
Thu Nov 04, 2004 5:08 am
#29
Grouping is actually a lotta fun. I don't like that its forced, but none the less its still a lot of fun for me.
I didn't even read this thread but I'll bet this subject was brought up somewhere.
Aenedor
Thu Nov 04, 2004 5:11 am
#30
Dragonbanisher wrote:
I'd rather have a TIE fighter varient than a Y-wing. At 2/2/2/2 rebel pilot and I get stuck in the space donut of doom from enemy npcs. Y-wings have some of the worst turning radius of most of all the star fighters out there. I got farther using my headhunter in lvl 2 gear than my Y-wing in lvl 5 gear. BTW... those A.I. could shoot a fly off a horse's arse from 2,000 meters.. I have also noticed that some of these NPCs can shift themselves while in mid flight to shoot you and still keep moving in their original direction.
You should try a y-wing with a gunner
.
You both get exp albeit 50% but you really tear through enemy fighters which seems to more than compensate, get the biggest reactor and capacitor you can and keep your speed at 50-75% when in combat, excellerating to 100% only to catch an enemy up.
Nosyd
Thu Nov 04, 2004 5:23 am
#31
90 minutes for one mission. 
I'm never able to play for that length of time in one stint. I play for an hour at the most and then have to go afk for a while then come back. That's what having a baby does for you.
I'm never going to complete the tree if it takes that long to do missions later on. 
AntiZero2045
Thu Nov 04, 2004 5:23 am
#32
I'm seriously tired of all this whining. Yes, the missions are hard. But have you ever thought that you just might not be very good? Or youdon't have very good equipment? Or you don't have any friends? If you don't have any skills, or parts, or pals, yes, it's going to be extremely hard. So suck it up, get better at the game by realizing that what you're doing isn't the best way to do it, get better parts (make friends with a SW, :-P), and stop complaining all the time and make some friends so that maybe they can help you, and you can help them. This is JtL, and it's skill based. This isn't the ground game, you can't sit there, spamming unarmedhit3 or masterheadshot until the mob dies (well, in most cases). I soloed the grand majority of my tier 3 missions, and when I needed help, I asked, and I beat the mission.
Cry4Dawn
Thu Nov 04, 2004 8:10 am
#33
LeBob wrote:
Cry4Dawn wrote:
There is nothing fun about spending 500K on a Tie Interceptor or whatever the price is to have it trashed 1 hr later and buy another one because you cant survive a single mission. Screw the combat Revamp, how about fixing JTL so its playable.......
um..... player ships are never destroyed unless you delete them.... they also do not take damage.... the components take damage, but you should be looting enough of these to replace them.... times 5
Player ships are no longer useable once they hit Zero mass
Reebeel
Thu Nov 04, 2004 8:13 am
#34
I did this mission on my first try with just me and another dude....Why would u need to buy a whole new interceptor anyways?
Cry4Dawn wrote:
Mission 1 on Tier 3 for the Storm Trooper Squadon takes about 90 mins to do and you have to do it in a group. I must say that really upsets me. No mission should take this long to do and the chance of failure is so high, that if you do fail you probably wont want to do it again. Now whats pissing me off even more is that simple fact that I am finally 3-2-2-2 and got my cool Tie Interceptor, and I am dieing more now and faster now then I was when I had my Crappy Tie/In with the same parts.. W-T-F is going on with this game???? I use to be able to rip up B-wings in my old ship, now I am luck if I can beat one..
Lets put it out to be heard here people.. I REALLY hate missions where I have to group in order to advance my skills. I have NEVER done any of the major missions like the Corvette, or DWB because of how insanely hard it is. I dont find facing odds that one person cant beat FUN!!!!! I really cant stand it.
This game makes no sense.. When your Tier 1 you make no money and its hard to survive.. Once you get 2-2-1-1 you start to say HEY I can finally beat a few things. But by the time your 2-2-2-2 and you start tier 3 missions you are more weak then you were at 0-0-0-0.....
I am just not digging this whole group thing just to advance my levels. I am really not digging how you have to do missions in order to train.
There is nothing fun about spending 500K on a Tie Interceptor or whatever the price is to have it trashed 1 hr later and buy another one because you cant survive a single mission. Screw the combat Revamp, how about fixing JTL so its playable.......
truewildman
Thu Nov 04, 2004 8:29 am
#35
You wouldn't believe how much this would help. Train your component boxes before and then train your ship boxes. As you progress, go 1211, 2322, 3433. You'll slice through them like butter.
yahweh666
Thu Nov 04, 2004 8:34 am
#36
AntiZero2045 wrote:I'm seriously tired of all this whining. Yes, the missions are hard. But have you ever thought that you just might not be very good? Or you don't have very good equipment? Or you don't have any friends? If you don't have any skills, or parts, or pals, yes, it's going to be extremely hard. So suck it up, get better at the game by realizing that what you're doing isn't the best way to do it, get better parts (make friends with a SW, :-P), and stop complaining all the time and make some friends so that maybe they can help you, and you can help them. This is JtL, and it's skill based. This isn't the ground game, you can't sit there, spamming unarmedhit3 or masterheadshot until the mob dies (well, in most cases). I soloed the grand majority of my tier 3 missions, and when I needed help, I asked, and I beat the mission.
Am I good yep, do I have good equipment nope.
I went 3222 after my first tier 3 mission,
to get the Interceptor.
Now I am stuck on the next mission because I am gated
by my equipment.
Got a group for the mission, now on the 2nd part.
Instead of a group of Y-wings and X-wings,
we now get a group of Z95's A-wings and B-wings
that fly in. Added bonus they all chase the person who has the mission.
Also to the person who is getting out turned by tie fighters with his Y-wing.
Its the other way around for Imps, we get out turned by Y-wings when we are in TIE's
and Interceptors.
I think the people that have no problem soloing are the ones that go up the componet skill tree first. So they can have better weapons and engines for the rest of the missions.
Unlike some of us who would think that the chassis would help in some way, hell I think I turn slower in my Interceptor now, then in my TIE/In.
Suba
Thu Nov 04, 2004 8:36 am
#37
Training equipment before ships does NOT work for the Imperial ships effectively at all. Imperial Ships are like the gimpy kid at school.
Tie Interceptor has 50K Mass
Everything equipment wise alone from Equipment III same level as the Interceptor is 10K mass+
The Mass of Objects Increasesd insanely fast compared to the Mass increase of Imperial Ships. The Mass between mark III and IV is triple. your looking aty fromlike 5K to 14-15K. That is just sick and the Tier 4 equipmentis 40K mass each part. The Tie Advanced alone only has 60K mass. See a problem yet for the Imperials?
truewildman
Thu Nov 04, 2004 8:37 am
#38
yahweh666 wrote:
AntiZero2045 wrote:
I'm seriously tired of all this whining. Yes, the missions are hard. But have you ever thought that you just might not be very good? Or you don't have very good equipment? Or you don't have any friends? If you don't have any skills, or parts, or pals, yes, it's going to be extremely hard. So suck it up, get better at the game by realizing that what you're doing isn't the best way to do it, get better parts (make friends with a SW, :-P), and stop complaining all the time and make some friends so that maybe they can help you, and you can help them. This is JtL, and it's skill based. This isn't the ground game, you can't sit there, spamming unarmedhit3 or masterheadshot until the mob dies (well, in most cases). I soloed the grand majority of my tier 3 missions, and when I needed help, I asked, and I beat the mission.
Am I good yep, do I have good equipment nope.
I went 3222 after my first tier 3 mission,
to get the Interceptor.
Now I am stuck on the next mission because I am gated
by my equipment.
Got a group for the mission, now on the 2nd part.
Instead of a group of Y-wings and X-wings,
we now get a group of Z95's A-wings and B-wings
that fly in. Added bonus they all chase the person who has the mission.
Also to the person who is getting out turned by tie fighters with his Y-wing.
Its the other way around for Imps, we get out turned by Y-wings when we are in TIE's
and Interceptors.
I think the people that have no problem soloing are the ones that go up the componet skill tree first. So they can have better weapons and engines for the rest of the missions.
Unlike some of us who would think that the chassis would help in some way, hell I think I turn slower in my Interceptor now, then in my TIE/In.
Agreed. I'm currently 4433, went up the component list first, and have never had to group yet.
Jarred-infinity
Thu Nov 04, 2004 8:38 am
#39
Cry4Dawn wrote:
Mission 1 on Tier 3 for the Storm Trooper Squadon takes about 90 mins to do and you have to do it in a group. I must say that really upsets me. No mission should take this long to do and the chance of failure is so high, that if you do fail you probably wont want to do it again. Now whats pissing me off even more is that simple fact that I am finally 3-2-2-2 and got my cool Tie Interceptor, and I am dieing more now and faster now then I was when I had my Crappy Tie/In with the same parts.. W-T-F is going on with this game???? I use to be able to rip up B-wings in my old ship, now I am luck if I can beat one..
Lets put it out to be heard here people.. I REALLY hate missions where I have to group in order to advance my skills. I have NEVER done any of the major missions like the Corvette, or DWB because of how insanely hard it is. I dont find facing odds that one person cant beat FUN!!!!! I really cant stand it.
This game makes no sense.. When your Tier 1 you make no money and its hard to survive.. Once you get 2-2-1-1 you start to say HEY I can finally beat a few things. But by the time your 2-2-2-2 and you start tier 3 missions you are more weak then you were at 0-0-0-0.....
I am just not digging this whole group thing just to advance my levels. I am really not digging how you have to do missions in order to train.
There is nothing fun about spending 500K on a Tie Interceptor or whatever the price is to have it trashed 1 hr later and buy another one because you cant survive a single mission. Screw the combat Revamp, how about fixing JTL so its playable.......
Unfortunately its because you joined storm squadron. Their tier 3 missions are by far the hardest of ant imp squadron, and if these boards are anything to go by, and faction for tier 3. Its not uncommon for groups of 4-5 to fail on these I am afraid. If you can't get a large group of 8-10 people to donate 2 hours of their time for each one I suggest you start over with another squad. Its not ideal but you could get past your current block in a couplr of days.