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Thread: Mastering the Pilot prof, what a crock
sirsri
Sun Nov 07, 2004 4:29 pm
#27
Obviously you hit a bug. Me (as an imp) find massive hordes of imperial crap in kessel, and I didn't have a problem with my counter ticking down on rebel npcs. Finding and killing all 30 took me a grand total of an hour or so, most of which was flying around waiting for them to spawn. The corvette took a couple of hours waiting for it to spawn but no big deal
The corvette can be soloed or done with like 1 or 2 other people. I did it today with 8 and we had to slow down so it didn't die so fast to make sure everyone did enough to get credit (destroying the sub components to destroy the ship requires you attack them from certain angles to do damage and we needed to make sure everyone got credit, though it seems you don't have to do anything more than agro it to get credit).
As for the PvP bit, well I don't like PvP (PvP in space seems a total joke). I said a few other places they could make kessel interesting and all that without making it into a PvP zone.
The corvette can be soloed or done with like 1 or 2 other people. I did it today with 8 and we had to slow down so it didn't die so fast to make sure everyone did enough to get credit (destroying the sub components to destroy the ship requires you attack them from certain angles to do damage and we needed to make sure everyone got credit, though it seems you don't have to do anything more than agro it to get credit).
As for the PvP bit, well I don't like PvP (PvP in space seems a total joke). I said a few other places they could make kessel interesting and all that without making it into a PvP zone.
Pavic
Sun Nov 07, 2004 4:46 pm
#28
First off, I have no problem with doing stuff in groups. I hate the whole "I am going to go solo the Nightsister SH." I mean come on. That's crap. I would love to be forced to group again. But, the problem with this mission is the forced pvp as well as the fact that it takes a couple of hours to track down the 30 targets (At least for Rebs, I have never found a mob of TIEs that counted for the mission). I am really not going to argue this point much more, since it is now the on top things to fix list in the pilot forum. It is quite likely that we will not be doing this particular thing in the near future.
Pavic
Sun Nov 07, 2004 5:40 pm
#29
Well, I just sat down to try again. I got two ships killed, then boom, while I was working on an aggressor, an imp PC comes up and hits me twice from behind. DEAD. I will not be trying to do this mission again. It is not worth the frustration. So, I am going to make one last proposal. If SOE would not be willing to move this mission from Kessel or give the alternative 7.5mil option, then do this. Make it so the counter for the thirty does not reset. If I kill two TIEs then a PC blows me up, I would still only have 28 to go. Repair, return to Kessel and try to kill some TIEs before I get ganked again. This is the last idea I have. SOE, please, please, please do something. Don't take your time with this. Fix this by next week if at all possible. This is my final plea.
Message Edited by Pavic on 11-07-2004 07:44 PM
Juusman
Sun Nov 07, 2004 5:47 pm
#30
Pavic wrote:
Well, I just sat down to try again. I got two ships killed, then boom, while I was working on an aggressor, an imp PC comes up and hits me twice from behind. DEAD. I will not be trying to do this mission again. It is not worth the frustration. So, I am going to make one last proposal. If SOE would not be willing to move this mission from Kessel or give the alternative 7.5mil option, then do this. Make it so the counter for the thirty does not reset. If I kill two TIEs then a PC blows me up, I would still only have 28 to go. Repair, return to Kessel and try to kill some TIEs before I get ganked again. This is the last idea I have. SOE, please, please, please do something. Don't take your time with this. Fix this by next week if at all possible. This is my final plea.
Message Edited by Pavic on 11-07-2004 07:44 PM
have you tried going with a group Pavic? It's pretty easy to get your 30 kills with a group. Sure, not everyone in the group makes it back, but most in mine did.
flsdhalghjsdflgkshglajh
Sun Nov 07, 2004 6:48 pm
#31
Pavic wrote:
Repair, return to Kessel and try to kill some TIEs before I get ganked again.
While I agree totally with either moving the mission out of kessel, or gaining 7.5 mil, I feel I have to say something about how you classifyganking. This is a pvp zone and sure you get idiots who do grief and gank, but because those players exist, doesn't automatically make someone who kills you in a PvP zone one of those people. Some of the players in there prefer pvp and are there just for the fun of fighting human oponents.
They have no way to see who is doing a mission and who is out to kill them. A basic rule is to not hesitate to make the kill, otherwise you will probably be the one who dies. So if they were to wait until you attack them to make sure your not on a mission, they would probablylose, and it would be an unacceptable outcome for them.
I myself havn't done any pvping yet but probably will do later on (space only, only like player skilled pvp). I think moving the mission out of kessel is the best option. The reason is pvpers don't have to worry about killing players doing pve missions, and also being called gankers and griefers all the time. Also PvEers get to just get on with their mission and play to the style which they like.
In a player skilled enviroment I enjoy PvP, but when I'm just on a mission I don't want to have to worry about players attacking me. If I did get attacked by a player though, I wouldn't complain as they probably woudn't know I was there for a mission and not to pvp. Everything else I agree on 
Message Edited by flsdhalghjsdflgkshglajh on 11-07-2004 05:49 PM
Golrok
Sun Nov 07, 2004 7:17 pm
#32
Pavic wrote:No, I have not looted some uber part that is going to miraculously let me beat off ganking players and continueon to kill 30 TIEs.I will say this again. Pilot is a base prof. And, when 80% of your revenue comes from casual players, who should you make sure are happy?
It takes more than 1 uber part I would say about 9 uber parts at your lev. Have you tried to RE 9 good shields and install it on your ship? It aint about Mark VIs...
Casual players just don't care about anything, especially about mastering something. their happy with being novice scouts. Theres no solid standard of a casual player, theres many variations of a casual player, so you can't claim all casual players will quit, only the more hardcore casual players will. The laid back casual players will keep on playing casually. The term gets used too loosely and cancelling cause of not mastering pilot does not seem to be very casual like. To me Space Ordanance Expert is more prestigious sounding anyway.
Pongo_
Sun Nov 07, 2004 8:24 pm
#33
this is the same problem since beta
get to know the player
because of a twist of fate i broke my neak. im now a quadrapliegic. while i have limited movement in my arms, i can play most twich games. flight sims are one of the few i have least trouble with. the problem i have mostly is fatigue. my remaining muscles tire faster than most, because they do twice the work.
i only have a handfull of friends on this game, not near enough to kill multiple waves of npc's and players at the same time. we are a small guild and like to help each other out, but this gets insanely difficult.
i pvp ocassionally on the ground but it is not a way of life for me. i've noticed that pvp often doesn't depend on skill. there are too many variables, computer differences, lag spikes, exploiting, equipment, and everyones fav, griefing (getting killed when you have no chance of defending yourself).
now i don't neet a l33t player telling me i don't deserve to master a profession, just because i didn't get to the kessel missions before it was filled with players, or that i don't have 50 friends, or that i have a life outside the game.
i don't think that it is too much to ask for the option to train when ya get the 7.5 millon exp. i would like to finish the profession i start, i do it on the ground. after all it's only deserving after all the hard work involved.
i just do not understand how it will hurt your game, if other people master pilot. thats a very eliteist attitude.
it would be very strange in the star wars universe if only a few people were capable of becoming master pilots. very few YT-1300's, which were supposed to be common.
NanokTaemon
Sun Nov 07, 2004 8:40 pm
#34
This is hilarious.
People can never be satisfied. One day something is "too easy" and the next day it's "too hard." Being difficult is what makes the game fun.
Pongo_
Sun Nov 07, 2004 8:43 pm
#35
im not asking for it to be easier, just remove the pvp aspect.
it doesn't take skill to kill people at the hyperpoint. or to attack them when they have 5 npc's on them.
NanokTaemon
Sun Nov 07, 2004 8:44 pm
#36
Pongo_ wrote:
im not asking for it to be easier, just remove the pvp aspect.
it doesn't take skill to kill people at the hyperpoint. or to attack them when they have 5 npc's on them.
Sorry. I was referring the the original post, not yours.
MikeLSU
Sun Nov 07, 2004 8:48 pm
#37
Pavic I agree to the 10th power. Speaking of 10th power...there is nothing like going into Kessel with a group of 4 people to tage 30 Tie interceptors or better and having ONE master pilot trash all 4 of us in a quick minute. One or two hits and YOU ARE DEAD as a 4444 pilot. What the heck was SOE thinking? There is not one mission in the ground game requiring you to fight in a PVP area. How is this making the game more fun? HOW? Absolute stupidity.
I take it from your post that even if I get 7.5 mil exp (which is doable in a few weeks at the rate I play...the JTL addiction just went away cold dead turkey).
It is difficult to post without cursing about this assasnine decision by SOE. I hope you get flamed mercilessly.
HytekShiWan
Sun Nov 07, 2004 8:51 pm
#38
Corbantis Server.
Ok here is the deal. Went to kessel for the first time today with a group of around 12 people. Not for me mind you. Only because I was bored and wanted to see how bad DARK really was at griefing.
1. While trying to get to the corvette we were attacked by a small group of imps. I killed 2 of them and the other one got away. No biggie.
2. Another imp fly by. I killed one of them. And this one was a DARK guildie. (wonder if he will ever admit to be killed by a nub like me in a poorly setup xwing)
3. Another imp fly by. This time I was killed. Couldn't get the name, but most likely DARK. No big deal.
4. The next 3 loading attempts into kessel.....load killed everytimeby guess who. a DARK guildie. Imagine that. And you guys don't grief? lmao
5. Last attempt, another imp wannabe fly by. Died on the spot. I didn't get the kill but I sure disabled the sorry sap. But the corvette sure did kill me.
End result and feelings? The mission is great. Very very hard as it is. It does not need griefing pvp players to load kill you while you attempt to finish the mission.
Cheers.
(and my last post in these forums because the teenage drama queens from dark and everone else will surely chime in)
below this line is reserved for people who like to flame and eat lil debbie snack cakes while laughing because they load killed yet another person
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Pavic
Sun Nov 07, 2004 8:55 pm
#39
Nano - What is your specific problem with what I have posted? I never ever said it was too easy. In fact, I have not found a single player who said it was easy. Tell me what you feel is wrong with my post, then I can give you an answer.
Golrok - I concede to your point on the casual player definition. Although, I still feel that there will be manycasual players inevery casual player category that will wantto master pilot.
Dude whose name is typed with only the home key line - Idon't mean to call everyone a ganker. But, like you said, you have to shot first.The one or two shots required to kill a PC in space means I don't even have the time to /t the attacker and ask him to back off and state I am on a mission, so, many people who don't mean to kill people trying todo their mission end up having to do it anyhow just to survive.