Jump To Lightspeed Archive

Thread: almost complete ingame ship stats, bugs and concerns

Gyorgy
Mon Nov 01, 2004 4:17 pm
#14

stupid question... but what does acc and dec mean?




'-------- COL Gyorgy Csizmazia --------'
Master Creature Handler
Resource Shop -4322 6844, Naboo

Zilod
Mon Nov 01, 2004 6:31 pm
#15






Gyorgy wrote:

stupid question... but what does acc and dec mean?







accelleration/decelleration


i think to leave it just as reference... the value in fact is no more visible and i'm quite sure it have changed as the TIE/in that had a very bad acc/dec value now is very similar to a standard tie.


probably tomorrow i will try an Y-wing longprobe or a TIE bomber (if i find a cheap one) to see how effectively it changes from a ship to another, and then i will report it in the 3d.

UFO-MOE
Mon Nov 01, 2004 7:15 pm
#16

I have a question, For the Missle Count, Does it refer to the maximum amount of missles it can carry?. For example, The TIE bomber can carry up to 2 missles at a time?



Eclipse

Master Commando
Zilod
Tue Nov 02, 2004 9:52 am
#17

tested some accelleration/decelleration on different ships


probably most of the values are still correct, will do some more test and update the stats.
IndigoX
Tue Nov 02, 2004 9:57 am
#18

Do you have information on the top-speed modifier that you can add to this list? (and any other ship mods if there are any?)


Thanks


Zilod
Tue Nov 02, 2004 1:58 pm
#19






UFO-MOE wrote:

I have a question, For the Missle Count, Does it refer to the maximum amount of missles it can carry?. For example, The TIE bomber can carry up to 2 missles at a time?







exactly and you can fire both of them at same time or cycle between them (it depends by your gun config and the commands you are using)

Zilod
Tue Nov 02, 2004 3:17 pm
#20

not too much, the speed mod was introduced in the last days of beta and was not able to test them well


generally light fighters have 100% speed

medium fighter 95% speed

heavy fighter 90% speed

bombers 85% speed


this is quite empirical(?) and not very accurate, but it can help to give an idea
Zilod
Wed Nov 03, 2004 4:20 am
#21

upping
Gyorgy
Wed Nov 03, 2004 11:35 am
#22

and interceptors are on the same level as light fighters concerning speed?




'-------- COL Gyorgy Csizmazia --------'
Master Creature Handler
Resource Shop -4322 6844, Naboo

Zilod
Wed Nov 03, 2004 6:01 pm
#23

yes, 100% speed
Gyorgy
Thu Nov 04, 2004 8:22 am
#24

bump for a good thread and zilods good answers.




'-------- COL Gyorgy Csizmazia --------'
Master Creature Handler
Resource Shop -4322 6844, Naboo

Zilod
Thu Nov 04, 2004 12:27 pm
#25

little update


modified acc/dec values for TIE/In and BS Light fighter i gave to both

Accelleration 40

Decelleration 50


as the value is not more shown maybe are not the correct values but the range should be that.

i tested a normal TIE fighter (with 40/50 value) and then the TIE/In and the acc/dec performance seem to be the same.


i also tested various other ships (TIEs and Rebels) and the stats seem to be the same of beta.
TashCreed
Fri Nov 05, 2004 7:36 pm
#26


Nice post i gotta hand it to you Zilod, But, the Max Mass on a Decimator is 5 Million in live(or thereabout atleast), and i would assume it is on the 2 other Multiplayer ships aswell (not sure though), But the Decimator HAS 5 Million Maximum Mass, i know it sounds like alot, but its true. If u dont believe me ill gladly show u ingame (Make a char onEuro-Chimaera)or a screenshot.


Message Edited by TashCreed on 11-06-2004 03:37 AM

Page 2 of 3