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Thread: We need Centerpoint station
Haywood
Sun Oct 31, 2004 4:31 pm
#14
There is already the graphics for this, when you first start the game and do the player turtorial you are in a space station. It has a bank, a trainer and a Star port..........looks like this would be a very easy thing to implement
Herbsman
Sun Oct 31, 2004 4:59 pm
#15
Haywood wrote:
There is already the graphics for this, when you first start the game and do the player turtorial you are in a space station. It has a bank, a trainer and a Star port..........looks like this would be a very easy thing to implement
good point. It's a good place to start.
jeff1134
Sun Oct 31, 2004 6:31 pm
#17
Vashner wrote:
Yea it's good idea but.
They have other stuff to fix first. I like the newly crowded main cities it's more fun.
Yea lol, i walked into entha (a city usually deserted on bria) and it was totally packed lol
StarNick
Sun Oct 31, 2004 6:34 pm
#18
I made this comment again and again in beta and was ignored. We finally got the black holes in Kessel, so I guess we should consider ourselves lucky
Devs already said they wouldn't have something like this at launch....
Anyways, for future publishes yes they DO need this....be the first city in space, as centerpoint station was in fact a big city in space...
TFNChrisK
Sun Oct 31, 2004 11:08 pm
#19
If Centerpoint can be/is used, the devs should consider this: it's a cylindrical station that rotates to create artificial gravity. When it comes time to lay out its internal geography they should try to make it so that if you keep going "north" on your map, you'll wind up going off the top and back onto the map from the "south", from the bottom. And when you look up you can see the rest of the station above you.
Would be some pretty cool effects to work in
Would be some pretty cool effects to work in
Dorsk_81
Sun Oct 31, 2004 11:20 pm
#20
KaylBreinhar wrote:
Death Star - 120km in diameter.
Death Star II - 160km if it had been completed.
Centerpoint Station - 100km sphere with 150km gravity rods.
Don't Believe Me? Click Here.
Do you really want to get 1fps or guaranteed crashes in Corellian space?
I have no idea where you got those numbers for the Second Death Star, but your source is wrong. When completed the Second Death Star would have been somewhere in the region of 600km.
Anyway, more on topic. It'd be great to see Centerpoint in the Corellian sector as it's basically what created the Corellian system seeing how it was artificialy created using Centerpoint and the Thursters that are in every planet in the system (Read the Corellian Trilogy by Roger Macbride Allen if you don't know what I'm talking about). Centerpoint is important and not including it, as a back ground feature or somewhere you can go, is pretty much pissing all over what the very nature of what the Corellian system is.
Liamo
Mon Nov 01, 2004 1:59 pm
#21
StarNick wrote:
I made this comment again and again in beta and was ignored. We finally got the black holes in Kessel, so I guess we should consider ourselves lucky
Devs already said they wouldn't have something like this at launch....
Anyways, for future publishes yes they DO need this....be the first city in space, as centerpoint station was in fact a big city in space...
I was asking in Beta for a non-functional graphic. A operational space station would be nice but there's no reason not to have artwork for it there.
Gotick
Mon Nov 01, 2004 8:57 pm
#23
put in some gambling npc's like in the hotels ..make it like a town with research to boost crafting
maybe.
feels in a void in space that needed filled..just not with that picard link http://picard.ytmnd.com/yeah that one
all kinds of good ideas on this thread i hope a dev thats only mildly retarded is reading this
and i got to say it wont take long to make..i mean..its already a feature in the game with the yacht..just super size it
Message Edited by Gotick on 11-01-2004 08:07 PM
ComCypher
Mon Nov 01, 2004 9:19 pm
#24
There is a technical detail that everyone seems to be overlooking, and it has to do with the way the devs designed the sectors. Here's a little tidbit about Centerpoint Station--it is situated between the planets of Talus and Tralus. As the game is now, you can't fly to any of the planets. If they did add Centerpoint in the correct location, you would be able to see it but you wouldn't have a prayer of flying towards it. It would always be in the distance. This is just one of those things that I wish the devs had more hindsight in when they were planning the space sectors.
Com Cypher
Barco
Mon Nov 01, 2004 10:00 pm
#25
Expanding on the floating city idea somewhat.. how about giving us Politicians with worthless Professions a little something... maybe like a Player election for the City? People could campaign, and control a few limited, simple things like shuttleport prices, or shop rental rates? Just a thought.. as it is we are pretty pointless. 