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Thread: What if as an incentive..
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Shadwe
Fri Nov 12, 2004 11:31 pm
#14
Dreamland wrote:
Shadwe wrote:
20% is to high soe will not go for it but;
5% exp bonus for starter professions.
10% exp bonus for elite professions.
I think this would be fair if you want the bonus go overt.
Note I do not PvP (I truly hate griefers) but more risk should get more reward.
There are no starter and elite professions... I am talking about space combat.
I know but if overt it should not matter if your in space or on the ground. More risk = more reward.
Fluxxen
Sat Nov 13, 2004 5:24 am
#15
I would like to see a small increase in xp, money and loot chance for overt players (say around 10%-15% increase), that would make the game more intresting for the players who like more risk.
Personaly,I would like to see the game flag "recent loot". Anything looted by a player during his current overt space flight (recent loot)can also be looted from him (not automatically, but a small chance should exist) if he is killed by another overt player. Just an idea, but I like it. You never risk more than one of the items from the stuff you looted from your current space flight.
gera
Sat Nov 13, 2004 5:28 am
#16
Igot 15 FP per Tier3, 5 FP per Tier2, 25 FP per Tier4 TIE's I kill when I'm overt.
It is slightly better than killing a stormtrooper already... besides... you dont need "buffs" like you need to kill a stormtrooper.
Dreamland
Sat Nov 13, 2004 10:14 am
#17
gera wrote:
Igot 15 FP per Tier3, 5 FP per Tier2, 25 FP per Tier4 TIE's I kill when I'm overt.
It is slightly better than killing a stormtrooper already... besides... you dont need "buffs" like you need to kill a stormtrooper.
Yes, and you make the jump to 50 points when you hit tier 5's in kessel. Which racks up quite fast.
Kalaf
Sat Nov 13, 2004 12:06 pm
#18
A guildmate of mine had an interesting idea...
Make Master a 2 part thing.
First part is Master Pilot.... This is like what we have now... In time everyone can get there and get all the toys....
Second Part... Ace Pilot. Have it be a Mission in Deep Space that any Master Pilot can try. But here is the catch. If you want to be Ace Pilot you are OVERT in space ALL the time. Just like Jedi Knights are on the ground. This means you are attackable by ANYONE from the other side anytime.
If they did something like this PLUS added 5 or 6 possible Hyperpoints inside both Deep Space and Kessel(to make load camping harder) I think a lot more people would be happier..
Justr a couple ideas is all
Kalaf
Kettemoor
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