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Thread: I can honestly say I hate JTL because its way to hard.... Tier 3 is beyond hard and stupid!
LeBob wrote:
Cry4Dawn wrote:
There is nothing fun about spending 500K on a Tie Interceptor or whatever the price is to have it trashed 1 hr later and buy another one because you cant survive a single mission. Screw the combat Revamp, how about fixing JTL so its playable.......
um..... player ships are never destroyed unless you delete them.... they also do not take damage.... the components take damage, but you should be looting enough of these to replace them.... times 5
Not true, they decay if you get blown up. Tested this myself.
SharkBoy007 wrote:
LeBob wrote:
Cry4Dawn wrote:
There is nothing fun about spending 500K on a Tie Interceptor or whatever the price is to have it trashed 1 hr later and buy another one because you cant survive a single mission. Screw the combat Revamp, how about fixing JTL so its playable.......
um..... player ships are never destroyed unless you delete them.... they also do not take damage.... the components take damage, but you should be looting enough of these to replace them.... times 5
Not true, they decay if you get blown up. Tested this myself.
Cry4Dawn wrote:
Mission 1 on Tier 3 for the Storm Trooper Squadon takes about 90 mins to do and you have to do it in a group. I must say that really upsets me. No mission should take this long to do and the chance of failure is so high, that if you do fail you probably wont want to do it again. Now whats pissing me off even more is that simple fact that I am finally 3-2-2-2 and got my cool Tie Interceptor, and I am dieing more now and faster now then I was when I had my Crappy Tie/In with the same parts.. W-T-F is going on with this game???? I use to be able to rip up B-wings in my old ship, now I am luck if I can beat one..
Lets put it out to be heard here people.. I REALLY hate missions where I have to group in order to advance my skills. I have NEVER done any of the major missions like the Corvette, or DWB because of how insanely hard it is. I dont find facing odds that one person cant beat FUN!!!!! I really cant stand it.
This game makes no sense.. When your Tier 1 you make no money and its hard to survive.. Once you get 2-2-1-1 you start to say HEY I can finally beat a few things. But by the time your 2-2-2-2 and you start tier 3 missions you are more weak then you were at 0-0-0-0.....
I am just not digging this whole group thing just to advance my levels. I am really not digging how you have to do missions in order to train.
There is nothing fun about spending 500K on a Tie Interceptor or whatever the price is to have it trashed 1 hr later and buy another one because you cant survive a single mission. Screw the combat Revamp, how about fixing JTL so its playable.......
The first thing that comes to my mind after reading your post is this. While I am a privateer and not an imperial, I have found through personal experience and talking with others that the first thing to upgrade when you hit a new tier should be your components line. This seems to be a common trend among those that have the least trouble with missions. I know the shiny new ship is nice, but always go functionality first if possible. The benefit from better components will help you faster than the new ship.
Also, I have to assume that flying a Tie is like flying my Kihraxz, so I'm going to post something that I have already posted in many threads. Try to keep from getting "tunnel vision" on the target in front of you. Evasive manuevers and hit and run tactics are a key to survival. If you tail one enemy and ignore the one moving in behind you, you're as good as dead.
LeBob wrote:
SharkBoy007 wrote:
LeBob wrote:
Cry4Dawn wrote:
There is nothing fun about spending 500K on a Tie Interceptor or whatever the price is to have it trashed 1 hr later and buy another one because you cant survive a single mission. Screw the combat Revamp, how about fixing JTL so its playable.......
um..... player ships are never destroyed unless you delete them.... they also do not take damage.... the components take damage, but you should be looting enough of these to replace them.... times 5
Not true, they decay if you get blown up. Tested this myself.
They are not supposed to. They promised this in Beta many times.
I was in beta, and am aware of this, however they did not fulfill this promise. My TIE had 1.7k HP, after two deaths it was down to 1.2k. If you don't believe me, look at your HP, then go get killed once and check again. I think you'll be surprised here.
Long Probes are tanks and great for grinding if you know how to fly them. But ultimately it boils down to personal preference.
The Tie Interceptor sounds alot like the A-Wing, the a-wing has about 60-65k Mass and theres no way in hell i can fit my X-Wing gear in there thats for sure so i do feel for ya on that one but you gotta weigh up the pro's and con's on your ships. I'm assuming because of the Interceptors lack of mass its fairly maneouverable or however its spelt....just like the A-Wing.