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Thread: Do novice ships need a mass increase?
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MajorReb
Wed Nov 10, 2004 7:03 pm
#14
I think they should bump upthe mass level a little. Not 80k mass, maybe closer to 50k though.
FuryoftheStars
Wed Nov 10, 2004 9:27 pm
#16
Hit submit too fast.
Message Edited by FuryoftheStars on 11-10-2004 06:31 PM
FuryoftheStars
Wed Nov 10, 2004 9:30 pm
#17
Iceman-KG- wrote:
FuryoftheStars wrote:
Iceman-KG- wrote:I agree, you could make a Z95 akin to the Tie/IN, but putting 80k mass on a novice ship is absurd. You can say what you will from the Star Wars database, but putting double the mass of my Tie Interceptor on a novice level ship will never happen.
80k mass is about where it should be. Novice skill cert aside, the Z-95 is supposed to be somewhere between the X-Wing and A-Wing for load-out capabilities. But only having 12k mass on a craft that is supposed to be capable of having a better armament than an A-Wing (at 65k mass) is just as absurd.
And why did you bring the Interceptor into this? It's not related to the Z-95 in any way (in this game). The Interceptor is a tier 3? craft, not novice, so how can you compare them for increasing mass? And besides that, I feel as though the Interceptor is right on where it's mass should be in relation to everything else... it could use another 5k absolute max, I would say.Message Edited by FuryoftheStars on 11-10-2004 01:44 PM
Fanboi trivia aside, you basically stated my point as you said I had no point. No novice ship should be better than a tier 3 or 4 one. A wing = tier 4, Z-95 = novice. If that math is too difficult, your education is obviously lacking.
Well then maybe they should find a different ship for Novice or else introduce a second Z-95, calling the first one (the novice one) a stripped down version while the second one (maybe tier 2 or 3) is the standard version.
But if you want to get into math, Z-95 = better weapons/armor/shields than A-Wing, A-Wing = better speed/manueverability. I don't give a damn if they've stuck it as novice or not... it shouldn't be there.
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