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Thread: Is it intentional to have a brick wall at 2/2/2/2?
Minic wrote:
I guess the lesson is:
1.) try to get the best gear for your lvl.
2.) try and try and try again! NEVER GIVE INTO THE FORCED GROUPING!
Message Edited by Dreamland on 11-07-2004 10:39 AM
Dreamland wrote:
Minic wrote:
I guess the lesson is:
1.) try to get the best gear for your lvl.
2.) try and try and try again! NEVER GIVE INTO THE FORCED GROUPING!
You make it sound like forced grouping is the last step before the apocalypse. Why torture yourself repeatedly when you can make a friend and do with half as much trouble. Unfortunately its the direction the game is headed, and thats toward content that cannot be completed solo. It's going to be a painful transition for all the soloists that have been spoiled by it for the last year. It is however necesary to make this game a comunity again.
In fact we are not even talking about content that cannot be done alone here, it can, just not by every single player. With the huge spectrum of differing abilities when it comes to piloting the minute you detune it to make it easy enough for every flight sim novice to solo each mission in 20 minutes you make it easy pradictable and boring for everyone else.
The people that are good at it are willing to help others, I have grouped with other people on all my tier 3 neuteral missionsJust found someone that was on the same missions, and we took turns doing missons for the 3 people in our flight group. We'd just wait in the mission zone while one of the others flew back and got a mission and keep doing it like that.
"But it seems to me that space, like the ground game, just isn't possible without a few of those l33t kids watching your back..." \
Oh and not just the L33t kids can fly, theres lots of nice normal people out there that can.
Message Edited by Dreamland on 11-07-2004 10:39 AM
Do you ever get tired of looking down your nose?
Sylia wrote:
Do you ever get tired of looking down your nose?
Message Edited by Dreamland on 11-07-2004 11:16 AM
First I had to take out the Imperial inquister. Okay, simple enough, I can usually handle a few tier 3 baddies, and with my friend helping out, it should be no problem. Or so I thought. Along the way to the inquister (who was over 9k meters away, and my slowly Y-Wing had a hard time catching up) I got attacked by two waves oftier 5 dark force (or whatever they're called) ships. Tier 5! And each time they singled me out, they didn't attack my friend.
Soon after I reached the inquister and his guards and managed to take them down. Simple enough. But after that I needed to do an escort. Okay, escorts are fairly simple, I can handle that. Not. Tier 3s, and plenty of them, attacks my escort. Before we even got one wave down, another wave would come up, then a few minutes later, another. We'd have eight or nine baddies on us at once. We finally managed to bring them all down, and completed that leg of the mission.
Cool, I was getting really happy now and was hoping my mission would be over soon. But no, now I had to destroy some waves of enemies. These waves, tier 3, always singled me out and attacked me. Without my shields and just a little bit of armor left, I wasn't much of a challange. They took me down pretty easily, even before my friend had a chance to take any down. After all that work, they took me out, mission failed. Guess what, that was the third time I tried to do that mission and got blown away every single time! Even with the help of my tier 4 friend, I still couldn't do it.
Sylia wrote:
You are consistantly implying that none of us can fly worth a damn.
We're just a bunch of average RPG'ers so naturally it would take ten of us to do what you, the great ace, can do with one hand tied behind your back.
I'm not saying you cant fly worth a damn. But it is blatantly obvious that there are people of differnt skill levels out there. There are people that probably put my abilities to shame. What i am saying is its hard to tailor that difficulty to make as many of the customers happy as possible.
TheBobulus wrote:
A few suggestions:
- A lot of the people who are having a hard time with tier3 haven't been upgrading their ships as much as they should. Player made shields and lasers will be leaps and bounds above looted ones of the same level. Conversely, looted engines and capacitors will be much better than crafted ones.
Gear does make diference on that mission, tough i tought player crafted components dont start surpasing looted stuff untill level 6.
- Where the tier4 z95s red bracketed? Maybe they were just a random spawn in the area. If that where the case, you could use "Bomber Strike" to distract them, right?
Ummm no he cant, only after completing that mission he can train it, he is 2 2 2 2 at the time of the mission.
- By the way, you can type /abort to cancel a hyperspace jump. You then just need to wait something like 30 seconds until you can choose a new jump, while the hyperdrive "recharges".
I knew it that there must be a way to abort a jump
- I don't suppose you are Valcyn, but if you are, send me a /tell and I'll be happy to help.
Dreamland wrote:
Sylia wrote:
You are consistantly implying that none of us can fly worth a damn.
We're just a bunch of average RPG'ers so naturally it would take ten of us to do what you, the great ace, can do with one hand tied behind your back.
I'm not saying you cant fly worth a damn. But it is blatantly obvious that there are people of differnt skill levels out there. There are people that probably put my abilities to shame. What i am saying is its hard to tailor that difficulty to make as many of the customers happy as possible.
I love it how the people who are trying to justify the insane dificulty of these missions attribute their success to skill. Dispite popular belief, this game lacks no more skill then the old hold your finger on the dot flash games. Here is the amount of skill it takes.
1. Find your green X
2 Find the enemys green X
3. Put the two on top of one another and hold the left click button.
Yeah, you can speed up, slow down, and use boosters. But other then that its just solve for X. I have no problem taking down the mission spawned ships, its the never ending horde of random spawns that jump into the fight since EVERYTHING in the universe is agro for some reason. As if these ships dont have their own missions and they just fly in endless loops in space waiting for little ol' me to fly buy and protect a friggate. How well you do means how good your equipment is, my equipment is decent. But its not strong enough to hold of 40 ships swarming over me for no apparent reason other then they were in the area. This wouldnt be so bad if I could outrun them also, but apparently they are unshakeable, never miss a shot, and have just as good if not better engines then you. At teir 3 my engines still cannot out run a teir 1 z-95 cadet, something is seriously wrong with this since I have a tie interceptor.
So all you squeaky wheels who are against "forced grouping", all who think this game is to difficult for you, do everyone a favor and give us a break for your rants. We've all been through some of those tough missions too, but if everyone came and made threads about how ruff they are, how they should be made easier, this place would suck almost as bad Battlefront's forum.
Palad wrote:
I love it how the people who are trying to justify the insane dificulty of these missions attribute their success to skill. Dispite popular belief, this game lacks no more skill then the old hold your finger on the dot flash games. Here is the amount of skill it takes.
1. Find your green X
2 Find the enemys green X
3. Put the two on top of one another and hold the left click button.
Yeah, you can speed up, slow down, and use boosters. But other then that its just solve for X. I have no problem taking down the mission spawned ships, its the never ending horde of random spawns that jump into the fight since EVERYTHING in the universe is agro for some reason. As if these ships dont have their own missions and they just fly in endless loops in space waiting for little ol' me to fly buy and protect a friggate. How well you do means how good your equipment is, my equipment is decent. But its not strong enough to hold of 40 ships swarming over me for no apparent reason other then they were in the area. This wouldnt be so bad if I could outrun them also, but apparently they are unshakeable, never miss a shot, and have just as good if not better engines then you. At teir 3 my engines still cannot out run a teir 1 z-95 cadet, something is seriously wrong with this since I have a tie interceptor.
Well, i dont know what to tell you. To me it seems you have a pretty big chip on your shoulder about skill. I don't blame you, there are some people here that are pretty rude about it. But i never said you sucked, i never said you can't fly worth a damn.
The other ships being on your flightpath is a bug, it is something i have seen adressed in the patch notes for another mission that was spawning next to an overpowering group of agros. This is something to report with the /bug command. I'm sorry that your finding it to hard and that your serveris full of jerks that won't reply to your questions much less group with you. And im sorry that all the leet kiddies that have insulted your piloting ability have made you so sensitive that you think any incinuation that someone could be moreadept at flying than you are apears to be an insult.
I don't know what else to tell you, if you posted your server here i'm sure there are poeple that would be happy to help you with this mission. I know i havent finished mine yet and i would be happy to group with someone to help out and be helped. Flipping out about it isn't going to get it changed and its only goijng to frustrate you. Trust me on this because i have spent the last year flipping out about the problems with the entertainer profession, and all i have from it is alot of frustration.
Message Edited by Dreamland on 11-07-2004 11:59 AM