Jump To Lightspeed Archive

Thread: Is it intentional to have a brick wall at 2/2/2/2?

Dreamland
Sun Nov 07, 2004 11:33 am
#14








Minic wrote:


I guess the lesson is:

1.) try to get the best gear for your lvl.

2.) try and try and try again! NEVER GIVE INTO THE FORCED GROUPING!






You make it sound like forced grouping is the last step before the apocalypse. Why torture yourself repeatedly when you can make a friend and do with half as much trouble. Unfortunately its the direction the game is headed, and thats toward content that cannot be completed solo. It's going to be a painful transition for all the soloists that have been spoiled by it for the last year. It is however necesary to make this game a comunity again.


In fact we are not even talking about content that cannot be done alone here, it can, just not by every single player. With the huge spectrum of differing abilities when it comes to piloting the minute you detune it to make it easy enough for every flight sim novice to solo each mission in 20 minutes you make it easy pradictable and boring for everyone else.


The people that are good at it are willing to help others, I have grouped with other people on all my tier 3 neuteral missionsJust found someone that was on the same missions, and we took turns doing missons for the 3 people in our flight group. We'd just wait in the mission zone while one of the others flew back and got a mission and keep doing it like that.




"But it seems to me that space, like the ground game, just isn't possible without a few of those l33t kids watching your back..." \


Oh and not just the L33t kids can fly, theres lots of nice normal people out there that can.

Message Edited by Dreamland on 11-07-2004 10:39 AM

Zanholo
Sun Nov 07, 2004 11:58 am
#15

Are you targeting the reactor for disabling?


I got stuck on this same mission last week and wasn't having any luck recruiting some help, so I went to tempest and got to corsec 3/3/2/2 in 3 days.



(((Oishii Sou'Na))) - Scylla, Silver Bay, Naboo, SS Ace
(((LAkers Pwn))) - Tempest, CorSec Master Pilot
Furnishings, city items, art, p-ups, best repair tools & more!
Lakers Pro Shop & City Tent, S. Coronet, -410/-5480Interior Visions, S. Theed, -5275/3355
(((Goki Buri))) - Chilastra, South Coronet, Havoc 2/2/1/1
Sylia
Sun Nov 07, 2004 12:00 pm
#16






Dreamland wrote:








Minic wrote:


I guess the lesson is:

1.) try to get the best gear for your lvl.

2.) try and try and try again! NEVER GIVE INTO THE FORCED GROUPING!






You make it sound like forced grouping is the last step before the apocalypse. Why torture yourself repeatedly when you can make a friend and do with half as much trouble. Unfortunately its the direction the game is headed, and thats toward content that cannot be completed solo. It's going to be a painful transition for all the soloists that have been spoiled by it for the last year. It is however necesary to make this game a comunity again.


In fact we are not even talking about content that cannot be done alone here, it can, just not by every single player. With the huge spectrum of differing abilities when it comes to piloting the minute you detune it to make it easy enough for every flight sim novice to solo each mission in 20 minutes you make it easy pradictable and boring for everyone else.


The people that are good at it are willing to help others, I have grouped with other people on all my tier 3 neuteral missionsJust found someone that was on the same missions, and we took turns doing missons for the 3 people in our flight group. We'd just wait in the mission zone while one of the others flew back and got a mission and keep doing it like that.




"But it seems to me that space, like the ground game, just isn't possible without a few of those l33t kids watching your back..." \


Oh and not just the L33t kids can fly, theres lots of nice normal people out there that can.


Message Edited by Dreamland on 11-07-2004 10:39 AM





Do you ever get tired of looking down your nose?

Dreamland
Sun Nov 07, 2004 12:08 pm
#17






Sylia wrote:



Do you ever get tired of looking down your nose?





I'm not looking down my nose at you,I know this mission is too hard for some people, andI agree its too time consuming no matter who you are. I'm just not of the same mind as you when it comes to grouping is all.


JTL marks the first time that a twitch based action game has been grafted onto a turn based Mmog. All i'm saying is there are unique difficulties in tailoring mission difficulty to people in this situation. Make it easy enough for you to solo, and maybe you make it stupidly easy and boring to me. The fact is I dont know a solution for this other than grouping at the moment.


Ok you could make it an instanced mission with tailorable difficulty level. Lets use that as an example. That takes away your frustration, but from a game balance point it means a ton of people will just be cranking down the difficulty and making master pilot overnight.


Yes the fact of the matter is you get punished as the casual mmog player simply for the fact that there are more skilled players out there. Its a big flaw to the concept of slapping a twitch based game on top of an rpg.

Message Edited by Dreamland on 11-07-2004 11:16 AM

Sengis
Sun Nov 07, 2004 12:11 pm
#18

Mssively Multi PLayer

Stop soloing and get soem friends.. We have done each others missions one by one, at 2-2-2-2 upwards to 3-3-3-23 in groups of 4-6 when a few noobs join us for xp. They dont even need to be particularly effective, they just need to be added targets for the enemy.




ex Colonel Sengis Ghean NVA
Founder, Arroyo, Dantooine and NVA - I²D²
Master Smuggler since 01/04 | | Spice for sale PST
"When Sony and Lucas set out, we said, How can we do this and not make another EQ? We didn't want it to be all about Luke, or combat, or lock our players into a class. So we created a system that would allow players to switch professions during the game, and there would be a lot of gameplay around making that change. If you want to go from architect to scout we've created a system to make that happen."
Julio Torres
Sylia
Sun Nov 07, 2004 12:12 pm
#19

You are consistantly implying that none of us can fly worth a damn.

We're just a bunch of average RPG'ers so naturally it would take ten of us to do what you, the great ace, can do with one hand tied behind your back.

Zeon_Zaku
Sun Nov 07, 2004 12:15 pm
#20

I'm on the first mission for tier 3, probably the same mission you're on but for Rebels. I grouped up with a friend of mine (who's 4, 4, 4, 4 or close to it... has an A-Wing). Not many of my friends are too far in the pilot tree, or they're Imperial. Anyhow, I grouped with this person to help me with the mission.
First I had to take out the Imperial inquister. Okay, simple enough, I can usually handle a few tier 3 baddies, and with my friend helping out, it should be no problem. Or so I thought. Along the way to the inquister (who was over 9k meters away, and my slowly Y-Wing had a hard time catching up) I got attacked by two waves oftier 5 dark force (or whatever they're called) ships. Tier 5! And each time they singled me out, they didn't attack my friend.

Well, my friend managed to bring the first wave down, and I continued on. A little while later, another tier 5 group attacked me. Again, my friend brought them down, but my armor was almost completely gone by now (two hits from tier 5s and I'm basically roasted). I didn't have time to go back to the station to repair or the inquister would get away. So I just continued on my path.
Soon after I reached the inquister and his guards and managed to take them down. Simple enough. But after that I needed to do an escort. Okay, escorts are fairly simple, I can handle that. Not. Tier 3s, and plenty of them, attacks my escort. Before we even got one wave down, another wave would come up, then a few minutes later, another. We'd have eight or nine baddies on us at once. We finally managed to bring them all down, and completed that leg of the mission.
Cool, I was getting really happy now and was hoping my mission would be over soon. But no, now I had to destroy some waves of enemies. These waves, tier 3, always singled me out and attacked me. Without my shields and just a little bit of armor left, I wasn't much of a challange. They took me down pretty easily, even before my friend had a chance to take any down. After all that work, they took me out, mission failed. Guess what, that was the third time I tried to do that mission and got blown away every single time! Even with the help of my tier 4 friend, I still couldn't do it.



NDegwin Tze'Midak N
(Gorath) Smuggler/Commando/Rebel Space Pirate Ace
Captain of the Tokyo Mew Mew
"This flag stands for freedom. I live for what it stands for!"
(~Tze'Midak Family Biography~ * ~Degwin's Smuggling Site~ *~Blue Banshees~)


Dreamland
Sun Nov 07, 2004 12:17 pm
#21






Sylia wrote:

You are consistantly implying that none of us can fly worth a damn.

We're just a bunch of average RPG'ers so naturally it would take ten of us to do what you, the great ace, can do with one hand tied behind your back.






I'm not saying you cant fly worth a damn. But it is blatantly obvious that there are people of differnt skill levels out there. There are people that probably put my abilities to shame. What i am saying is its hard to tailor that difficulty to make as many of the customers happy as possible.
IstecOha
Sun Nov 07, 2004 12:25 pm
#22








TheBobulus wrote:
A few suggestions:

- A lot of the people who are having a hard time with tier3 haven't been upgrading their ships as much as they should. Player made shields and lasers will be leaps and bounds above looted ones of the same level. Conversely, looted engines and capacitors will be much better than crafted ones.


Gear does make diference on that mission, tough i tought player crafted components dont start surpasing looted stuff untill level 6.



- Where the tier4 z95s red bracketed? Maybe they were just a random spawn in the area. If that where the case, you could use "Bomber Strike" to distract them, right?

Ummm no he cant, only after completing that mission he can train it, he is 2 2 2 2 at the time of the mission.


- By the way, you can type /abort to cancel a hyperspace jump. You then just need to wait something like 30 seconds until you can choose a new jump, while the hyperdrive "recharges".

I knew it that there must be a way to abort a jump


- I don't suppose you are Valcyn, but if you are, send me a /tell and I'll be happy to help.







Palad
Sun Nov 07, 2004 12:33 pm
#23






Dreamland wrote:





Sylia wrote:

You are consistantly implying that none of us can fly worth a damn.

We're just a bunch of average RPG'ers so naturally it would take ten of us to do what you, the great ace, can do with one hand tied behind your back.






I'm not saying you cant fly worth a damn. But it is blatantly obvious that there are people of differnt skill levels out there. There are people that probably put my abilities to shame. What i am saying is its hard to tailor that difficulty to make as many of the customers happy as possible.






I love it how the people who are trying to justify the insane dificulty of these missions attribute their success to skill. Dispite popular belief, this game lacks no more skill then the old hold your finger on the dot flash games. Here is the amount of skill it takes.


1. Find your green X


2 Find the enemys green X


3. Put the two on top of one another and hold the left click button.


Yeah, you can speed up, slow down, and use boosters. But other then that its just solve for X. I have no problem taking down the mission spawned ships, its the never ending horde of random spawns that jump into the fight since EVERYTHING in the universe is agro for some reason. As if these ships dont have their own missions and they just fly in endless loops in space waiting for little ol' me to fly buy and protect a friggate. How well you do means how good your equipment is, my equipment is decent. But its not strong enough to hold of 40 ships swarming over me for no apparent reason other then they were in the area. This wouldnt be so bad if I could outrun them also, but apparently they are unshakeable, never miss a shot, and have just as good if not better engines then you. At teir 3 my engines still cannot out run a teir 1 z-95 cadet, something is seriously wrong with this since I have a tie interceptor.




An empire of one!
Golrok
Sun Nov 07, 2004 12:48 pm
#24

Well lemme say it this way.. You think that missions hard, it only gets HARDER. I'm 2322, it took me 4 tries solo to get past "the brick wall", I've come to my senses finally and made my contacts for wingmen, not through spamming for them, but I just accepted to get past the HARDER mission than your on, its not going to be done alone. So I went about other matters and through coincidence I hooked up with some very cool up and coming pilots without even trying. I just went and did something else. Now when they catch up to me I will try the mission again, but not solo.

So all you squeaky wheels who are against "forced grouping", all who think this game is to difficult for you, do everyone a favor and give us a break for your rants. We've all been through some of those tough missions too, but if everyone came and made threads about how ruff they are, how they should be made easier, this place would suck almost as bad Battlefront's forum.

Dreamland
Sun Nov 07, 2004 12:48 pm
#25






Palad wrote:




I love it how the people who are trying to justify the insane dificulty of these missions attribute their success to skill. Dispite popular belief, this game lacks no more skill then the old hold your finger on the dot flash games. Here is the amount of skill it takes.


1. Find your green X


2 Find the enemys green X


3. Put the two on top of one another and hold the left click button.


Yeah, you can speed up, slow down, and use boosters. But other then that its just solve for X. I have no problem taking down the mission spawned ships, its the never ending horde of random spawns that jump into the fight since EVERYTHING in the universe is agro for some reason. As if these ships dont have their own missions and they just fly in endless loops in space waiting for little ol' me to fly buy and protect a friggate. How well you do means how good your equipment is, my equipment is decent. But its not strong enough to hold of 40 ships swarming over me for no apparent reason other then they were in the area. This wouldnt be so bad if I could outrun them also, but apparently they are unshakeable, never miss a shot, and have just as good if not better engines then you. At teir 3 my engines still cannot out run a teir 1 z-95 cadet, something is seriously wrong with this since I have a tie interceptor.






Well, i dont know what to tell you. To me it seems you have a pretty big chip on your shoulder about skill. I don't blame you, there are some people here that are pretty rude about it. But i never said you sucked, i never said you can't fly worth a damn.


The other ships being on your flightpath is a bug, it is something i have seen adressed in the patch notes for another mission that was spawning next to an overpowering group of agros. This is something to report with the /bug command. I'm sorry that your finding it to hard and that your serveris full of jerks that won't reply to your questions much less group with you. And im sorry that all the leet kiddies that have insulted your piloting ability have made you so sensitive that you think any incinuation that someone could be moreadept at flying than you are apears to be an insult.


I don't know what else to tell you, if you posted your server here i'm sure there are poeple that would be happy to help you with this mission. I know i havent finished mine yet and i would be happy to group with someone to help out and be helped. Flipping out about it isn't going to get it changed and its only goijng to frustrate you. Trust me on this because i have spent the last year flipping out about the problems with the entertainer profession, and all i have from it is alot of frustration.



I know it is nice to vent, and to hear that there are other people having the same problem, I acknowledge your problem. I'm just saying there are solitions in the meantime that can get you through it with less frustration.

Message Edited by Dreamland on 11-07-2004 11:59 AM

Sylia
Sun Nov 07, 2004 1:23 pm
#26

I'm imp, storm squad.


I finish out all my 2nd tier missions till the first guy at the imp base on Yavin sends me to the guy around the corner.

He gives me a mission to go escort a transport full of engineers to Endor.


..ok I don't liek escort missions, but it shouldn't be bad ... right?


so I get to Endor system, I get the jump in waypoint, I get linked up with my frieghter.


*beep* *beep* *beep* here comes the first wave ... wow, there all tier 3's .. ouch


non-the-lessI handle them fairly well .. just two more to go ...


*beep* *beep* *beep* crap! .. here comes a second wave, I'm not even done with the first one yet!


On and on it goes, I end up being drawn away by the swarm of ships that just keep piling on, eventually my mission fails.... at this point I thought it was because the frieghter had been destroyed, though I didn't see an explosion.


I go back and get the mission again from the trainer.


repeat ... this time I pay more attention ... hmmm . each wave has 2 X-wings, 1 Z-95, and 2 Y-wings all tier 3 (mind you I'm only tier 2 myself, I must complete this mission in order to begin training in tier 3)

Lets see the Y-wings are bombing, lets concentrate on them first, abandoning whatever is left from the previous wave when the new wave spawns... all goes well, though painfull.


FINALLY after 2 failed attempts I make it all the way to the end, the frieghter jumps away to safety, I finish off the last rebel fighter and set a course for a hyperspace back home to train (my exp is capped out now at 200k) ...wait .. what? ... crap ...I get a mission update AFTER my successfull mission completion that the rebels captured a frieghter and I need to go rescue it ... of course by now my hyperspace jump is 75% calculated, AND I CAN'T GET IT TO CANCELL!!!


Mission failed because I left the system, oh well .. I'll just have to go back and rescue the frieghter ... guess what?


I have to do the whole damn thing all over again.


So I do ... this time I wait for the update, I rescue the frieghter from those tier 3 A-wings and B-wings, continue fending them off (I'm still tier 2 myself and still can't train anything) finally the second frieghter is off into hyperspace.


Woot! now I can ..... what?!? ... sigh another mission update AFTER the mission successfull.

Now I have to go disable a tier 3 A-wing advanced recon and inspect/dock with it ... not so bad.

I track him down, disable him, inspect/dock, "mission successfull"!!!!


Finialy, now I can ......


Mission update, it seems theres yet another frieghter thats dead in the water and I need to go dock with it to assist with repairs. .. *sigh* well at least this one sounds simple enough.....


Ah yes theres the frieghter now .... get good and close ... /dock ... "target has rejected your docking request" .... huh? ...

*beep* *beep* *beep* ... A flight of Z-95's .. pirates come screaming in ambushing me ... I shove the throttle to max, spin around the backside of the frieghter and prepare to dive headlong into yet another dogfight with some more tier 3 ships ... but wait! .... these are TIER 4 ships .. not just one but all of them ... I'M STILL TIER 2 and cannot even train into tier 3 untill I finish this long string of missions.


Needless to say they chewed me up and spit me out .. I have the best ship gear I can get my hands on, yet the best I could do was one of them shields down to 70%.


Don't even try to tell me a tier 2 TIE fighter is supposed tobe able to keep up with and outgun a group of tier 4 Z-95's


In the end ... mission failed .... I trudge on back home wondering if Mr. Do not fail this time is going to make me start at the beginning ....


Sure enough ... escort the engineers transport in Endor system.



..... is it intentional that we are supposed to hit an impassible wall at 2/2/2/2 ?

Why on earth are there all these missions strung together, with any failure at any stage resulting in a complete failure and restart?


This is absolutely rediculous.

Page 2 of 5