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Thread: A-Wing Woes...:(
TrueBoom wrote:
Speed has nothing to do with the hull. So the speed of the X-Wing and speed of the A-Wing will be identical with the same engine. The difference lies soely in the Yaw/Pitch/Roll aspects of the hulls.
Vicotnik wrote:
Flynn_Nomad wrote:
Well, I get the same top speed/booster speeds with my 92.2 reward engine in my X Wing AND my A Wing so I don't get the "The A-Wing is the fastest ship" argument.
How is it faster?
See what your top speed is in your X-wing with that engine, then look what your top speed in the A-wing is with the same engine.
Also, experiment with how much you need to throttle down to be able to turn at a quick rate. With the X-wing this should be quite a lot, but the A-wing should be able to almost turn quickly at top speeds.
That's what I was afraid of and I wish the top speed was "The Fastest" of any rebel ship.
Hillslayer wrote:
TrueBoom wrote:
Speed has nothing to do with the hull. So the speed of the X-Wing and speed of the A-Wing will be identical with the same engine. The difference lies soely in the Yaw/Pitch/Roll aspects of the hulls.
Vicotnik wrote:
Flynn_Nomad wrote:
Well, I get the same top speed/booster speeds with my 92.2 reward engine in my X Wing AND my A Wing so I don't get the "The A-Wing is the fastest ship" argument.
How is it faster?
See what your top speed is in your X-wing with that engine, then look what your top speed in the A-wing is with the same engine.
Also, experiment with how much you need to throttle down to be able to turn at a quick rate. With the X-wing this should be quite a lot, but the A-wing should be able to almost turn quickly at top speeds.
I'm not sure that's entirely true to be honest... Seen people with my same reward engine in a bomber moving like slugs (which they should be of course).
What he's talking is the actual flight speed of an engine (i.e. if you're going straight ahead at full throttle), not the manuverability. The chassisdetermines whatthe acceleration-to-max-speed rates on the turning/manuverability stats (i.e. pitch/yaw/roll). Evenwhat thevalues are for these max statsmake a difference still regardless of which chassis you're in,the chassis only affects how fast you reach those max turning rates.It's the equivalent of the '0-60 in X.X seconds' rating onreal lifevehicles.Say you've got an engine with a yaw rating of65. In an A-wing, you're going to turn and hit that max almost instantly, hence the 'turn on a dime' effect. In a Y-wing,it'll take a good 3-4 seconds to reach that turning velocity, but it'll still reach it eventually.
Message Edited by TalonKarrdeTN on 11-15-2004 09:15 AM
Coran_Sienar wrote:
No! No! No!
The chassis each have a modifier for engine speed and acceleration rates. The modifier for for A-Wings is 1.0. So a 92.2 speed engine will give you a 922 max speed. The modifier for the X-Wing is 0.9 when your wings are open. So a 92.2 speed engine will give you a max speed of 832 when your wings are open.
Correct, the TIE Interceptor only has 50k mass. Also it flies similar to an A-Wing. 90% throttle is its sweet spot. As stated before, chassis DO have an effect on top speed. A 64.5 engine in a TIE Bomber will have an actual top speed of around 540.
willismaximus wrote:
Coran_Sienar wrote:
No! No! No!
The chassis each have a modifier for engine speed and acceleration rates. The modifier for for A-Wings is 1.0. So a 92.2 speed engine will give you a 922 max speed. The modifier for the X-Wing is 0.9 when your wings are open. So a 92.2 speed engine will give you a max speed of 832 when your wings are open.
This is true.
And before anyone talks about the a-wing having low mass:
Awing = 65K
TIE Int = 50K
Blacksun light fighter = 30K (40K after the next patch)
You can do the math.
willismaximus wrote:
Coran_Sienar wrote:
No! No! No!
The chassis each have a modifier for engine speed and acceleration rates. The modifier for for A-Wings is 1.0. So a 92.2 speed engine will give you a 922 max speed. The modifier for the X-Wing is 0.9 when your wings are open. So a 92.2 speed engine will give you a max speed of 832 when your wings are open.
This is true.
And before anyone talks about the a-wing having low mass:
Awing = 65K
TIE Int = 50K
Blacksun light fighter = 30K (40K after the next patch)
You can do the math.
WOW! That is teh suck! I'll stop complaining now!
TrueBoom wrote:
Speed has nothing to do with the hull. So the speed of the X-Wing and speed of the A-Wing will be identical with the same engine. The difference lies soely in the Yaw/Pitch/Roll aspects of the hulls.
Flynn_Nomad wrote:
I was really shocked the A-Wing wasn't better.
I know, I know it's small and shouldn't be able to carry as much as the other ship's chassis.
So why is it a tier 4 ship then? My mass capacity is 65k and my X-Wing has 99k, are those bad numbers?
Do I need a new shipwright?
I have to say, it seems to turn much sharper in full throttle, I can't say how much better, but I'm still messin with it.
Anyone love the A-Wing?
Better???? Are you kidding me, unless you slow down to like 20% speed you cant even hit them. I am having a feeling these are going to be making these a lot easier to hit soon because I know many people just dont even bother with A wings. I see them and are annoyed to say the least
Cry4Dawn wrote:
Flynn_Nomad wrote:
I was really shocked the A-Wing wasn't better.
I know, I know it's small and shouldn't be able to carry as much as the other ship's chassis.
So why is it a tier 4 ship then? My mass capacity is 65k and my X-Wing has 99k, are those bad numbers?
Do I need a new shipwright?
I have to say, it seems to turn much sharper in full throttle, I can't say how much better, but I'm still messin with it.
Anyone love the A-Wing?
Better???? Are you kidding me, unless you slow down to like 20% speed you cant even hit them. I am having a feeling these are going to be making these a lot easier to hit soon because I know many people just dont even bother with A wings. I see them and are annoyed to say the least
So, maybe that's a chassis size issue.
As in, small target = hard to hit?
Tie's are no walk in the park either ya know... ![]()
Flynn_Nomad wrote:
Tie's are no walk in the park either ya know...
TrueBoom wrote:
As a master shipwright, I'm telling you it is entirely true. Engines do not take mass into consideration, oddly enough. So identical engines in a Tie fighter, and Tie Oppressor, will push those ships along at identical speeds. The only difference in flight characteristics are in the hulls Yaw/Pitch/Roll characteristics. That is the single, sole difference. Personally I think engines should take mass into consideration, because it's crazy to expect a L1-L2 engine rated at 82 (lilke I'm using in my Tie Interceptor), could be expected to push a mighty Tie Oppresor at the same speed. But alas, they do.
Hillslayer wrote:
I'm not sure that's entirely true to be honest... Seen people with my same reward engine in a bomber moving like slugs (which they should be of course).
Hmm when i put my 92 speed engine into a interceptor or advanced i get 920 speed but in the agressor it goes to 880.
TrueBoom wrote:
As a master shipwright, I'm telling you it is entirely true. Engines do not take mass into consideration, oddly enough. So identical engines in a Tie fighter, and Tie Oppressor, will push those ships along at identical speeds. The only difference in flight characteristics are in the hulls Yaw/Pitch/Roll characteristics. That is the single, sole difference. Personally I think engines should take mass into consideration, because it's crazy to expect a L1-L2 engine rated at 82 (lilke I'm using in my Tie Interceptor), could be expected to push a mighty Tie Oppresor at the same speed. But alas, they do.
Hillslayer wrote:
I'm not sure that's entirely true to be honest... Seen people with my same reward engine in a bomber moving like slugs (which they should be of course).
As a Master Shipwright AND Ace Pilot, I'm saying you're wrong.
Every ship chassis has a modifier to the maximum speed that is applied to the engine. An A-Wing has a 1.0 modifier, and an X-Wing with wings open is 0.9. That 92.2 reward engine takes an A-wing to 922 max speed, and an open X-wing to 829 or 830.
The same is true of an Oppressor vs. an Advanced. The Advanced also has a 1.0 modifier, and the Oppressor's is lower.
I'm sure this has already been covered in this thread though. ![]()
Falin
FalinMor wrote:
TrueBoom wrote:
As a master shipwright, I'm telling you it is entirely true. Engines do not take mass into consideration, oddly enough. So identical engines in a Tie fighter, and Tie Oppressor, will push those ships along at identical speeds. The only difference in flight characteristics are in the hulls Yaw/Pitch/Roll characteristics. That is the single, sole difference. Personally I think engines should take mass into consideration, because it's crazy to expect a L1-L2 engine rated at 82 (lilke I'm using in my Tie Interceptor), could be expected to push a mighty Tie Oppresor at the same speed. But alas, they do.
Hillslayer wrote:
I'm not sure that's entirely true to be honest... Seen people with my same reward engine in a bomber moving like slugs (which they should be of course).
As a Master Shipwright AND Ace Pilot, I'm saying you're wrong.
Every ship chassis has a modifier to the maximum speed that is applied to the engine. An A-Wing has a 1.0 modifier, and an X-Wing with wings open is 0.9. That 92.2 reward engine takes an A-wing to 922 max speed, and an open X-wing to 829 or 830.
The same is true of an Oppressor vs. an Advanced. The Advanced also has a 1.0 modifier, and the Oppressor's is lower.
I'm sure this has already been covered in this thread though.
Falin
If you're right (which you say you are
) somethings bugged then, because I don't get 922 top speed from my A Wing, I get 850 or so. (yes, w/ reward 92.2 engine)
Like I said, maybe it's bugged.