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Thread: Tie Advanced is superior to Tie Opressor in PvP
Shadowace156 wrote:
the aggresser is better then the adv if you are takeing out gunboats and you got a nice mk3-4 proton and a skilled gunner
Were talking about PvP though.
Optathlete wrote:
I actually found I enjoy both for PvP. So far I've been able to take out a B-Wing, A-Wing, and X-Wing (in a sweet asteroid field fight) in my Oppressor. Although it turns slowly at high speed, it accelerates and decelerates rather quickly, so you can cut down to half speed, make a tight turn, and fire off a few good shots at your opponent. With the additional shielding and armor the Oppressor gives, you can survive 3 to 4 hits to either side.
Not that I don't love the Advanced as well, I just can't take more than a couple shots in it, and while it's certainly a tough shipto hit, even a lucky, glancing shotcan cripple you. It might help to put in a smaller engine, put in a bigger shield, and use Engine Overload, I suppose.
I plan to use both, mostly depending on my mood. If I want firepower, I'll take out the Oppressor, if I want speed and agility, I'll take out the Advanced. But I haven't found the Oppressor to be nearly as useless or slow as people have said. I think the key is to use the quick acceleration to your advantage.
I'll be sure to go out and find more 'test subjects' in the next week and then maybe I can give a better answer
exactly, the Oppressor is not as slow as some here try to make it look like ..
Just be quick with slowing down for close turns and you can very well PvP with it.
Optathlete wrote:
I actually found I enjoy both for PvP. So far I've been able to take out a B-Wing, A-Wing, and X-Wing (in a sweet asteroid field fight) in my Oppressor. Although it turns slowly at high speed, it accelerates and decelerates rather quickly, so you can cut down to half speed, make a tight turn, and fire off a few good shots at your opponent. With the additional shielding and armor the Oppressor gives, you can survive 3 to 4 hits to either side.
Not that I don't love the Advanced as well, I just can't take more than a couple shots in it, and while it's certainly a tough shipto hit, even a lucky, glancing shotcan cripple you. It might help to put in a smaller engine, put in a bigger shield, and use Engine Overload, I suppose.
I plan to use both, mostly depending on my mood. If I want firepower, I'll take out the Oppressor, if I want speed and agility, I'll take out the Advanced. But I haven't found the Oppressor to be nearly as useless or slow as people have said. I think the key is to use the quick acceleration to your advantage.
I'll be sure to go out and find more 'test subjects' in the next week and then maybe I can give a better answer
What alternate universe are you living in that it takes 3-4 shots to take down a fully loaded Master ship? I've had to make truces with players out in Deep Space with their Novas because of the insane two volley kill from my TIE Advanced, despite the fact that they have the heaviest armor and shields you can possibly ever find anywhere loaded on the thing.
To each his own, however. Just wait until the A-wing gank squads launch into Deep Space. The general opinion right now is skewed towards a somewhat limited number of Master Pilots being out there, I think (I say this from the context that I almost never see anybody else out there). When there's more of them and they start organizing... that's when it'll get interesting.
Optathlete wrote:I actually found I enjoy both for PvP. So far I've been able to take out a B-Wing, A-Wing, and X-Wing (in a sweet asteroid field fight) in my Oppressor. Although it turns slowly at high speed, it accelerates and decelerates rather quickly, so you can cut down to half speed, make a tight turn, and fire off a few good shots at your opponent. With the additional shielding and armor the Oppressor gives, you can survive 3 to 4 hits to either side.Not that I don't love the Advanced as well, I just can't take more than a couple shots in it, and while it's certainly a tough ship to hit, even a lucky, glancing shot can cripple you. It might help to put in a smaller engine, put in a bigger shield, and use Engine Overload, I suppose.I plan to use both, mostly depending on my mood. If I want firepower, I'll take out the Oppressor, if I want speed and agility, I'll take out the Advanced. But I haven't found the Oppressor to be nearly as useless or slow as people have said. I think the key is to use the quick acceleration to your advantage.I'll be sure to go out and find more 'test subjects' in the next week and then maybe I can give a better answer
I use engine overload in my advance with a small engine, I also use reactor overload with a small reactor to save more weight. You can not survive deep space with an opressor unless you have a grp to help you. I expected alot more from the opressor and was very disappointed.
I wish the advance could hold more weight and I might be able to use 2 weapons instead of one.
Message Edited by ItwoirOaweid on 11-08-2004 09:56 AM
ItwoirOaweid wrote:seeing as this is all opinoinated, I say neither are better for PvP.I've killed about 15-20(each vist to PvP zones) in my TIE Interceptor (against A-wings and X-wings) and found it far more agile then any advanced. Granted I don't own an Advanced but I've outflown guildmates in their Advanced with my Interceptor.Only ships I own are:TIE Interceptor (PvP Machine)lvl 4 Shieldslvl 6 Cannons92.2 EngineNo CountermeasuresNo OrdinanceNo Armorlvl 2 Droid Interfacelvl 2 Uber Lightweight Reactor(I've got about 9k MASS left over after all that)TIE Aggressor (PvE Fun Buggie)Stats are too poor to list.With the proper loadout, one can pull such a PvP worthy craft even with a TIE/In (which I plan on experimenting with myself)I just hope and pray that Damage Reduction doesn't get put in because as is, ANY Craft can be used in PvP, which is how it's supposed to be.(i do agree that a MPS shouldn't die in 5 shots as well, should be heftier then the small fighter crafts)Message Edited by ItwoirOaweid on 11-08-2004 09:56 AM
Deep Space is a lot tougher than kessel though. I think you could do fine in kessel with an interceptor but in Deep Space although the NPCs are supposedly tier 5 they are a lot faster than the tier 5s in kessel and you are always fighting more than 5 at a time. They also come at you with light fighters like the a-wing and z-95 along with b-wings and y-wings. You need strong shields and armor but also you need to have speed and manuverability to catch them.
So far, i think the advanced is best suited for Deep Space unless you have a grp of 4 or 5 people with you. And of course im sure Deep Space was not meant for people to go solo but if you can only find one or two people to go I would choose the advanced. I just wish I could actually fit 2 projectiles in it but it doesnt hold enough mass.
PikeWench wrote:
rimalz wrote:
Haven't seen or flown the Oppressor (yet), but my Aggressor > my Advanced in a big way. Surprised that isn't mentioned here, am I the oddball?You're quite the oddball. Although note that the context here is PvP, where unless you really have a crappy Advanced, the Aggressor simply doesn't compete.I tried the Aggressor, wasn't really all that impressed with it, but I'm impatient when I come to my turning and such. I'm sure if you don't even bother providing anything for a tailgunner and just fly it as a heavy fighter that it's fairly decent, but I still won't switch. =)
I'll take the aggressor over the advanced anyday. Fully armed and set up my aggressor can take 5-6 hits from any rebel player fighter before going down. These 1-2 shot stories are for those who don't understand equipment. I can solo a-wings in my aggressor just fine, I prefer it to the advanced as the advanced has little or no armor/shielding to it like the aggressor does. I'll take the aggressor into pvp anyday. Keep in mind that though equipment, ship chassis, and pilot level has a lot to do with how you fight. Skill is a completely diffrent story. I can keep an a-wing busy flying my decimator. THAT takes serious practice to do.