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Thread: concerns about PvP dmg reduction

Co-valent
Sat Nov 13, 2004 2:18 pm
#14






Kalaf wrote:

I actually agree ...


The thing that I find starnge is that anyone thinks the damage that NPCs can take is reasonable. I've seen the movies I read a LOT of teh books. Space combat is supposed to be nasty , brutal and end suddenly. Sure 1 hit kills would not be the norm. But 2-4 hit kills would be. These fighters are Small. As an example. a gunboat currently can be killed in about 15-20 hits(with Teir 4 stuff)if you can get them all in the same shield and not get killed by him in return. Why should a ship that is 1/10 the mass (or less) of that gunboat have a chance of surviving even 1/2 that many hits?


Kalaf







Part of the problem is we agree, but the big ships like gunboats wepilot get killed in about 2-4 hits as well.




Nightshade - 12 Point Force Sensitive Armoursmith
R.I.S. Certified
J&Js Of Bestine
-1755 -3150, Tatooine






SDraven
Sat Nov 13, 2004 4:23 pm
#15






Zilod wrote:


forthe next publish patch notes reports


Profession: Pilot



  • Lowered space PVP damage 25%




means damage lowered to 25% in PvP or lowered by 25% ?




Sharkon / Nokrahs
Imperial Pilot - Storm Squadron
| Grandmaster Chef | Dark Jedi Knight |
Golrok
Sun Nov 14, 2004 1:16 am
#16






IonControl wrote:


Personally, I think 25% PvP dmg reduction is a bit low. I haven't spent much time PvPing yet, but I think a 50% modifier would be even better. I would honestly like to see dogfights taking longer.




Really 25% is plenty. It shouldnt last so long that it becomes unrealistic. 5-8 well aimed shots should do. Not 20-30... If the opponenent is any compotent, 5-8 shots is alot to get hit by in a row.

Co-valent
Sun Nov 14, 2004 1:18 am
#17






Golrok wrote:





IonControl wrote:


Personally, I think 25% PvP dmg reduction is a bit low. I haven't spent much time PvPing yet, but I think a 50% modifier would be even better. I would honestly like to see dogfights taking longer.




Really 25% is plenty. It shouldnt last so long that it becomes unrealistic. 5-8 well aimed shots should do. Not 20-30... If the opponenent is any compotent, 5-8 shots is alot to get hit by in a row.




5-8 is all nice and well, but we're seeing 1-3 right now.





Nightshade - 12 Point Force Sensitive Armoursmith
R.I.S. Certified
J&Js Of Bestine
-1755 -3150, Tatooine






Golrok
Sun Nov 14, 2004 1:24 am
#18

I know.. Thats why I said 25% is plenty for the reduction. I was referring to......after the hotfix reduction takes place.........will probably be 5-8 shots then. I know its 1-3 shot now..........but w/e. Thanks for the help, I guess...

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