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Thread: The death of kessel
Slarus wrote:
That doesn't mean it had to be a PvP only zone, dont get me wrong I support Kessel being PvP but this isn't a selling point.
i was stating what kessel is. and what it will be.
Ahh the old "PvP is the only challenge" excuse, prove it, just prove it? No one can be challenged by PvE, well I can prove it, My roommate can barley kill Teir 3s at 3322 and many others have trouble too, fewer people find PvE no challenge then find it a challenge.
Most people aren't challenged by PvE. And if you get killed in a pve fight you don't really care. PvP is a different ballgame. you can tell the person you fought: good fight. or go to hell if you wanted. PvP is personal. The hardest fight that i have had in this game is when i decided to take the corvette on my own. Lasted about half an hour, killed about 45 ships and took the corvette to about 50% on systems before a barrage of missiles hit me. i died with 15 red dots flashing around me.
No your wrong what it means is people who REALLY want to PvP will do so, if no one does then that shows PvP is not popular. This isn't hard to declare, and it will prove how unpopular PvP really is. Most people wne to Kessel to XP and do their master mission, now we can see who really wants PvP.
PvP is what made kessel dangerous. Now kessel will be filled by people 2-2-2-2 and higher who are just powering their way through the grind. Kessel used to be empty, now it will be dathomir/ dantooine/ endor with black holes.
Also they acknowledged that it gives campers an advantage and it doesn't test anything but how much money you spent on your PC, to prevent lag. TH addressed functionality directly as one reason for the change.
TH couldn't address his ass if he had both hands tied behind his back. They changed it because of the people who were going master and couldn't because the zone was camped by pvpers. Those who wanted to pvp actually were telling them to change it as well as those who didn't want to pvp. We all said to get it out of kessel or give another way to master. Load camping is easily solved with a load timer. Server side lag is low enough so that if you dial back your display settings and are running something a little more powerful than a pentium 2, you should be able to keep up.
Kessel I think will go PvP again when they can figure out how they are gonna redo the Master mission and how to address zone camping, two of the biggest issues, but it can't happen overnight and here we are at the stop gap solution.
Kessel will stay PvE. once they have it in live, they will never change it. If you want a PvP zone, you will have to go to deep space. The devs have already proven they will take the path of least resistance. Expect a few different things changed with deep space, maybe more NPCs and some sort of reward or something. But kessel will no longer be a place for people to go if they want to pvp.
This was the only post that isn't a flame that i bother to address, as for the rest of the posts:
I am not a griefer. When i have flown in kessel i will not turn to attack someone until they get within 2k of me. i have left people alone as they have fought NPCs unless they make a direct move towards me.
this is space. as much as one or 2 shot fights are a pain... they are actually following continuity. but for sake of a fun game, they should have balanced the armor and shields around the power of the weapons. instead we can expect a % reduction of damage we do and no doubt when the shipwrights start pumping out heavier shields, expect to have half hour to 45 minute dogfights.
the point of this post and the original post... is to point out that kessel now is on the same level as dantooine/ dathomir/ endor. there is no reason to avoid the system and there is no reason to go to the system aside for standard xp and loot. the true danger has been taken out and is now only available for the rare overts or if you can master your profession and go to deep space.
The master mission was a real challenge with big stress, now it will only be a little fight vs a capital ship...
The whinners wins again
Slarus wrote:
Most people aren't challenged by PvE. And if you get killed in a pve fight you don't really care. PvP is a different ballgame. you can tell the person you fought: good fight. or go to hell if you wanted. PvP is personal. The hardest fight that i have had in this game is when i decided to take the corvette on my own. Lasted about half an hour, killed about 45 ships and took the corvette to about 50% on systems before a barrage of missiles hit me. i died with 15 red dots flashing around me.
This isn't true, it is actually in JTL quite the opposite, most people find at least some challenge in PvE, this board doesn't even represent a minor scientific sample of the gaming community. Before Kessel got changed to PvE No one said they could solo a Vette, and I highly doubt it was cause of other players, now all of a sudden EVERYONE and my grandmother can solo Vettes, SDs and everything in Kessel at the same time.
Funny how this revelation just occured, I mean all these people saying this obviously did it during the PvP time since PvE isn't till next week, and if you ALREADY soloed it, then PvP didn't do the job or your represent a VERY small group of people who do well in these games.
You are right. the boards don't represent the flight skill of the community. Most people who are in ahazi i regularly see them taking a gunboat solo. I have fought against 16 people who were in kessel soloing gunboats and/or fighters. i myself have soloed them. now which system does this speak ill against? PvE or PvP. It is not the PvP player's job to keep people from soloing ships... it is the devs job to make them hard enough so they aren't soloable. i'm glad you can find a challenge in killing a bot, most people would prefer a flesh and blood person.
PvP is what made kessel dangerous. Now kessel will be filled by people 2-2-2-2 and higher who are just powering their way through the grind. Kessel used to be empty, now it will be dathomir/ dantooine/ endor with black holes.
Obviously this isn't the case with the flood of soloers that have already soloed the entire Kessel zone at half damage with a head wind.
the people who have soloed things in kessel did so while having to face the very real fear that someone could be gunning for them. without that fear, there will be no reservations about going to the zone.
TH couldn't address his ass if he had both hands tied behind his back. They changed it because of the people who were going master and couldn't because the zone was camped by pvpers. Those who wanted to pvp actually were telling them to change it as well as those who didn't want to pvp. We all said to get it out of kessel or give another way to master. Load camping is easily solved with a load timer. Server side lag is low enough so that if you dial back your display settings and are running something a little more powerful than a pentium 2, you should be able to keep up.
You can call TH a liar but he said that those were all reasons, People being forced to PvP, Lag issues, camping issues, don't believe it that is fine.
People being forced to pvp is the ONLY issue, everything else is fixable with a hotfix or spending $30 for another stick of RAM.
Kessel will stay PvE. once they have it in live, they will never change it. If you want a PvP zone, you will have to go to deep space. The devs have already proven they will take the path of least resistance. Expect a few different things changed with deep space, maybe more NPCs and some sort of reward or something. But kessel will no longer be a place for people to go if they want to pvp.
Again conjecture only, we'll find out is all I can say.
True... i guess we can take the ground battlefields as examples... they shut them off in december because they promised they were revamping them. 11 months later and they have done nothing with them.
Massadonious wrote:
Don't give me that crap about going to deep space, because no one goes there. Don't give me that crap about "go overt", because no one else does.
If that is true, it is the prove that no one wants to pvp besides the griefers.
mkummer wrote:
Massadonious wrote:
Don't give me that crap about going to deep space, because no one goes there. Don't give me that crap about "go overt", because no one else does.
If that is true, it is the prove that no one wants to pvp besides the griefers.
Slingblade37814 wrote:
anyone who is pissed about kessel going pve is a greifer....tons of places to pvp, go find them
Hey, the stereotype game again. JOY!!
All you PvE'ers are freaking carebears!
Now, wasen't that fun!
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There were better solutions out there. I can name two that would of appeased everyone.
- PvP damage reduction.
- 60 second invunerablity loading in.
This would of given the "griefers" even less incentive to hang around.
- They could no longer camp the hyper point.
- It would take longer than10 seconds and 3 shots for someone to die.
Don't give me that crap about going to deep space, because no one goes there. Don't give me that crap about "go overt", because no one else does.
Well, we all know how things work around here, and this just confirms it.
Whining = results.
Sad.