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Thread: Master level missions: a SOLUTION to make everyone happy.
RougeSmuggler wrote:
FalinMor wrote:
I like PvP myself.... but there's really a big difference between what you're saying and what was going on here.
You say that you don't like having to go through the PvE content in order to PvP. Fine, I can understand that. But that's nothing like having to PvP when you don't want to. No one specifically wants you to have to PvE, that's just the way this kind of game works. It's in the design. If there was a way for you to advance without PvE at all, I'm pretty sure the PvE folks wouldn't care.
So why do you care that they can advance without PvP? If you want them to have to PvP, it means that you want to have direct control of their ability to advance, that you want the ability to spoil theiradvancement/fun with direct action. Why? It's a purely selfish desire, and has no place in a game like this.
Falin
Falin, we both agree with each other.on the main point. I'm not saying that players that don't want to PvP should have to. I feel that Kessel should not be changed, but the Master mission should. The problem here is not that Kessel is PvP, it's that the mssion required to become Master takes place in a PvP area. Since we already have 8 playgrounds for PvE players to participate in without the threat of attack from players, it only makes sense to move the Master mission to a location where these players will not be upset.
-red
Yeah, I totally agree with this. Kessel going PvE is definitely not the best solution at all, and I'll miss it.
But it's the EASIEST solution. This needed to be addressed ASAP, hopefully a better solution will come forward after they have some time.
Falin
Slarus wrote:
TH - I am a privateer, and do not like the idea of being forced to pick a side. In Kessel right now, I can go there and be attackable by Rebels, Imperials, and other Neutrals that are not of my group (I'm smuggler alliance). Is there going to be a way for me to go "overt" smuggler alliance at least, to make up for losing Kessel? I see this as detracting even further from the Privateer profession.
This is rich, before today there was no post calling for PvP to both sides, in fact Nuets would post here saying they should be able to pick a side, hahaI can't believe it.
Hey, genius, before neutrals didn't have anything to complain about. Now, for all neutrals who want to remain neutral cannot PvP in Kessel.
It's so very simple. Open your mind and wrap it around that, please.
ShortTimer wrote:
Well I certainly didn’t expect to cause this kind of a ruckus!
Let me address some issues here:
“Master Pilot is a choice”
Yes and so is playing the game, but this argument completely misses the point. The design philosophy from the start of SWG has been to allow for players to choose to pursue any profession they desire and to participate in consensual PvP. Master Pilot violates this design philosophy because those who would choose not to participate in PvP cannot become Master Pilots.
This argument misses the point because for some people Master Pilot IS NOT EVEN A CHOICE THEY CAN MAKE. It exists outside even the realm of possibility for, I’m guessing more than a few, casual players. MP is a blocked to them because of (what will surely become, with more and more people camping Kessel) the near impossibility involved in hunting down mobs in a PvP free fire zone. Not everyone has the time to play this game like a part time job and make thirty or forty friends to bring along with them. For the casual player MP is not even an option for them because of this.
This, in effect, makes MP a more difficult achievement than Jedi. Jedi takes a lot of time; Master Pilot takes a lot of friends. So the next time I see a MP running around I’ll know that they aren’t a mastah pilot, I’ll know they are a mastah of online l33t dood social skills.
I also have an issue with the actual difficulty (not related to skill) and rational of the Master Level mission but I’ll get to that in a minute.
“MP should be an achievement.”
As I touched on briefly in the last part, not everyone has the time or the will to make this game a part time job. For someone who doesn’t play 20+ hours a week racking up 7.5 million XP is a HUGE achievement for them. I’m sure there are players who could pump that out in a day or so. Of course when you play 26 hours a day that’s going to happen.
Let’s take a page from real life here. Do you know what it takes in real life to be an ace? The last time I checked you become an Ace in the air force when you have 5 enemy kills… FIVE. Can you imagine if that were true in this game as well? Maybe that’s not such a bad idea actually. The dev’s could make three ways to the Master Box:
1.)Complete the two missions
2.)Acquire 7.5 million XP.
3.)Kill 5 enemy players without being shot down (or maybe allow being shot down depending on how hard that would actually make it).
Difficulty of the mission.
In real life the title Ace is the results of the skill and actions of a pilot. Certainly his wingman and his squadron help in this achievement but never the less it is rewarded to an INDIVIDUAL. The missions at the Rebel tier 4 and master level do not reflect individual achievement. They are the results of you having uber-l33t dood friends. Now I will admit the tier 4 missions I’m thinking of (the last two, well actually just the last one because I was able to cheese-ball my way through the second to last) may become solo-able once shipwrights start having access to better space materials and the best way to tweak equipment is found. (Before you bust on me for being a 4/4/4/4 Rebel pilot in one week you should know I didn’t work this last week either. Had work been an issue there would be no way that would have happened.)
Right now the last two Rebel master missions do NOT reflect individual skill or achievement. Going to Kessel and living through that experience pretty much requires a group now and it will only be a greater requirement in the future as more people enter that zone. Now I do think it would be possible to shoot down 30 tier 5’s (for the Rebel mission) on my lonesome if one or two shot PvP were not a factor.
Right now with my gear and piloting abilities I can take on about 8 to 12 tier 4’s at once, depending on what kind of ships are shooting at me (rear turrets are a killer). This is around my limit because at some point I am just crushed by the shear weight of numbers. Even Bruce Lee would get his but whupped if attacked in the open by a hundred guys at once. Without a large group of friends along there will be no way I can sink that Corvette on my own. As I stated earlier this is a problem for those who don’t make this game a part time job and have 30 uber-l33t-dood friends along to help them out. This also makes it so the box is not a symbol of individual accomplishment (which ace is in the real world) but a symbol of my social-networking skills.
Right now I am in a guild. If I remember correctly we have the largest player-run city on Corellia on our server. When I try and martial our forces to go do JTL stuff I’ll get about 5 to 7 other players. This is no where near the number I would need for Kessel. The guild I’m in isn’t small either, this just comes down to the logistics of the situation of people having outside lives.
Conclusion
The devs could make Master Pilot achievement accessible to all if they allowed for several routes to its achievement. My original suggestion shouldn’t be hard to implement while the 5 player kill route would take some time. Heck, I write the pseudo code they could use in the Admiral’s conversation (for Rebels) for master pilot.
void main()
{
…
…
object oPC = GetLastPCSpeaker;
if( (GetLocalInt(oPC, MasterMissionsComplete)) == 1) || (GetPCPilotXP(oPC, 7500000)) )
{
AwardMasterPilot(oPC);
}
…
…
}
There ya go dev’s I’ve written the code for ya. Now if that’s not player involvement I don’t know what is.
Message Edited by ShortTimer on 11-08-2004 11:57 AM
ShortTimer wrote:
I have a solution for master level missions to make everyone happy. I’m not gonna beat around the bush here with what I have to propose so here it is:
Give the master level pilot box to those people who completed the master level missions OR those who complete the 7.5 million xp.
Here is my reasoning:
In all other parts of SWG pvp is a consensual thing except for master level space boxes. I’ve read some very good ideas for why and why not the master level pilot missions should be in the PvP area. I think my solution can make everyone happy.
First those who would like to go with the PvP and have large groups to back them can go to Kessel and do their thing. The people who are arguing to keep it in Kessel know their reasons and will be happy they can do things this way.
Those who are strictly PvE-ers can still get the master box by grinding out the 7.5 million for it. 7.5 million xp is still no small achievement and I think it’s fair to say whoever gets this much xp deserves the master level box.
But won’t it be unfair to those who did it in Kessel? No and here is why: those who do it in Kessel will have the ace jacket (well for the rebels anyway) while those who didn’t won’t. Also the dev’s could slap in one more title to let everyone know you made your master level in Kessel.
I believe this would be easy for the dev’s to patch in and should make most parties happy. So dear community, flame away.
YOUR fun is in no way spoiled if I am a master pilot too. MY fun IS spoiled if I am unable to complete the pilot tree because I don't have 30 friends to bring along to Kessel with me.
Since I am in no way ruining the game for you by being a master pilot and saying out of Kessel, you have no say in how I should get that box. My game IS BEING RUINED because I have NO WAY of ever achieving this.
Let's be real here about something: master level pilot box has NOTHING TO DO WITH SKILL. Fighting flight sim AI is a no-briainer. The only way the devs can make it difficult is by sending ships with stronger guns and armor and more of them. I've never seen the enemy AI try a split-S in space, so blowing up their ships at master level is NOT an indication of skill.
If you want master level to be an indication of skill then make it so we have a counter where you get to be master after you blow up... say... thirty PLAYER controlled ships. THAT would take skill. Let's not delude ourselves that if you have the master box it means you can fly.
ShortTimer wrote:
A decent group of what 18 to 20 people? Sorry but I don't have uber l33t friends like that.
That's besides the point anyhow: SWG's philosophy so far has been to make PvP consentual and I think it should say that way. The master level missions are a violation of that philosophy.
They should either make this small change or make all the professions require PvP for the master level.
ShortTimer wrote:
Let me put this another way:
YOUR fun is in no way spoiled if I am a master pilot too. MY fun IS spoiled if I am unable to complete the pilot tree because I don't have 30 friends to bring along to Kessel with me.
Since I am in no way ruining the game for you by being a master pilot and saying out of Kessel, you have no say in how I should get that box. My game IS BEING RUINED because I have NO WAY of ever achieving this.
Let's be real here about something: master level pilot box has NOTHING TO DO WITH SKILL. Fighting flight sim AI is a no-briainer. The only way the devs can make it difficult is by sending ships with stronger guns and armor and more of them. I've never seen the enemy AI try a split-S in space, so blowing up their ships at master level is NOT an indication of skill.
If you want master level to be an indication of skill then make it so we have a counter where you get to be master after you blow up... say... thirty PLAYER controlled ships. THAT would take skill. Let's not delude ourselves that if you have the master box it means you can fly.
You sir, have earned my 5 star award. I agree 100%, I hate the mission based leveling. For one, some missions are impossible for us solo/casual/non guild aligned players. Also it shouldnt matter how many of these elitests want to be the only master pilots, that shouldnt be for them to decide. With the current system it is for them to decide. They can grief the hell out of you and kill you every chance they get and directly prohibit you from getting master pilot. They dont want this to change because they want to feel l33t, no other reason but that.
I have no friends in this game, Hell I tried to pay people to help me complete this mission tonight and no one bothered to take the offer. I dont see what else I can do to help my progression. I have enough XP to get 4444 all except I cant complete one near impossible mission to move forward. Make my advance by XP OR mission.