Items And Loot Archive

Thread: How to get rid of an unwanted skill mod on a AA?

Sikess
Wed Jan 19, 2005 3:44 pm
#1

If i do have an AA with following mods:


+3 defense vs. intimidate

+3 pistol speed



how do i make the pistol speed stick?


I know i have to put it on an armor piece that already has an defense vs. intim on it. But does it have to be exactly +3 or will a +6 or +7 work aswell to delete the unwanted mod?


Thanks guys
ArdenS
Wed Jan 19, 2005 4:06 pm
#2

I believe that if you have a mod of a higher number already in your gear then the pistol will stick. So, if the belt has +3 or greater then you pistol will stick.



Arden
Brandon_shreve
Wed Jan 19, 2005 4:23 pm
#3



ArdenS wrote:
I believe that if you have a mod of a higher number already in your gear then the pistol will stick. So, if the belt has +3 or greater then you pistol will stick.



was gona say that




Brandon-shreve [Elder Jedi ]Sabath -shreve [ Officer ]
I'tvo shreve [ Entertainer _Bria_ ]
"It is fatal to enter any lag-fest(battle) without the will to pwn(win) it.."
ualuealuealeuale :: R.I.P. Eddie Guerrero :: EQ2
Goodfeller
Wed Jan 19, 2005 7:07 pm
#4






brandon17394 wrote:





ArdenS wrote:

I believe that if you have a mod of a higher number already in your gear then the pistol will stick. So, if the belt has +3 or greater then you pistol will stick.





was gona say that





Sucks, i just looted a +14 carbine accuracy +9 defense vs knock down CA

now i gotta find a carbine accuracy +14 or higher somewhere



Kam Solusar (Jedi since '82)
nd((((////]]]]]vc9ggggggggggggggggggggggg)
WizKid72
Wed Jan 19, 2005 8:38 pm
#5

you can also try and find a -1 defense vs intimidate.. it would bring the +3 down to +2 and make the pistol the higher one




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garen_taym
Wed Jan 19, 2005 10:09 pm
#6

Do the -1 additions still work? Been wondering about that...




Kerrineb - Master of the Undecided - Ahazi
- I support GarVa giving us the :shifty:
Current GAT Tips v 4.0

WizKid72
Wed Jan 19, 2005 10:43 pm
#7

I've never tried it myself.. I was told this many times though..


I hope it does because the alternate can get VERY expensive..


imagine a wepsmith getting +24 survey +24 wep experimentation (in that order)


he would be needing a +25 survey on top of it to negate the +24 survey




________________[STARSIDER]________________
· Riyadh al'Khayr · Entertainer · Havoc Squadron Ace ·
· Akilah al'Fahkri · Bounty Hunter · Smuggler Alliance Ace ·
· Az'har Efini · Dark Jedi · Imperial Inquisition Ace ·

garen_taym
Wed Jan 19, 2005 10:44 pm
#8

Lol... I know someone that got a +25 berserk, +24 med exp...




Kerrineb - Master of the Undecided - Ahazi
- I support GarVa giving us the :shifty:
Current GAT Tips v 4.0

Sikess
Wed Jan 19, 2005 11:59 pm
#9

Thanks a lot gentlemen. Yoe were a great help
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