Items And Loot Archive

Thread: making SEA's common=stupid move *WFW post* (tarquinas thing)

merandor
Fri Jan 28, 2005 11:53 am
#14

Personally i thinkdepreciating high value sea's is a great idea. Having to pay 30mil for the extra couple of experimentation points is insane. This was the obvious trade-off of eliminatiing solo-groups - The sea's had to be devalued to allow newer crafters etc to get into the game. Ive been having a great time looting with the extra spawn rates. Ok its not worth millions - so what, its a game and im having fun.


merandor



Meran's Armor
Falkland Naboo 5940 -3880
MasterArohk
Fri Jan 28, 2005 12:01 pm
#15

anyway forget it lol different people have different looks on it. pretty much people that can afford the stuff (or most of it) think its dumb people that can't, and there are probably more of them, say its a good thing OR they just think its great but those people that got the stuff before are still hoarding it now



Arohk Acradon_____________ *__ * __*__*
freelancer (no guild)________*_____*_____* the rohk cook's lub now
temploiter 4 life_____________*_________*and apparently cant make a heart with stars
server: tarquinas_____________*______*(10mins later of trial and error) woo finnally did it RAWR
____________________________*___*feel the force of my sensitive side =D
______________________________*
DoogieHozer
Fri Jan 28, 2005 12:16 pm
#16

No, it's a strategy to inflate the total player connect time in their monthly reports. Doesn't matter that all the playing players are AFK loot hunters.

Really now, as a crafter I compete just fine without spending a zillion credits for SEAs. I have +8 Experimentation / +9 Assembly.. someday when I happen to get a few more I'll have my +1 point, but I'm not dying because of the lack. I have plenty enough money to by my 300k stun batons and 32% sliced gaffis.

People who spend millions for these things are fools, imo. But hey, if that's their definition of fun, so be it. Seems like a waste of $15/mo.

--doogie

Message Edited by DoogieHozer on 01-28-2005 11:17 AM

DedalusX
Fri Jan 28, 2005 2:37 pm
#17






MasterArohk wrote:


i know im about to get about 123423782698 one star ratings because of this post, but wutever. The idea of making a once rare and valuable item that people used to get pretty rarely. yes nyax dropped the rare SEA's before. but on his timer he wasn't really a viable source of a crazy amount like how people are saying "they were getting and hogging em all" and all the other whinning. i play more then a casual player but i wouldnt say im hardcore either. i play maybe a few hours a day after school. BUT i tihnk the fact that now ANYONE gets these +10-15 SEAs that were once a huge rare benefit are now,"pshh a +12? big deal i looted 20 +15's earlier from nyax.was only there like one buff session too lol." is wut a camper of nyax would say now. before it used to be," a +12? nice thats worth like 10 mil or so for that mod."from the person that was asked the value of theSEA.The source for high lvl SEA's that stack and could b gamebreaking for PvP and stuff were RARE drops and thats how it should have stayed. Now i can go out and camp nyax and probably cap my defences in one buff session everyday for a week or 2. how is that ANY fun at all? i really don't go for any of this let everyone have good stuff crap people always cry about. If someone goes out and tries to get some rare loot for 3 or my times longer then u they DESERVE to get some of the same level stuff, but one considerably better, at least one, item. NOT u both get all the same stuff just he gets more cuz he was there longer. what kind of sense is that in the thrill of the loot hunt?

All this "the devs are delating the economy" is retarded and has no common sense behind it. ok u lower the rates by ALOT on something that was once really rare and valuable and pretty much let everyone on the server have em and this is only 1 type of loot. only the price on items that in reality are extremely good are now common... well thats dumb now everyone can cap stats and everyone will b the same. that is no fun. lots of people play alot to be BETTER then another person pvp for instance.if everyone is the same then that is really no fun at all... Now are we gonna make krayts have some type of select option where u chose their difficulty and what loot u want to drop and even the condition? some nice little radial option menu? oh and if u just want the loot u can chose the instant kill and loot option. all u need to do is find em and since they are all over now it shouldnt b hard. That is what people are asking for. easy loot and no playing, work, wutever u wanna call it. I think taking the work to get better then everyone else out of the game was a stupid move.

well to all my loot hunting buddies keep on hunting and getting the better stuff and making the whinners cry!!


**anyway my point is rare loot should be rare. u want it go get it. its not that hard to kill NS. sure nyax is camped before. just people werent always there and getting a ton of something that SHOULD be rare just for the plain and simply fact of its effect on a player is great.**


this article was produced by a member of the waa frickin' waa association newly formed. (WFW)



Message Edited by MasterArohk on 01-28-2005 01:07 PM




Could someone please translate this from illiterate pre-teen to regular English? All I caught was "Nyax drops too much because I said so."






----Dedalus----

28 professions
Unlocked a pre-publish 9 Jedi
Fully leveled him solo and in secret
Realized it was a waste of time
Quit Pre-Cu
Currently enjoying WoW
MasterArohk
Fri Jan 28, 2005 2:46 pm
#18

well thats cool because thats about all the post really says. and i didnt know 15 was pre teen



Arohk Acradon_____________ *__ * __*__*
freelancer (no guild)________*_____*_____* the rohk cook's lub now
temploiter 4 life_____________*_________*and apparently cant make a heart with stars
server: tarquinas_____________*______*(10mins later of trial and error) woo finnally did it RAWR
____________________________*___*feel the force of my sensitive side =D
______________________________*
DedalusX
Fri Jan 28, 2005 4:11 pm
#19






MasterArohk wrote:

i didnt know 15 was pre teen






So you write below grade level. No crime there.



----Dedalus----

28 professions
Unlocked a pre-publish 9 Jedi
Fully leveled him solo and in secret
Realized it was a waste of time
Quit Pre-Cu
Currently enjoying WoW
aries_liak
Sat Jan 29, 2005 1:39 am
#20

Why are skill enhancements suppose to be rare?


Rare Loot is non poi's.


Things not in your datapad readily scene. I happen to find it most enjoyable knowing I can head out do some fun things at a POI get some descent loot.


Maybe your just upset because you paid a lot for SEA's? Alot of those POI's not just Nyax are dropping good loot. It looks like the dev's finally are making the economy sane. I thought the solo nerf stunk. Now it makes some sense because now I don't need to pointlessly grind to earn credits to get skill tapes to compete with the ultra rich. Good for everyone. Now a few 10k missions and I can afford just about everything I need to play. I don't see this as a drawback.


Also and number 1 they promised this game would be all about the crafters, not about loot. This is a great thing SOE. How can making things cheaper and more readily available to everyone be a bad thing for a game? It sure seems to me like this increase the fun factor of POI's, and levels the playing field between the haves and have nots. Isn't that what we all want? Balance combat? I guess balanced only means if your still the best on the server.


Now I need to figure out why I have 6 million credits on tempest. I don't forsee needing that much for any reason.



There are those with loaded guns and those who dig. You, my friend dig.
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