Items And Loot Archive
Thread: Given that the EU is out the window, i propose...
Rebel specific loot? i believe there are posters and what not that only drop off ST's rigth now.
Imperial specific armor? what about ST armor and our lil AT-ST?
Skill mods for the masses? wow sorry but i thought thats what AA's and CA's were for.
the fact is that theres still alot more 'stuff' in game for non jedi than for jedi. People think that just because jedi are in the game that everything else is forgotten. Well i can tell you they arn't, just wait.
Tramel wrote:
Jedi specific loot? How about Imperial specific loot? I would love to be able to loot and use things that only Imperials could have and, if you were not an Imperial, you could not attain or trade for. If you were an Imperial and had the item, then went rebel, it would automotically be deleted from your inventory/house/bank/etc.
It could be things like unique pieces of armor, weapon enhancers (because Imps use the best things), motivational posters, data cards, actual holo projectors and what not.
Oh wait, you hear that huge roar in the background? That's from all of the rebels mad because there is something in the game they can't use (look at all of the old ATST posts). Now, let's take a segment of the population even smaller and give them specific things AFTER they already had two patches TOTALLY devoted to them, which no other profession has had (the droid/chef/ID revamp involved everyone because these wares get sold). You don't think the roar would be louder.
Y'know what, I'm all for giving jedi one more patch. This one will give them the saber TEF back (something you new jedi know nothing about, but still seem to complain).
Time to dork out once again. The imperials did not have or use the best things. Imperial might is measured through its navy and stormtroopers. The Empire has two major strategies: It creates superweapons to cow the squeamish into submission (evidenced by the star destroyers, super star destroyers, etc) and throws massive numbers ofexpendable troops and dogfighters (Tie-Fighters have no hyperdrive, no shielding, justgreat numbers and speed) against its enemies.
Playing as a rebel, I really wouldn't care if Imperials had imperial-only loot. Theissue with the ATST wasn't that it was a cool item that rebels couldn't use. The issue was that it was unbalancing. Ifjedi-only or imperial-only loot doesn't cause imbalance in the game, that's fine by me.
One thing more. If I hear another idiot claiming that the last two publishes were totally for the jedi, I'm gonna puke on their shoes. The last two publishes were for theplayers (let meunderline, boldface, uppercase andstick some arrows around that)----->PLAYERS<------ who wanted to be jedi. Quit pretending thatthose publishes affected only a small minority of the population. People, whether they wanted to be jedi or not, realized that hologrinding was damaging to the game.The first jedi publish did away with hologrinding. The second revamped the profession. Yeah,there are several professions that needrevamping. Yeah, there are numerous bugs that need to be fixed. Yeah, catering to a specific group of people over and over is damaging to the game as a whole, but that isn't happening, at least the way you think. What is happeningis that certain professions (smuggler, ranger, squadleader for instance) are continually pushed to the back burner because people haveto have their combat fixed, or their droids fixed, or their galactic civil war fixed. And sad to say, thededicated people of these above mentioned professions are in the minority. Hence the delays. I'm sure if they had the manpower, the devs would fix all those issues tomorrow, but it's a sad fact of life that they don't. So they prioritize what they fix. If you don't like it,that's fine,but it's stupid to blame the players of the profession.