Game Guides Archive

Thread: Sleek's Super Did you know? Helpful Game Tips!

CX427
Sat Jul 05, 2003 4:16 am
#79

VIP crafting tip:


scouts: making tents, dont drag those bone to the bone slot, Double click the stack of bone you want to use! Do the same for the hides. This works when crafting many many items, but sometimes you need to drag 1 material to a slot so that the game doesnt put that Duranium steel where you meant to put cheapo aluminum.


Tip:when running away from marksmen, if you are good at running away backwards try putting rocks between you and your pursuer, they will have trouble shooting you due to line of sight (it works both ways).

grumpybear333
Sat Jul 05, 2003 4:25 am
#80

-great thread
Danook
Sat Jul 05, 2003 6:51 am
#81

Ok here is my tip.


If you don't want to type /find then the name go to your map. Not the one you get when you do the CTRL M. It's the CTRL V one.


On the left you see the terrain with a kind of plane shape icon which is you. On the other side you see diffirent places you can go on the planet.


Example if you go to trainer and open that file you will see the different trainers. Then let say you chose scout and you open that file you see different names of the scout trainers on that planet. You left click on the name and a blue x will appear where he is. If you right click on that x you will get a choice of making a waypoint for that trainer. I found that better and faster then to do the /find thing.





Dannob The Famous Master Smuggler, Master TKA.
Member of Pheonix Alliance PA
aponly
Sat Jul 05, 2003 8:26 am
#82

Great thread. Got a whole page of notes for use in-game. Thanks to all.



Fenilan Mantow
Master Architect/ Master Artisan
Corellia/Tyrena
Diablopup
Sat Jul 05, 2003 10:31 am
#83

I've been a member of a lot of MMORPG communities and by far this has the most potential. Ilove the game so far and can't wait to see whats over the horizon. These tips are great!!!! Its going to help me out alot. Thanks to everyone!!!!



-----------------------------------------
Sadists Kill For Pleasure
Mercenary's Kill For Money
Marines Kill For Both
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Jonnno Pepa
Doc/Pistoleer
systemseven
Sat Jul 05, 2003 11:49 am
#84

Great thread; keep the tips coming.





[systemseven]

Reason: aspiring squad leader, fencer, and rifleman.
Currently running around in Coronet City (Kauri)
grelgen
Sat Jul 05, 2003 3:58 pm
#85

[quote]


make a macro:


/tendwound health; /tendwound strength; /tendwound constitution; /tendwound stamina; /tendwound quickness; /tendwound action


[/quote]


if you have organic chemistry 4, do the following


1. get a bunch of resources: 100*gas, 100*metal, 100*water and 400*organic(hides/meat work)


2. Find your local chemical crafting station


3. Open your chem crafting box and make about 4 of each wound pack B for all the attributes. Experiment effectiveness on all components. You should make tons of med crafting and gen crafting xp by doing this (for all you would-be bio engineers or doctors).


4. Make macro


/healwound health; /healwound strength; /healwound constitution; /healwound stamina; /healwound quickness; /healwound action


walk to your local hospital and start using this macro. Yes, you need to be pretty advanced in organic chem, but since you can raise the skill by just sitting at a crafting station making medicine, it isnt death intensive.


The cool thing about this is the following:


/tendwound costs 300 mind points avg depending on focus (or is it the other one?)


/healwound costs less that 100. By /sit ing and using this macro, you will never run out of mind, it heals faster than you use it. Also, this method gives you roughly 2*heal xp (heal 30 wounds get 60 xp). Thus per heal you are gaining much more xp than with tendwound. This translates to faster healing for your bed-ridden explorers and faster advancement through medic proficiencies.




BE?
beastruler
Sat Jul 05, 2003 9:43 pm
#86

bump
Caz-Ninu
Sat Jul 05, 2003 10:47 pm
#87

medic tip:


As a novice medic you can basically make stim-packs and that's it. You can use these anywhere on anyone with action or health damage to get xp, so go someplace you know people will be able to take some kind of healing. Cantina's always have entertainers who can use action point healing. Some spots have lots of artisan's sampling resources in town that could use action point healing, and you can always tag along with a hunting group and heal people in the heat of combat. A much more fun way to xp than sitting in a hospital from day one. Just be sure to craft a lot of stims first.


Also, /tenddamage is an acceptable alternative to tipping in cantinas because the entertainer not only gets healed of her/his action damage thus allowing them to continue playing, but you also incure mind damage and battle fatigue, which the entertainer immediately heals for xp. Plus with /tend, you don't need any stims.

TheShagVirus
Sat Jul 05, 2003 10:53 pm
#88

what is the diff from dragging and clicking????




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LeXusValenTine - Master BountyHuntress
Daedon
Sat Jul 05, 2003 11:32 pm
#89

Didn't know abo0ut the CtrlShiftH one -- cool. Thanks!
Shaneith
Sat Jul 05, 2003 11:40 pm
#90


*Tip**


If you see someone exploiting game report it





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Thar Be Break Dancin' Pirate Wenches For All!
Dischord77
Sat Jul 05, 2003 11:51 pm
#91

Tired of wating for the Crafting tool to complete your prototype so you can start the next one? Well, build a couple extra and put them in a row in the hotbar. So while waiting for one crafting tool's timer to reset, move on to the next one. 3 tools in a row work out perfectly, no delay. Helps out a ton when your grinding out those crafting points.
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