Game Guides Archive
Thread: Imperial Smugglers
Frans_Solo wrote:
The Rebellion is comprised of remnants of the Old Republic that did not submit to Chancellor Palpatine's rule. At the time of this movie it was not a government over anything, however after the events of RoTJ the Republic came back into power over many (but not all planets)
The point is, while it was "ragtag" and tiny, it was very organized with an extensive spynetwork and typical military rank system. It wasn't just a bunch of wild boys doing whatever they wanted. There was order, a command, generals, etc. I can guarantee, that new republic would have the same stance as the old republic, and not allow illegal drugs and tampered weapons to be sold freely.
Here's one big (and often overlooked) reason why Smugglers would actually be smarter to side with the Imps: The Mon Cals. For those of you who read the EU, the Mon Cal race (along with a few others) have a very strong dislike for Smugglers (this is talked about a lotin theThrawn Trilogy). And seeing as the Mon Cals are a very influential part of the Rebellion, if they win, the Mon Cals will undoubtedly push for a lot of laws against smuggling and piracy.
TsutoToorima wrote:
Hey guys. I'm a new poster, but have lurked around enoug to have a decent idea of whats up. With Publish 11.3 on the way, I couldn't be happier. New loot, and new space missions at the same time! The best part was that there would be some for Master Smugglers! When I started playing, though, I found my hopes dashed. I found that because I was Imperial, I could not partake in this mission(s). I may be Imperial, but didn't I grind out Master Smuggler like everyone else? Should I not be able to gain access to what I hoped would be a reason to keep Master Smuggler around?
Looking at it from an RP point of view, some may argue that as an Imperial, I am not the kind of person who could commit 'crimes' such as smuggling. If this is the case, why are Imperials able to master the Smuggler profession in the first place? Secondly, is there not enough corruption in the Empire that it would be possible a smuggler joined up to shield himself from seraches?
What I am calling for in this post is to open the Master Smuggler Space Missions to Imperials. It is unfair that we should be denied this mission, andit makes no sense that we should't be able to take it.
TsutoToorima wrote:
You may get used to your family being abusive. You may get used to people at school making fun of you. Do you like it? No. Do you try to change it, or atleast find some logic in it? Absolutely.
I have seen that Imperials constantly get the shaft. Then again, so have Rebels at points. I hope that it will all ballance out, but this just upsets that ballance. You don't want all the smugglers being Rebel, do you?
when have the devs really payed much attention to what the players want? if they did and actually worked with us a lot i am willing to bet this would be the best MMORPG out there, they have already told us they don't read our petitions so why would they bother reading or paying attention to other posts here? apparantly TH has said that they will never make Faction Armor Craftable, almost everyone you will find in game will think Crafting Faction Armor, Cloths, Weapons and all sorts would be a great addition... i agree.
i know on the PvP, PvE front it is a difficult decision to please everyone but i think quite a few people in this game would be Extatic if there was no TEF and you could Wear Faction Stuff Covert, the players of this Game have thousands of great ideas to make the game better, but i havn't seen much evidence that the devs actually care in the grand scheme of things
JacamBetri wrote:
TsutoToorima wrote:
You may get used to your family being abusive. You may get used to people at school making fun of you. Do you like it? No. Do you try to change it, or atleast find some logic in it? Absolutely.
I have seen that Imperials constantly get the shaft. Then again, so have Rebels at points. I hope that it will all ballance out, but this just upsets that ballance. You don't want all the smugglers being Rebel, do you?
when have the devs really payed much attention to what the players want? if they did and actually worked with us a lot i am willing to bet this would be the best MMORPG out there, they have already told us they don't read our petitions so why would they bother reading or paying attention to other posts here? apparantly TH has said that they will never make Faction Armor Craftable, almost everyone you will find in game will think Crafting Faction Armor, Cloths, Weapons and all sorts would be a great addition... i agree.
i know on the PvP, PvE front it is a difficult decision to please everyone but i think quite a few people in this game would be Extatic if there was no TEF and you could Wear Faction Stuff Covert, the players of this Game have thousands of great ideas to make the game better, but i havn't seen much evidence that the devs actually care in the grand scheme of things
I'm in total agreement here. But I actually think they believe that gamers don't know what they want, and that they (the devs, et al)do, much like how our rl government believes we can't govern ourselves. As for the comment about not reading petitions or our posts, to let you know how little they disregard these boards, a certain moderator who shall remain nameless actually responded to a PM from my wife, and told her that there was no need for us to post on these boards. I can imagine them all saying "This job would be great if it were't for the customers" ![]()
As for the original poster, if you wanted to join an army whose goal was to oppress entire worlds and galaxies, why did you join the ragtag Imperials? You should have signed up with the oppressive, evil Rebel Alliance
(I jest, but only painfully).