Game Guides Archive

Thread: New group payouts= Very bad idea

neinnunb
Sun Nov 14, 2004 9:43 pm
#40






YuuKnow wrote:



I'm a new player and I can't ever remember a single vet in a solo group helping me out at all. There is a distinctive "Solo" feel to the solo groups. Even when I was over my head and getting my butted kicked and asked for help, all the vets were too busy doing there money grind.




That is not how SWG used to be. Let me tell you as a day 1 veteran, it used to be so different. We didnt have buffs and high kinetic armor. Everyone is a hermit now its pretty sad. Thats why Ive hated solo-groups not only forit being a 'cashcow', but also because it representsthe messed up state of combat. Thats why I've quit the combat portion of the game and stuck 100% tocrafting (I was a carbineer, imagine that). The combat upgrade will change this.



                          .=+.             ------------------
\`--._,'.::.`._.--'/ _/ May the CU \
Acktu - Sunrunner . ` __::__ ' . _/ \ be with you /
Beta 3, JTL, -:.`'..`'.:- ------------------
ROTW & TOW Beta tester \ `--' /
`--'

player2005
Sun Nov 14, 2004 11:29 pm
#41

If the new group payout is any indication of whats ahead with the so called, "Combat Revamp" then we're in trouble.

They should focus on JTL and all the quirks it currenty has before jumping ahead with other plans.
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