Game Guides Archive
Thread: how to remove food from stomache after cloning?
Niyne
Mon Nov 22, 2004 9:45 pm
#27
I think the reason people are annoyed with this "people would exploit it" explanationis simple:
What about the people who aren't planning to exploit or abuse the system?
I know there's been plenty of times I've been full on food mind buffs, and a rancor kicks me off my bike across Dantooine. So even though I only had five minutes of the food effect (yeah, I suck, I'm over it), I'm stuck on Dant with 30 minutes before I can chug another brandy. My stomach should be empty, by all laws of logic, and yet it isn't. Because someone might exploit it. Super lame.
Leana_Txorana
Tue Nov 23, 2004 11:15 am
#30
Because someone might exploit it. Super lame
==================================================
Not might exploit but will exploit.
My stomach should be empty, by all laws of logic, and yet it isn't.
===================================================
Well if we want rules of logic, they you would support loss of xp. Since you are cloned at a specific point, that would include skills and current xp values. When you die, you go to the exact point (xp and skill wise) when you stored your clone information.
Oh wait, corpse runs as well since it makes logicial sense how you can die in the middle of nowhere and your stuff clones with you.
Basically, the clone game facility provide a specific function and many laws of logic are bent or broken to make it a feasible game mechanic that is not open to exploiting.
Lukos
Wed Nov 24, 2004 3:07 am
#32
T'illa T'ill may be the solution, it's a drink that reduces stomach filling
Cpl_Fisher
Wed Nov 24, 2004 10:29 am
#33
Keltorr wrote:
I wish there was a way. TH in an old post said that some foods were really powerful and the devs didn't want players dying and re-dying to stack the effects of food. However, I believe that statement incorrectly assumed that foods' effects last after dying...which they don't...in fact, as soon as you die they're gone, even if you get rezzed the foods' effects do not stay.
RazBlack wrote:
is there a /puke command?
I would like to be able to empty the contents of my stomach after being cloned so that I can eat some uncloned food to get my stats back!
any tips on /puking ????????????????
hmm some foods effects DO stay in you. for example. aircake, synsteake, and dodge foods effects ALL retain there benifits after you clone. for example if I eat some sythsteak which reduces damage for 40 attacks, then a cm poisons me, and I get 1 hit incapped. after i clone, I still get the benifit of the synthsteak for 39 more attacks. if I did not clone with food still in my stomache, then I could eat synthsteak, aircake, and dodgefood. get poisoned by a cm, 1 hit incapped, then clone with an empty stomache so I can then fill up on thakatillo ect. cloning with a full stomach prevents me from exploiting to cram the effects of more food in my stomach at one time than I should.
OmniDo
Mon Nov 29, 2004 7:11 am
#34
Ok this has to be the most lame interpretation of semantics Ive ever read to date. 
You die, so a brand new body emerges with a full stomach.
Your buffs are removed.
Your stomach is full, preventing you from re-acquiring your previous enhancements, after the fact that you just died and therefore lost those enhancements. Not to mention you are somewhere you werent before, most likely thousands of kilometers away from your previous position...
Ok, umm...I dont know where the developers got their education, but this is about as daft as the concept of increasing the maintenance cost on Higher Effecient Harvesters. (which if I might add was later removed)
Lets do some semantic logic.
1)
I eat food.
I receive benefits.
My stomach gets full.
2)
I cannot eat more food until my stomach empties, to prevent imbalance in food usage.
3)
My benefits are timed.
My stomach slowly empties.
I can consume more food and obtain more benefits after my stomach as emptied X-required amount.
If my benefit ends but my stomach is still full, I have to wait until my stomach empties before I can refill it and gain further benefits.
Ok. The above makes logical, rational, and linnear sense.
No argument there.
The argument comes when:
4)
I am slain.
My Benefits are gone.
My stomach is still full...?¿
I must wait for a new body containing my oldstomachs contents(somehow against all logic and reason) to empty, before I can replinish new foods with new benefits?
The argument:
If this were not the case:
"Food benefits wear out before stomach is empty, allowing players to voluntarily incur death so as to empty their stomachs and refill them with food before they would otherwise empty on their own."
My first rhetoric is..."Uhh...yeah, so what?"
By what degree do you honestly consider an exploit, where:
Playersdeliberately die,spend both insurance credits andsuffer item decay, in turn for an empty stomach?
There is ZERO advantage in this. Wounds, Battle Fatigue, re-location, etc...
None of these (And I will only type this once) PENALTIES hold any value above the cost for deliberate suicide.
Assigned value of Food consumption:
Drink Bonus: +2
Food Bonus: +2
Stomach Filling: -2
Buff Duration: -1 (As not all food buffs burn out faster than they are digested)
Net Gain:= 1
Assigned value of Character Death:
Item Decay: -1
Insurance Cost: -1
Battle Fatigue: -1
Wounds: -1
Inconvenient Relocation: -1
Net Loss:-4
Net Loss Insured: -3
Total Net Gain/Loss: -3
Insured Total Net Gain/Loss: -2
Where the heck do you people get off (by what obviously flawed reasoning) even remotely considering this an exploit orimbalance?That would be about as bad as considering spam as: "An exploit of Advertising."
Ok, now. Your argument about food usage has...what value? Im sorry, did I miss something here? Who gives a womprats ass whether or not food can be consumed faster if the benefits are neutralized after cloning?
Hello!? Does anyone here in this game have an IQ higher than 95?
There is no logical argument to hold this BS in favor of the devs, for ANY reason. There are only two possible reasons why they did this.
1) They were just too damned lazy to program special instance code with relation to cloning and stomach filling. i.e Unwilling.
2) They are unable to change this code, much the same way they were unable to repair the issues with Player corpses. i.e Unable, Inept, Incompetant, etc...
Sheesh, sometimes I feel like the world's collective IQ is on the average of our Tyrant President GW.
OmniDo
Mon Nov 29, 2004 2:31 pm
#35
"Use Havla right away."
Yeah so what?
Perhaps you could explain to me and everyone one else how this is an exploit? I find it convenient.
Perhaps you are not understanding the Net Gain/Loss concept.
/shrug
There is more lost in dying that being able to insta-use Havla.
There is no gain in this.
Now if you are referring to a player's revival, and then the consequent instant stomach emptying, then that I will agree with. But cloning basically represents a "restart" from death, therefore has its own penalties, which inandof themselves, far exceed any possible "exploit" from havla. Heh, thats the weakest arguement Ive ever read.
By the way, I am a doc, and for the record: Havla doesnt do squat.
Unless I plan on using it to heal myself from massive amounts of damage, as there is no noticable decrease in buff time.
I conducted this experiment myself, buffing others with and without havla.
On a timer, it still took the same required amount of time in between buffs.
My conclusion was:
A) Havla has no effect on wound treatment
or
B) Havla use is currently bugged.
/shrug
Not like I have to wait forever anyway to buff as a master doc. The delay is what, less than 25 seconds?
Message Edited by OmniDo on 11-29-2004 01:48 PM
ragewild
Mon Nov 29, 2004 5:26 pm
#36
for havla to work and show a noticable improvment in buff/wound healing times it needs to have a rating of 100+, also when using it dont wait for the onscreen message to pop up just click the next enhancment ,about every 2 seconds u will b able to heal/buff some1, so when u consider this if u can buff 1 person in 12 seconds and 1 shot of havla can buff 2 ppl but has 33 filling which takes about 30mins to digest..... stomach empty on cloning would mean some very rich docs (no ques anymore tho)
ragewild
shagalot
Mon Nov 29, 2004 7:50 pm
#38
haha, i bet the devs just cant figure out how to fix it
like they say, if you cant fix a bug, just call it a feature
like they say, if you cant fix a bug, just call it a feature
MrTopi
Tue Nov 30, 2004 12:39 am
#39
Leana_Txorana wrote:
You die, so a brand new body emerges with a full stomach.
Psssst, it's the same old body, recycled for the umpteenth time! If you could look closer you would see all the scars of all the battles of all the previous lives. The galaxy's best kept secret. No more, for I have spoken it. 
Message Edited by MrTopi on 11-30-2004 08:39 AM