Game Guides Archive

Thread: Imperial Factional Equipment list [with stats]

Virtuell
Wed Nov 24, 2004 6:29 am
#1









Dont know if an up to date already exist (searched for one in the game guides, didn't find one), so I publish one for the Imperials anyway. If something doesn't match, such as racial penalties, please post them.


All prices listed are for Humans (discount: 30%)


Faction Headquarter ability list:

Basic Information: All bases use 6 lots and cannot be re-deeded.


ForwardOutpost

- Maintenance cost: 100 credits/hour
- Faction recruiter
- Factional mission terminal

Field Hospital

- Maintenance cost: 200 credits/hour
- Faction recruiter
- Factional mission terminal
- Standard mission terminal
- Bank terminal(s)
- Acts as medical center

Tactical Center

- Maintenance cost: 300 credits/hour
- Faction recruiter
- Factional mission terminal
- Standard mission terminal
- Bank terminal(s)
- Acts as medical center (no auto-healing)
- Acts as cantina

Detachment Headquarters

- Maintenance cost: 400 credits/hour
- Faction recruiter
- Factional mission terminal
- Standard mission terminal
- Bank terminal(s)
- Insurance terminal(s)
- Acts as medical center (no auto-healing)
- Acts as cantina
- Registers on planetary map
- Allows declared & registered doctors, dancers, and musicians to receive elite profession faction perks
(Don't know if this is still working or taken out of the game)

Faction turrets statistics list:
Basic Information: Turrets use 1 lot if not donated to a base and require maintenance.

GadonThek
Wed Nov 24, 2004 8:29 am
#2

Nice work mate, 5 stars
SEAkridge
Wed Nov 24, 2004 10:35 am
#3

Cool list. But you may want to mention that those faction point costs are for humans only. Other races pay 2-3 times as much for the same equipment



Please drop any auction winnings at my vendor on Corellia. It is Abilof Weapons at -1803 2347 just east of the Kor Vella starport or the Fort Qui shuttleport.
Rancor418
Wed Nov 24, 2004 10:54 am
#4

nice 5*'s



Pave Darkwalker
.......:::: Proud Leader of Oasis ::::.......
| Master Munitions 12 Point Armor & Weapons|
| For Armor-Loot-Weapons Dantooine -4336 7160 |

Venom866
Wed Nov 24, 2004 6:57 pm
#5

are the faction perks for docs and entertainers at detachement hq's still in the game? i thought that was taken out a long time ago.



Isshararrakalla - Master Rifleman/Combat Medic CANCELLED
Eclypse - 12 point Master Architect/12 point Master Armorsmith(R.I.S. Certified)/Master Merchant/Mayor of Mandaloria (vendor drop off at 4155 4183 Naboo)
Velai Iadeam - evil Sith bastich CANCELLED (AMOK)

Cpl_Fisher
Wed Nov 24, 2004 10:52 pm
#6

Large turrents are 300k now i think



Member of the Rock alliance.
CO of DD 214
Member of EC-p8r militia
"Have faith in God, but believe in antimatter"
Bounty Hunters kill for credits, Commando's kill for the hell of it!
Virtuell
Wed Nov 24, 2004 11:49 pm
#7






Venom866 wrote:
are the faction perks for docs and entertainers at detachement hq's still in the game? i thought that was taken out a long time ago.







I really don't know and according to the Online Manual perks for docs/entertainers is there (on the other hand that manual is static as a brick it seems).




Anybody knows anything about this (verify):


- Allows declared & registered doctors, dancers, and musicians to receive elite profession faction perks

Message Edited by Virtuell on 11-25-2004 07:57 AM




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01011111100111001000...| Drako Orkand

00100100101011011111...| Raal/Integral

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01100110010110100011

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10101000001010000010
00011010111011101001
00000001111001101001

01011101000111010110.................................U I support Pre-NGE U.

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10001111110110110101
Night4554
Thu Nov 25, 2004 12:31 am
#8

Excellent work, but what I would love to see as an addition is how many lots the structures take up, if you don't mind



---------
Niiight the Wookiee on Starsider - The Third Jetpack Crafter
Game B0rin | Forum Wh0rin

Virtuell
Thu Nov 25, 2004 2:25 am
#9






Night4554 wrote:
Excellent work, but what I would love to see as an addition is how many lots the structures take up, if you don't mind






Updated with that info and some more.


If someone knows about maintenance for turrets and minefields (stand-alone, not donated to a base), please post.





00111011000100100110

00010010000011001100

01011111100111001000...| Drako Orkand

00100100101011011111...| Raal/Integral

01001101110101101000...

01101001110101101100...

01101100011111011110

01100110010110100011

00000110001101110110

10101000001010000010
00011010111011101001
00000001111001101001

01011101000111010110.................................U I support Pre-NGE U.

10010001010111000111

10001111110110110101
Deepcore
Thu Nov 25, 2004 6:34 am
#10

Great job, does anyone know if the cost to buy factional equipment changes with your rank. I think I remember reading somewhere that it did, but I could be wrong ?



Dunwa Arche {Retired}
Haven Island Militia, Imperial Staff Sergeant, ORC - Outer Rim Corsairs
Master Rifleman Politician - 4/4/4/3
Dunwa's Bulk Resources - \\Chimaera\Corellia\Haven Island\ (-2000 -4660)
http://www.havenisland.co.uk

Virtuell
Thu Nov 25, 2004 6:57 am
#11






Deepcore wrote:

Great job, does anyone know if the cost to buy factional equipment changes with your rank. I think I remember reading somewhere that it did, but I could be wrong ?






As far as I know, only master Smugglers get a (25%) price reduction on faction perks.




00111011000100100110

00010010000011001100

01011111100111001000...| Drako Orkand

00100100101011011111...| Raal/Integral

01001101110101101000...

01101001110101101100...

01101100011111011110

01100110010110100011

00000110001101110110

10101000001010000010
00011010111011101001
00000001111001101001

01011101000111010110.................................U I support Pre-NGE U.

10010001010111000111

10001111110110110101
Night4554
Thu Nov 25, 2004 11:36 am
#12



Virtuell wrote:


Night4554 wrote:
Excellent work, but what I would love to see as an addition is how many lots the structures take up, if you don't mind


Updated with that info and some more.

If someone knows about maintenance for turrets and minefields (stand-alone, not donated to a base), please post.






/cheer

Thank You!



---------
Niiight the Wookiee on Starsider - The Third Jetpack Crafter
Game B0rin | Forum Wh0rin

Venom866
Thu Nov 25, 2004 3:45 pm
#13



Virtuell wrote:


Night4554 wrote:
Excellent work, but what I would love to see as an addition is how many lots the structures take up, if you don't mind


Updated with that info and some more.

If someone knows about maintenance for turrets and minefields (stand-alone, not donated to a base), please post.






you can only donate those items to a base now. so no more turrets in a field for no reason, or mine fields by a shuttle port



Isshararrakalla - Master Rifleman/Combat Medic CANCELLED
Eclypse - 12 point Master Architect/12 point Master Armorsmith(R.I.S. Certified)/Master Merchant/Mayor of Mandaloria (vendor drop off at 4155 4183 Naboo)
Velai Iadeam - evil Sith bastich CANCELLED (AMOK)

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