Doctor Archive

Thread: Can Buffs Kill You??

drunknmunky718
Thu Mar 11, 2004 12:53 am
#1

I've been playing this game for a long time, but a dispute with a CSR leads me to believe that I may have overlooked the dangers of buffs.


The situation was that I had reaosnably good buffs. The secondaries wore off. Then, about 20 minutes later, the Health Buff wore off. I normally have 1000 max Health, and with the buff I had about 2800, but I was wounded down to about 800 when the buff timer ran out. No mobs were nearby, though I did just come off a Neutron Pixie Downer about two minutes prior.


As the buff wore off my health plummeted and I was incapped. Then a moment later Istood up and was incapped. Then, a moment later, it happened again and I died.


The CSR informs me that so long as my health was below 1800, losing buffs means certain death. For the life of me, if that is the mechanic then I have no idea how I never noticed it. As running around in effectiveness sliced composite once the buffs to my secondaries goes away, my primaries always hang at reasonably low levels. Moreover, I frequently charge into fights in the waning moments of my buffs...


Is the CSR correct?



--------------------------------------------------------------
The point is, ladies and gentleman, is that "bots" -- for lack of a better word -- are good. Bots are right. Bots work. Bots clarify, cut through, and capture the essence of the SWG spirit. Bots, in all of their forms -- bots for crafting, for killing thugs, for buffing, healing -- have marked the upward surge of mankind and other races. And bots -- you mark my words -- will not only save SWG, but that other malfunctioning corporation called the Empire.
Nagabacca
Thu Mar 11, 2004 5:07 am
#2






drunknmunky718 wrote:

I've been playing this game for a long time, but a dispute with a CSR leads me to believe that I may have overlooked the dangers of buffs.


The situation was that I had reaosnably good buffs. The secondaries wore off. Then, about 20 minutes later, the Health Buff wore off. I normally have 1000 max Health, and with the buff I had about 2800, but I was wounded down to about 800 when the buff timer ran out. No mobs were nearby, though I did just come off a Neutron Pixie Downer about two minutes prior.


As the buff wore off my health plummeted and I was incapped. Then a moment later Istood up and was incapped. Then, a moment later, it happened again and I died.


The CSR informs me that so long as my health was below 1800, losing buffs means certain death. For the life of me, if that is the mechanic then I have no idea how I never noticed it. As running around in effectiveness sliced composite once the buffs to my secondaries goes away, my primaries always hang at reasonably low levels. Moreover, I frequently charge into fights in the waning moments of my buffs...


Is the CSR correct?






The CSR's maths are based on your buff being 1800 (1000 base + 1800 = 2800).


So when your +1800 wore off, your current health bar would be subject to -1800. Hence, if your health was below 1800 you would have a health of < 0 == incap.


Then the usual 3x incap and yourrrrrr outta there!


Not sure if thats correct though, never done it to me.





Account cancelled 17th July 2004.

Vote with your feet: cancel your account; protest at SOE/LucasArts pushing an expansion pack before the combat revamp
Traigus
Thu Mar 11, 2004 6:40 am
#3

Hrmmm.

Sounds like the server didn't think your pixie downer had worn off yet..or...


If I read it right, the game should have thought you had 200 health (1000 - 800 wounds) after the buffs ran out.

The buff should remove itself without afecting your base scores, unless you had damage (not wounds).

When people have big buffs they sometimes don't notice damage. Sicne your secondaries wore of first, the damage would not have regenerated very fast.

If you had 400 health damage (more then your remaining 200 health), you would have been incapped... and while incapped, your health would not have regenerated ... incap timer ends... and bam, you still have -200 health... rinse, repeat.. 3 incap death.

This is the only other way I can think of it happening.

-T



------------------------------------------------------------------------------------------------------

"We've got a blind date with destiny -- and it looks like she ordered the lobster."

------------------------------------------------------------------------------------------------------
NasrikSnar
Thu Mar 11, 2004 8:05 am
#4






drunknmunky718 wrote:


The situation was that I had reaosnably good buffs. The secondaries wore off. Then, about 20 minutes later, the Health Buff wore off. I normally have 1000 max Health, and with the buff I had about 2800, but I was wounded down to about 800 when the buff timer ran out.





Can you clarify what you meant when you said that you were wounded down to about 800? Game logic is supposed to prevent you from having more wounds than your base stats. When I was going up the Dancer tree, I would use my alt character to sample radioactives for mind wounds. For this example, say her max mind was 1000. While she was sampling, the maximum amount of wounds she would be able to get was 999. However, I did have to be careful because sampling also used the mind points, so I could fall into a scenario would I would incap the alt character by taking wounds and using action at the same time that equaled more than the amount of blue bar thatshe had left. I could eliminate that by giving the primary stat a buff, so there would be a small buffer for these instances. One time I incapped her and the timer was for something like 1.6 years. lol


This doesn't really help to explain what you experienced, but I'm curious if there's a bug that's allowing players to accrue more wounds than they should... or if the game logic changed.

EnFERn0
Thu Mar 11, 2004 8:30 am
#5

Just accept it, and be glad you didn't get an Next-reset incap, like others have



-----------------------------------------------------------------------------------------------
'Vek
Master Shipwright
Vendors at Naboo, Krath (5350 3610)

-----------------------------------------------------------------------------------------------

drunknmunky718
Thu Mar 11, 2004 11:33 am
#6

My fault, it was late and I was tired I should have said I was "damaged" down to 800, not wounded. I had aboutno Health "wounds" at the time this happened.


Ordinarily, I wouldn't care about the death...but the toon that did the dying does care, and would prefer I not let this happen again.


From what I am reading though, if I had 2800 max Health, and had less than 1800current Health when the buff wore off, that would mean an incap (and quite possibly death)? Would it always result in a death, or was I just unlucky?


Thanks for everyone's attention.





--------------------------------------------------------------
The point is, ladies and gentleman, is that "bots" -- for lack of a better word -- are good. Bots are right. Bots work. Bots clarify, cut through, and capture the essence of the SWG spirit. Bots, in all of their forms -- bots for crafting, for killing thugs, for buffing, healing -- have marked the upward surge of mankind and other races. And bots -- you mark my words -- will not only save SWG, but that other malfunctioning corporation called the Empire.
Traigus
Thu Mar 11, 2004 12:13 pm
#7

From what I know you would have to have more damage then remaining health.

so if you had 1000 basehealth and had 1001 damage when the buff wore off, you would have this incap problem. But you said you only had 800 damage, so you should have had 200 left.

-T



------------------------------------------------------------------------------------------------------

"We've got a blind date with destiny -- and it looks like she ordered the lobster."

------------------------------------------------------------------------------------------------------
EnFERn0
Thu Mar 11, 2004 1:05 pm
#8

Buffs cant kill you.


What happed is the simple 3xIncao withing 10min = Death.





-----------------------------------------------------------------------------------------------
'Vek
Master Shipwright
Vendors at Naboo, Krath (5350 3610)

-----------------------------------------------------------------------------------------------

drunknmunky718
Fri Mar 12, 2004 1:09 am
#9

Got it. Thanks to everyone for schooling a(long time) noob!

Message Edited by drunknmunky718 on 03-11-2004 04:10 PM



--------------------------------------------------------------
The point is, ladies and gentleman, is that "bots" -- for lack of a better word -- are good. Bots are right. Bots work. Bots clarify, cut through, and capture the essence of the SWG spirit. Bots, in all of their forms -- bots for crafting, for killing thugs, for buffing, healing -- have marked the upward surge of mankind and other races. And bots -- you mark my words -- will not only save SWG, but that other malfunctioning corporation called the Empire.
Page 1 of 1
Previous Next