Doctor Archive

Thread: New Doc Patch Bugs and Issues

WarKarL
Thu Mar 18, 2004 10:55 am
#1

i think p7 make Doct prof noiose.


i like be Doct in swg, work hard to make better buffs was funny ,

atm in my server make a base 800-820 it s easy . but craft buffs 870-880 was a challenge.


with new patch why go crazy to find best resources, best chef experimentation and assembly buff, skill attacments ,best statin ...etc

to buff from 2100 to 2220?!


i think of surrender Doct, i m sorry because Doct it s the only reason i play
Kamlan
Thu Mar 18, 2004 11:31 am
#2

Trai, it would be nice to see the time remaining on any enhancements inthe proposed new /diag screen.
Ulzaa
Thu Mar 18, 2004 12:48 pm
#3

Actually overwriting with the same power buff pack is quite useful.


Consider a team hunt....you can buff the team, do your thing, and than when the buffs are down to 5-10 min you can rebuff the whole team (assuming you are the doc that gave them the 1st set). No more waiting around for everyone's buffs to end so you can rebuff them.


See your point tho....I have mistakenly hit ppl with multiple buffs because I had the wrong character targetted. Not sure what a good compromise would be......maybe it is something that just needs to be gotten used to?





Avior
Master AS
Gorath
ErantiaPrym
Thu Mar 18, 2004 5:47 pm
#4

Can't the new diag box be a chart (similar to what you have in the character sheet window) instead of a list? That should get you all the info you need pretty easily:


woundsbuff poison/disease


Health 44 +2321 -94/-370


Constitution


...

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