Doctor Archive

Thread: some kind of check for rebuffs

Slick79
Fri Mar 19, 2004 6:18 pm
#1

Its happened a couple of times where i lose track of what buffs I apply to people. If there was a way to look at the people you have buffed to see which are missing that would be helpful. It wouldn't have to show the number just what is enhanced and what is not. I would also like to see a "this person already has this stat buffed would youlike to rebuff?" then simple yes or no.



Oxewi Afi
day two Carbineer/Doctor
MoridinTheSick
Fri Mar 19, 2004 6:37 pm
#2

well when you try to buff someone that you have already buffed with the same pack it wont let you even if the buff is about to end which i assume also knocked out the nasty double buffing bug.


it says something like " this person already has a stronger buff" or something to that effect so as long as you are using the same power buff pack it wont let you waste one on someone you just buffed
FeartheLettuce
Fri Mar 19, 2004 8:04 pm
#3

it would be nice to have a 2-3 minute wait to rebuff a stat with the same pack.... allows the doc to rebuff a person while also not wasting, but i doubt it would happen. your new to the new system, you will get used to it....



Twigs
Ahazi

MBH/MC

"I'm sure this is "working as intended," at least until they get around to fixing it." -Spinmove5150
FeartheLettuce
Fri Mar 19, 2004 8:07 pm
#4

oops.... forgot this part


if you use /healEnhance it will buff the stats in order without going over any, only problem is it could use buffs from a pack that you dont want to use. personally, I just even up all my packs to the same number, put them on a sepereate tool bar and you can easily see which stats you have buffed and which you havnt....(numbers of packs will be more on unbuffed stats)





Twigs
Ahazi

MBH/MC

"I'm sure this is "working as intended," at least until they get around to fixing it." -Spinmove5150
Slick79
Sat Mar 20, 2004 12:47 pm
#5

good idea lettuce




Oxewi Afi
day two Carbineer/Doctor
Slugmo
Sat Mar 20, 2004 5:30 pm
#6

best way I've found is to macro the full set


/healenhance health;

/pause 17;

/healenhance action;

/pause 17;

/healenhance stamina;

/pause 17;

/healenhance strength;

/pause 17;

/healenhance quickness;

/pause 17;

/healenhance constitution;

/pause 3;

/thank;


as long as you've got each pack type in your inventory, and you keep the buffee targeted, you'll never miss/rebuff a stat. (the pauses are set for master doc)

Traigus
Sun Mar 21, 2004 9:36 am
#7

You could always ask them....

-T



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"We've got a blind date with destiny -- and it looks like she ordered the lobster."

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Zutan
Sun Mar 21, 2004 10:07 am
#8

I have tried this with my doctor and here is what seems to happen for me:


I buff my other characters stats, and try to imediately rebuff a stat I already did.. I get a message about already having a buff of that stat.


Later on my buffs start to wear off (constitution wears off about 30minutes earlier than others and I dont know why, I used same exact resources/subcomponents from factory) I reapply all 6 buffs and get no messages about them already having that stat buffed. It buffs the stats and bumps the time back up to full time.


There is one thing I have noticed though, lets say the first time I had my 110droid and +25 wound treatment.. and the 2nd rebuff I didnt equip the +25 wound treatment on accident.. Now I cant rebuff becaues the existing buffs are more powerful. So I equip the +25 wound treatment and the rebuffs work fine.
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