Doctor Archive
Thread: PvP, Master Doc and WHAT?!?!
Agent001 wrote:
You should be a Master Doc and Master Image Designer
LMAO!
So i can Buff em and then put the "do" on em....make em scare the other ppl to the clone? LOL
Rayn
I stay away from rifle though too much of a double hit on the mind pool. Healing and Rifle specials can eat the mine sooooo fast.
Carbine is ok, if you don't spam like a monkey.
Pistol is ok too, but you have to get a bit closer (if you aren't a feeb using a republic blaster with busted stats).
Melee is ok, as long as you have another healer. Everone a nd their cousin has novice medic... but most of them won't heal you in PVP (I actually asked a guy once why not and he said "bacause stims are expensive, I don't wanna waste then on other people." I said, I'd remember that next time he wanted a heal from me).
There are actually about as many healers in gorup PVp as there are people fighting. GZood luck ever getting one of them to heal anyone else though.
-T
I agree with Travain,
I was master doc, and almost master pistoleer b4 I made the switch. Never looked back. Cm is a blast. But don't expect a high kill ratio. (You kill them : They Kill you) but if you really like team play the team ratio is (You responsbile for 60% of damage that gets them killed : They Kill you.) Which taking one for the team isn't bad.
Try Master Doc-Master CM. It's been a blast in PvP as 90% of the people dont undersand CM and how/why to kill you before they are dying. Also it's the ony profession (I think) you can use an Aoe or ranged attack that targets a HAM bar YOU specify. You wont kill much, you'll die often, but the team loves ya! It's a team players dream, as your offense is strong, your defense is weak.
Have fun either way you go.
Doc Pepa
Now, if that was a smart rifleman, he wouldn't even need to kite you... A good jawa rifle and those guys can do 400 mind damage per second, right through that 80% composite.
But, a rifleman with a jawa rifle is really the only thing that a doc/cm needs to fear... Not commandos, since burn wounds are capped at total pre-buff health (oh no, 700 wounds to my 3.5k health pool!). Not TKMs or carbineers, since we can heal dizzy/kd within 2 seconds every time. Not bounty hunters, since we can wear really heavy armor... Not other cms, since we can heal poison and disease...
Just remember all those mind buffs... Dancer buffs, musician buffs, fishak, muon, vercupti, and glazed glucose are all very helpful... And remember, you can drink 2 fishaks or eat two glucoses... And, of course, since you're a master doc and should most certainly be buffed all the time, wear the best suit of composite you can afford...
I'm an MD/4-3-0-4 cm/0-0-4-0 pistoleer... I sacrifice the ability to use area poison Cs to keep fanshot and the second pistol bleed (and +50 dizzy/kd resistance)...
Ledao
MD/CM is alot of fun.
I also loved MD/Rifleman/CH and MD/TKM which is just killer.
Stick with Swordsman! When the combat changes go in I doubt you'll have any problems ![]()
(well, thats what im doing
)