Doctor Archive

Thread: Did First-Aid get changed sometime in the last few months?

Lucreel
Sun Feb 29, 2004 8:44 am
#1

I stopped playing SWG from about October to January. Something like that. Anyhow, one of the big problems that docs had back last fall was that people could get bleeds that required like 4-7 uses of first aid to stop them from bleeding. I notice that recently, any time I first aid someone, they seem to immediately stop bleeding. Is this something the devs actually fixed as a result of player feedback?
Traigus
Sun Feb 29, 2004 8:56 am
#2

Yeah, it scales up some based on medic level (I don't think docs get better then master medic).

High level bleeds may still need a few uses, but far less then 9.

-T



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"We've got a blind date with destiny -- and it looks like she ordered the lobster."

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Log1c
Sun Feb 29, 2004 10:20 pm
#3

I actually think it has to do with the power of the bleed... since bleeds got hit big with the nerf bat and they tick so low now... it only takes one application



Prophecy -= (pre-FOTM)Master Pikeman - Master Swordsman - Master Brawler =- Shadowfire
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Retired Masteries: Creature Handler, Marksman, (pre-patch)Rifleman...
Artisan, (holo) Weaponsmith, (holo) Tailor, Medic, (holo) Combat Medic, Scout, Entertainer, Doctor, Teras Kasi...

"If you gotta go down...Go down in flames..."
GOT MUON?
Traigus
Mon Mar 01, 2004 5:03 am
#4

Depends on how long this person was away.

I [HA]ven't seen any lowering of uses on the new bleed changes though.

-T

Message Edited by Traigus on 03-01-2004 07:04 AM



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"We've got a blind date with destiny -- and it looks like she ordered the lobster."

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