Doctor Archive
Thread: Enhanced Stim A+ Schematic, useless?
The Small Stimpack A+ is a stim that can be made from an enhanced schematic that is given as a reward by a quest giver in Tatoine. This schematic was just made a part of the game a few days ago and appears to be pointless. Does anyone know what the benefit of this stim is? For example, does it give stat mods, or heal mind, or take no mind, or some other functional benefit? All the other new schems out now, such as weapons that have DOTs or mods, all are great improvements over what could normally be made. However, the Stim A+ schem appeards to be a downgrade. There is no benefit explained in the examine window, and now obvious one at use. With a heal power in the mid 100s it is obsolete when compared to the stimpack B with the same med use level. Unless im mistaken and there is some real benefit to this stim, it would appear docs and medics got jipped with this publish.AS, WS, Tailor, and others got great schems with much demand, whereas we got a Stim A schem. Oh well....
- Weaponsmiths:
- Enhanced E11 carbine
- Featherwieght FWG5 pistol
- Scythe
- a new Two Hand Sword
- Modified Republic Blaster
- All of these weapons have been greatly improved. They can do things like disease or poison people or give the use improvements to Skill Mods. They also can have better damage and/or speed.
- Armorsmiths:
- a new Personal Shield Generator
- the new shield generator has a lot better resist %s
- Tailors:
- Crafters Aprons
- These clothes provide a + mod to the experimentation mod of crafters
- Demolitions Belt
- Not sure what these do....
- And some other new outfit
- Chefs
- Well... they got a whole revamp, not going to go over it.
And most importantly:
- Medics/Docs/CMs
- Stimpack A+
- This supposedly enhanced new schematic that is given as a reward is apparently useless. There is no obvious benefit.
So, my question is:
Is there a benefit to the Stimpack A+ that I have yet to find?
***Edited for clarity***
Message Edited by DarkJediCorran on 02-15-2004 06:55 PM
Yes it is a downgrade.
But I do keep a set of Enhance A's on me. If I am buffing, and hit 1300 or something and hear my customer complain, I hit him with an action 120 buff and ask him to never bother another doc again...and give him his money back.
Blue-Quick
Blue-Quick wrote:Yes it is a downgrade.
But I do keep a set of Enhance A's on me. If I am buffing, and hit 1300 or something and hear my customer complain, I hit him with an action 120 buff and ask him to never bother another doc again...and give him his money back.
Blue-Quick
olo
Blue-Quick wrote:
Yes it is a downgrade.
But I do keep a set of Enhance A's on me. If I am buffing, and hit 1300 or something and hear my customer complain, I hit him with an action 120 buff and ask him to never bother another doc again...and give him his money back.
Blue-Quick
The schematic is the reward for a quest that can be done at novice medic (although the mutant rat may be a bit tough without something better then a CDEF for a new player).. I did it with novice medic, novice marksman and noivice scout on TC on an alt character.
It is not meant for docs. it is a very low level MEDIC reward.
Expect other schematics to be added in both dungeons and city revamps evenmtually. Expect anything slated for DOCTOR to be much tougher to get then 2 delivery missions 800 m out of town and 1 level 10 mob.
Although I haven't completed all the themeparks with the new rewards, there are reports of at least a reward level liquid suspension in the Rebel Themepark.
Esentially (to my knowledge), Docs got NO dropped schematics in this publish. This is a MEDIC item (and a low level one at that).
Chill out. This is the first patch with ANY advanced loot drops. If you wanted all of it to go in at once, you'd have to had waited for 3-4 more months I'd bet.
-T