Doctor Archive
Thread: I'm MD and a non-master is out-buffing me
Being a master doctor is only part of the deal. I believe the old saying goes something like, "A craftsman is only as good as his tools."
Honestly, you're complaining because you haven't seen Dolovite Iron for a few weeks? Any crafting doctor that has been in SWG for a while knows that it can take months to gather up good resources - it's a process, just like anything else. It takes time - simple as that. Perhaps you just need to adjust your timetable.
If having the best packs is that important to you but you don't have Dolovite Iron, buy the packs from someone else. Obviously, the 0/2/4/0 doc didn't make the one's he/she is using. That pack was purchased from someone so what's stopping you from doing the same?
Kelderek wrote:
If I spend 33 more skill points to be a master doc then someone who is 0-2-4-0 then there needs to be a bigger difference than there is right now.
No. Using equal enhance packs and +25 gear, a Master will always outperform a non-Master. Obviously if the power on your Enh-D's is much lower, this has to be taken into consideration. Go get equal packs or pay the premium for a previous version of the Dolovite Iron you are lacking.
Kelderek wrote:
My question is this, should a non-master be able to give a better buff than a master, regardless of the meds used?
Never buff someone you dont know unless they pay first.
I only charge 6k wen i sell buffs because i only use 750-800 packs on them. I keep the good ones for guild mates and myself. If your only paying 6k i dont feal guilty at all avraging out 1500 on my buffs. If you want the 860+ packs i would charge 12 k or so. Most of the time i dont even try and sell them. THe only people that ask me for buffs are people that see me buff myself or have ben with me in the past. Havent had any complantes to speak of. But if i get 2 or more under 1k i often tip back some.
Okay .. your making it too complicated here ... did you ever think that he might be using bio-engineered clothing ...
I have a 4-piece set that takes my wound healing to 200% ....
Also, these professional skills...they are not something to be taken lightly. Before I went Master doctor, I was a bio-engineer (dropped), weaponsmith (dropped), etc... not going for JEDI. But I tell people going for a profession ... before you start grinding ... visit www.swgcraft.com and tells you resources needed to build for that skill tree ... lists items specifically. So before you start grinding away for that profession ... you should have survey 4 skill and have harvesters collecting resources as you grind. I have known master weaponsmiths who spend months collecting the best resources and made they grinded good ones away when after they only got crap. But before I learend of this website, I asked around from master weaponsmiths what resources most important and hard to get. Need to do some foot work
PS -- if you try to make it more complicated ... say only Master docs get great buffs ... warning ... the game devs might mess up the doctor profession completely.