Doctor Archive
Thread: Doctor vs. Combat Medic Resource question:
Kal-El-Shafer wrote:
Tonight I qualified for both Novice Doctor and Novice Medic, and after doing a decent amount of research Im still not sure which route I want to take. Im still not quite sure which would be better suited for me (TKA/Medic/Scout) in general, but one thing Im curious about is this:
When it comes to the Resources needed for buffing/poisoning,and the grinding involved to get to the point of buffing/poisoning,which profession (CM or DOC) is the LEAST pain to collect and grind?? I dont play as much as I used to, so I have to take into account how much time and effort goes into resource gathering and grinding between the two professions. So i guess what im asking is which profession requires less effort when it comes to resource gathering, and is the least time consuming when it comes to grinding for xp? Thank you for your suggestions!!
CM resources suck big time if you can't survey, and even if you can they are insane to get.
Doctor........just do it if you dont like it Try CM all you loose istime spent testing both out...but i say kind sir doctor
but if it were me a wookie Weaponsmith HMMM them bowcasters ROCK!!!!....................
or a wookie master dancer is always FUN at partys......![]()
-T
Doc's use:
Tatooine Fiberplast (always available)
Lokian Wild Wheat (always available)
Dantooine Berry Fruit (always available)
Talusian Water (always available)
Herbivore Meat (always available)
Class 4 Liquid Petrochem Fuel
Domesticated Oats (always available)
Dolovite Iron
Avian Meat
Reactive Gas (always available)
CM's use (in addition to some of the above):
Class 2 Liquid Petrochem Fuel
Yavinian Fiberplast (always available)
Class 1 Radioactive
Tolium Reactive Gas
Titanium Aluminum
Eleton Reactive Gas
Fungi (always available)
Insect Meat (always available)
As you can see, CM's are far more dependant on rare spawns (those that are not alwayts available). While CM's do not need any of the one's in the doctor's list to make poison or disease, they do need the first 6 in the doc list (or components made from them) to make their ranged and area stims.
Sweet posts and NICE list Obata! Its looking like doc for me, except i cant get that post out of my mind that said "What do CM get in return? Kings of PvP." Hmm...very interesting way of putting it.
Rawhead you'd never get this wookiee to start cuttin rug in the cantina, i dont care if my Holo said "Do it or die.", lol. Weaponsmith? Naw, the medical crafting has given me nightmares already:
I swear to god i had a dream the other night about a BEC, lol. I had to use a BEC for my car in my dream, rofl. This game is startin to affect my sanity ![]()
Kal-El-Shafer wrote:
Sweet posts and NICE list Obata! Its looking like doc for me, except i cant get that post out of my mind that said "What do CM get in return? Kings of PvP." Hmm...very interesting way of putting it.
Rawhead you'd never get this wookiee to start cuttin rug in the cantina, i dont care if my Holo said "Do it or die.", lol. Weaponsmith? Naw, the medical crafting has given me nightmares already:
I swear to god i had a dream the other night about a BEC, lol. I had to use a BEC for my car in my dream, rofl. This game is startin to affect my sanity
CMs have it sooo much harder resource-wise. Unless you are a masochist, take the easy road and stick with Doc.
btw you don't need to be TKM to be effective in PVE or PVP.
Message Edited by Gnuut on 02-25-2004 08:33 AM